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gannon46

actions like headbutting/biting

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so i was watching the walking dead(yeah i know a lot of suggestions based on the show)and they got stopped by bandits. rick had a gun to his head and headbutted the assailant then ended up biting the man in the throat killing him. i thought to myself we need that in SA. i would like to see more abilities added to our arsenal for when you get held up.or for the bandit that just wants to be sadistic either way would add some intensity to player interactions. what do you think is it to extreme or a waste of time for the devs or is it right up our alley. i personally think little touches like these will set this game apart from other zed games.

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We really don't need little Mike Tysons running around knocking everyone out and biting people's ears off (lol).
I swear I'll drop my gun if they make unarmed players even more powerful

I would like some sadistic ways to kill, though. 

Edited by The End.
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Honestly it would be quite cool, but i think the time and effort that goes into coding such a "feature" isnt worth it in the end tbh.

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i don't want it to be easy i was thinkin more for folks that are hangin out then get ambushed by some bandits with the gun put away. i personally would like to see knockouts gone except by bullets or maybe falling. punches headbutts should make sound go away and make vivion blurry for a few maybe white screen or something just a stun giving enough time to rip his throat out with your teeth or get the gun out and bust'em in the face.

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gannon46: I love your ideas, and I agree that such ideas would definitely give the game a unique flavor (no pun intended...well maybe a little) and make it even more fun.

 

The End.: You do have a point about unarmed players possibly being OP, but I think if it's balanced properly it could work. Also, I gave you beans for having Kurt in your avatar and sig (I'm a natural-born Seattleite).

 

The old man also has a point. But then, I would expect wisdom from an old-timer. :D

Edited by Mancomb
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