NuckFuts 265 Posted May 5, 2014 KoS or be KoS... take your pick. 1 Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted May 5, 2014 With a shift in popularity and availability comes a shift in community. I would not say they are shite but once more things begin to accumulate into furture builds I think things will evolve. Share this post Link to post Share on other sites
liquidsnake 275 Posted May 5, 2014 The mod also had lots of FPS players, so it's possible that they'll come around. This time, however, they are the majority, so there's also the possibility that it'll stay as it is now. If the latter happens, RIP DayZ. Share this post Link to post Share on other sites
gwartham 13 Posted May 6, 2014 In the immortal words of the urban poet Ice T: Don't hate the playa, hate the game. Share this post Link to post Share on other sites
TobyG (DayZ) 5 Posted May 6, 2014 KoS or be KoS... take your pick.That is not the way the world works Share this post Link to post Share on other sites
TobyG (DayZ) 5 Posted May 6, 2014 (edited) The mod also had lots of FPS players, so it's possible that they'll come around. This time, however, they are the majority, so there's also the possibility that it'll stay as it is now. If the latter happens, RIP DayZ. Its sad. that what was once a great harcore, survival, simulator is now just another FPS rage game Edited May 6, 2014 by TobyG Share this post Link to post Share on other sites
ZomboWTF 527 Posted May 6, 2014 (edited) the KOS mentality changed me a bit, but i don't kill someone that is not a threat to me meaning that idiots who raise up their fists in my vicinity die, too when meeting people with weapons that appear hostile, or if the area is a high loot area or a high traffic area, i hide their bodies, i don't want that a guy can just re-arm at his former self and thet go hunt me down also, when i find weapons, with their ammo next to it, i take the ammo everything that could be a thereat gets killed, no mercy, no sorry but if someone complies, and is not aggressive, i try to help them if i can spare food or water, or bandages, or a melee weapon sure, this got me killed a few times, but the conversation is worht it, and you can meet quite the funny bunch of people you might otherwise have shot it helps to not go to berezino, too but i really liked the mod in it's early days the most... Edited May 6, 2014 by Zombo 1 Share this post Link to post Share on other sites
brumey 116 Posted May 6, 2014 ist the immature kos cod kiddies that ruin the experience! why not let People over 18 only Play this ?!? Share this post Link to post Share on other sites
alsmir 255 Posted May 6, 2014 (edited) We could really use some private hives so all of you anti-pvp folk can jump on on a server with only friendly people and few hours later realize that there's nothing to do in this game with no bandits around. Edited May 6, 2014 by Alsmir Share this post Link to post Share on other sites
gannon46 788 Posted May 6, 2014 the KOS mentality changed me a bit, but i don't kill someone that is not a threat to me meaning that idiots who raise up their fists in my vicinity die, too when meeting people with weapons that appear hostile, or if the area is a high loot area or a high traffic area, i hide their bodies, i don't want that a guy can just re-arm at his former self and thet go hunt me down also, when i find weapons, with their ammo next to it, i take the ammo everything that could be a thereat gets killed, no mercy, no sorry but if someone complies, and is not aggressive, i try to help them if i can spare food or water, or bandages, or a melee weapon sure, this got me killed a few times, but the conversation is worht it, and you can meet quite the funny bunch of people you might otherwise have shot it helps to not go to berezino, too but i really liked the mod in it's early days the most...you are a rare breed sir a rare breed you deserve beans 1 Share this post Link to post Share on other sites
geoclaps 1 Posted May 6, 2014 (edited) I have searched the forum but can't find my question in it. I am currently playing DayZ free (Arma 2 + OA) and I'd like to buy DayZ standalone. But, when I read the forum and site it says that you have to be an active player and expect serious bug issues. The last point is no problem since I have been playing DayZ mod for a long time now, so bugs.. bring 'em on. It's the first part that rises questions. I am a dad for over 2 years now and I am noticing my free and spare time is generally degrading because of my growing responsibilities. Therefor I can't game continuesly but I really would like to play the game. So what if I buy this game (the basic version) does it include the final product and does it measures my amount of gameplay? So when I am playing not that much, does it ban me or something? Hope to hear from you guys. Many thanks in advance! Edited May 6, 2014 by Geoclaps Share this post Link to post Share on other sites
