Bororm 1156 Posted May 10, 2014 (edited) SA devs seem to have forgotten the things that were so RIGHT about the mod. silly rocket and is blind mission to change ever single fricken thing from the ground up It'll hopefully mean a better system in the future, it just sucks having to wait. Edited May 10, 2014 by Bororm 1 Share this post Link to post Share on other sites
gibonez 3633 Posted May 10, 2014 It'll hopefully mean a better system in the future, it just sucks having to wait. Yea I am hoping they scrap the current system all together and adopt a realistic system in the future. A system that is closer to the mods roots. Share this post Link to post Share on other sites
kylesaysthings 44 Posted May 10, 2014 Here's to hoping that the new experimental patch they will be pushing later this month will include more realistic dispersion values for all current fire arms as well as the akm. Share this post Link to post Share on other sites
Sutinen 635 Posted May 10, 2014 I always thought that when they meant re-doing the weapons they would have completely researched everything instead of just having the 3d artist make attachments and models, then just slap some random values on them... I guess this is just part of the testing. Share this post Link to post Share on other sites
audax 207 Posted May 10, 2014 I don't feel like there's any dispersion problems with any of the weapons in DayZ. If you don't suck, you'll hit what you're aiming at.they want to play battlefield or some other trash. 1 Share this post Link to post Share on other sites
nikom7 19 Posted May 10, 2014 They need to replace the 100rnd drum with a 75rnd drum, there is no 100rnd drum smart devs Share this post Link to post Share on other sites
gibonez 3633 Posted May 10, 2014 They need to replace the 100rnd drum with a 75rnd drum, there is no 100rnd drum smart devs I thought it was a 75 round drum ? Share this post Link to post Share on other sites
Bororm 1156 Posted May 11, 2014 The sources I've seen said 75. I just tested out the PSO1 scope with a 75 round mag dump.http://dayzdev.tumblr.com/ Share this post Link to post Share on other sites
nikom7 19 Posted May 11, 2014 I thought it was a 75 round drum ?I've seen a screenshot and there was a 100 round drum Share this post Link to post Share on other sites
gibonez 3633 Posted May 11, 2014 I've seen a screenshot and there was a 100 round drum You sure the 100 was not what the weapon was elevation adjusted to ? 1 Share this post Link to post Share on other sites
hannibaldaplaya 1095 Posted May 11, 2014 The dispersion in this game is ridiculous. The engine is built for long range engagements, but the weapons aren't. Share this post Link to post Share on other sites
gibonez 3633 Posted May 11, 2014 The dispersion in this game is ridiculous. The engine is built for long range engagements, but the weapons aren't. The really bad weapon mechanics are the same reason I stopped playing. Share this post Link to post Share on other sites
frozenjaws 69 Posted May 11, 2014 you mention this "problem" that all the weapons have horrible dispersion, its most definitely temporary because the overall balancing hasnt begun and i honestly couldnt care less since ALL the weapons have it. If a single wepaons DIDNT have it, now that would suck. Share this post Link to post Share on other sites
maximus sparticus 3 Posted May 13, 2014 If you keep is set to semi automatic then it should be good for anything. Share this post Link to post Share on other sites
Katana67 2907 Posted May 13, 2014 I've seen a screenshot and there was a 100 round drum There's a 100-round CMAG on file for the M4A1, not the AKM mag which is a 75-rounder. Share this post Link to post Share on other sites
gibonez 3633 Posted May 14, 2014 now that the akm is in . What is the verdict ? is the dispersion insane and sucks ? Share this post Link to post Share on other sites
gibonez 3633 Posted May 14, 2014 Is the AKM in? Yup videos are starting to crop up. Share this post Link to post Share on other sites
liquidsnake 275 Posted May 14, 2014 There's a 100-round CMAG on file for the M4A1, not the AKM mag which is a 75-rounder.Meh, I wish they'd refrain from making those stupid high capacity mags...Soon, everyone will be running about with drum mags in their AKM Share this post Link to post Share on other sites
Deathlove 2286 Posted May 14, 2014 Yup videos are starting to crop up.On stable or test? Share this post Link to post Share on other sites
Deathlove 2286 Posted May 14, 2014 Meh, I wish they'd refrain from making those stupid high capacity mags...Soon, everyone will be running about with drum mags in their AKMScrew that ill take the 100 round drum for the M4A1 if they put it in lol. Share this post Link to post Share on other sites
liquidsnake 275 Posted May 14, 2014 Screw that ill take the 100 round drum for the M4A1 if they put it in lol.Ha, that would be of no use for you with the current dispersion. Unless you're Rambo, that is Share this post Link to post Share on other sites
Deathlove 2286 Posted May 14, 2014 (edited) Ha, that would be of no use for you with the current dispersion. Unless you're Rambo, that isThat i am Rambo. Actually it would be really good for tight corridor fights if you think about it. Edited May 14, 2014 by Deathlove Share this post Link to post Share on other sites
gibonez 3633 Posted May 14, 2014 On stable or test? test Share this post Link to post Share on other sites
liquidsnake 275 Posted May 14, 2014 (edited) That i am Rambo. Actually it would be really good for tight corridor fights if you think about it.100 mags are absolute overkill, even for tight corridors OT: good to hear my precious AKM has arrived. My search will start tomorrow Edited May 14, 2014 by The End. Share this post Link to post Share on other sites