xalienax 621 Posted May 6, 2014 There is one thing people tend to underestimate; many role players, friendly chatters or youtubers who try to create a "story" simply don't play. They test a for a few bugs here and there, show up for new builds or occasionally pop in on weekends.So by far the majority of these players are simply waiting for the private hive/whitelisted/rp servers and/or base building to come along.. Therefore the probability of encountering these types of players in the game is reduced rather than them having changed to the kos play style as some i think assume. At the end of the day when we reach beta there will be more of a balance of all the many play styles i think. my 2 cents-QFT.Private hives didnt kill the mod, a series of bad choices by the devs + influx of hackers did. A lot could have been done to to make vanilla more enjoyable starting with alolowing hosts to install and use 3rd party logging/monitoring scripts (see: gotcha, BEC, etc) as well as directly ban/Kick on the spot people suspected or seen hacking/glitching/etc. Instead, oficial remanined heavily restricted and rather then a focus on creating an enjoyable environment they ket re-balancing zombies, infection and med loot (often Un balancing it imho. for some time it was better to jump off a roof then try to cure infection). The very best gameplay i ever had in dayZ was during the days when you spawned with mackerovs when my clan made a base a devils castle in official. The more they added and re-balanced from that point onward it really felt as tho it just got increasingly less fun and more of a chore. Share this post Link to post Share on other sites
TobyG (DayZ) 5 Posted May 6, 2014 the KOS mentality changed me a bit, but i don't kill someone that is not a threat to me meaning that idiots who raise up their fists in my vicinity die, too when meeting people with weapons that appear hostile, or if the area is a high loot area or a high traffic area, i hide their bodies, i don't want that a guy can just re-arm at his former self and thet go hunt me down also, when i find weapons, with their ammo next to it, i take the ammo everything that could be a thereat gets killed, no mercy, no sorry but if someone complies, and is not aggressive, i try to help them if i can spare food or water, or bandages, or a melee weapon sure, this got me killed a few times, but the conversation is worht it, and you can meet quite the funny bunch of people you might otherwise have shot it helps to not go to berezino, too but i really liked the mod in it's early days the most...Now this guy is a true DayZ player. I wish there was more people like me and you playing this weird and wonderful game. 1 Share this post Link to post Share on other sites
real meatshield 424 Posted May 6, 2014 (edited) That is not the way the world worksgood thing we aint in the world. we're in chernarus, and that *IS* how it works in chernarus. Edited May 6, 2014 by Real Meatshield Share this post Link to post Share on other sites
OrLoK 16182 Posted May 6, 2014 Hello there I feel that many remember the Arma community with somewhat rose tinted memories. No one remembers the Tking on public servers in A2? I dont really remember A1 other than I had a great time. But even at the beginning in A2 there were those who would deliberately mess things up for other players. Thats why so many private servers started to pop up. KoS folk on the whole leave me cold, its the simplest way to play but leaves almost no chance for exciting player interaction. To me, its the unknown that is scary. And dealing with a life player is full of unknown variables. no, I dont think the community as a whole is poo, but there are many idiots out there in the real world who thrive for "teh lulz" and they can really mess up one's day. that coupled with a lack of gaming mechanics at the moment does "force" folk down the pure PvP route. Rgds LoK 2 Share this post Link to post Share on other sites
xalienax 621 Posted May 6, 2014 With a shift in popularity and availability comes a shift in community. I would not say they are shite but once more things begin to accumulate into furture builds I think things will evolve.Well put. One common thread i see in perpetual world games or games that have evolved over years or even decades thru continued expansion (most notable in subscription titles like Everquest and Eve Online) is that as you see a shift towards accessibility and new players start coming in theres this sort of devide. As an eve player i can say that for the longest time we praised our virtual world for its sheer mond-numbing complexity and unforgiving nature of it's community. It's been sort of labeled by its "bitter old vets" as the definitive hardcore game for hardcore gamers. unfortunately, even today after the past serveral years have seen alot of work on UI and makeing it a bit more intuitive you still see a shap divide in the community between those who think "Casual players have no place to be here and are just for us to torture till they leave or grow had and bitter like us" and on the flip side, those who just want to enjoy the game for what it is and not be sucked down the rabbit hole of Ego-centric player politics and backstabbing and bitter blood feuds 1 Share this post Link to post Share on other sites
xalienax 621 Posted May 6, 2014 Hello there I feel that many remember the Arma community with somewhat rose tinted memories. No one remembers the Tking on public servers in A2? I dont really remember A1 other than I had a great time. But even at the beginning in A2 there were those who would deliberately mess things up for other players. Thats why so many private servers started to pop up. KoS folk on the whole leave me cold, its the simplest way to play but leaves almost no chance for exciting player interaction. To me, its the unknown that is scary. And dealing with a life player is full of unknown variables. no, I dont think the community as a whole is poo, but there are many idiots out there in the real world who thrive for "teh lulz" and they can really mess up one's day. that coupled with a lack of gaming mechanics at the moment does "force" folk down the pure PvP route. Rgds LoKI think to some extent alot are co-mingling memories from modifed servers with the idea that "the mod was better". the mod had more content, sure- BUT in the official hives i seen rampent server hopping to Ghost behind players, KoSing, destroying tents for the "lulz" etc. Troll behavior exitsed even with the content in place. The main difference with the mod was the proliferation of Private hives meant that server hosts could start kicking and banning people they deemed disruptive- use 3rd party anti cheat tools and the lack of being linked to multiple other servers means that someone couldnt abuse the "hive" to server hop for either loot farming or ghosting in PvP. 1 Share this post Link to post Share on other sites
cels 43 Posted May 6, 2014 (edited) The problem isnt the community... the problem is the state of the game.There isnt anything do to in DayZ SA. This game literally has zero content. Its a simulator with nothing to simulate. A total empty shellThere is no resource gathering, no meaningful crafting/building, no hint of a player economy. Everything that would organically create co-ops/interaction simply do not exist in the game at the moment and havent since day 1 of SA. The ONLY group activity in SA is roaming death squads hunting other players.. so thats what you get.Agree with this... Also is why you see so many say its game heavily based on pvp... right now yes thats true. But what they should really be saying is its a game based on player interaction. Edited May 6, 2014 by cels Share this post Link to post Share on other sites
TheWanderingMan 170 Posted May 6, 2014 Hello there I feel that many remember the Arma community with somewhat rose tinted memories. No one remembers the Tking on public servers in A2? I dont really remember A1 other than I had a great time. But even at the beginning in A2 there were those who would deliberately mess things up for other players. Thats why so many private servers started to pop up. KoS folk on the whole leave me cold, its the simplest way to play but leaves almost no chance for exciting player interaction. To me, its the unknown that is scary. And dealing with a life player is full of unknown variables. no, I dont think the community as a whole is poo, but there are many idiots out there in the real world who thrive for "teh lulz" and they can really mess up one's day. that coupled with a lack of gaming mechanics at the moment does "force" folk down the pure PvP route. Rgds LoK Round of applauds and +1 internet respect for the only mod older than 10!! Share this post Link to post Share on other sites
TobyG (DayZ) 5 Posted May 6, 2014 good thing we aint in the world. we're in chernarus, and that *IS* how it works in chernarus.But it wasn't until you and other people like you started playing. Share this post Link to post Share on other sites
-DMG-Jonesy 226 Posted May 6, 2014 I play to keep myself, and my friends alive. Healthy, equipped, and well dressed. So god help if you if I happen to fancy your hat or backpack, because I'll be prying it from your cold, dead, digital fingers. On the rare occasion I stop to chat, or let somebody carry on living, I make damn sure they're not a threat to me or mine. I suppose at the end of the day, my only concern is the enjoyment my friends and I get out of playing the game. Shooting a random stranger may or may not heighten our level of enjoyment. So some days it happens, some days it does not. Share this post Link to post Share on other sites
real meatshield 424 Posted May 7, 2014 But it wasn't until you and other people like you started playing.Awww, I'm so sorry I played a sandbox game in a way that interferes with your own experience. Sadly, I have nary a fuck to give. Share this post Link to post Share on other sites
nexventor 429 Posted May 7, 2014 the mod was not like that. a few private hives that forced certain rules of conduct did play like that. I played the mod from the very early days and i will tell you Killing anyone who moves is a playstyle that has been around basicly from the beginning, and xcontrary to popular belief i personally think that the harder they make it to gear up will make more and more people play this way. it is a game. At the end of the day why put my self at risk of having to go thru the annoyance of re-gearing when i can just kill and take what i please? IMHO dayZ SA is a prime example of what happens when devs try to steer gameplay in a pre-existing community. I played a certain way in the mod. I will not change for the SA. the harder yo make gear to come bay the more and more i will only work with established clan members and kill all others. why share? less bodies = more gear for those of us left living. i DO NOT CARE 1 TINEY BIT about randoms. if you are not in my clan i will shoot on site. no expceptions. if you see me in your server i suggest you KOS me because i will KOS you. bar none. Quoting in case you missed it. The mod most certainly wan't a non-KoS friendly bunny rabbit filled rainbow. It was a savage death to all nightmare. Share this post Link to post Share on other sites
captain_finnish 134 Posted May 7, 2014 In a way it is good that there are gamebreaking bugs and all that, because codkids will get bored faster and only real DayZ players will be what is left :) Share this post Link to post Share on other sites