maninthewall 470 Posted April 16, 2014 I just logged on and I saw at the top 100/100 servers, are those even playable?I mean it's minor lag at 40 players, how will it do when it's 100 players? Share this post Link to post Share on other sites
hombrecz 832 Posted April 16, 2014 Dunno, cant get to one, still full. Still its gonna be pain to play there, everything will be looted clean and you will starve or will have endless fist fights with freshies. Was on experimental 40 player, there was some nasty desync :-(. Share this post Link to post Share on other sites
Caboose187 (DayZ) 3036 Posted April 16, 2014 (edited) 100 player servers played fine. Don't know what lag issue you're talking on about 40 player servers either as there hasn't been any issues for months except the desync which they hot fixed Edited April 16, 2014 by Caboose187 2 Share this post Link to post Share on other sites
spinager 152 Posted April 16, 2014 I've been able to slip into months back. I came across no one. Just a lot of bodies/cloths on the ground Share this post Link to post Share on other sites
Elle 562 Posted April 16, 2014 so I was on an 80/80 server this morning and it ran just fine if not better than the 40/40 servers from yesterday. the 100/100 servers run pings just a lil higher than I like so I skipped em in favor of the 80/80 with less than 100 ping. 1 Share this post Link to post Share on other sites
triage 117 Posted April 16, 2014 It all just depends on what the server hardware is and if you're computer can take that many connected clients. Share this post Link to post Share on other sites
jeffroland 26 Posted April 16, 2014 I just logged on and I saw at the top 100/100 servers, are those even playable?I mean it's minor lag at 40 players, how will it do when it's 100 players? If you read the development blog they mentioned something about that: Guaranteed UpdatesAs previously mentioned we want to move from the current situation where the client and server “spam” messages at each other, hoping that some of the messages get through. Because they can’t be sure, the updates have to be sent again and again. This is believed to be the major restriction from breaking the 100 player limit. We anticipate this will be appearing on experimental servers next week, and then onward into the update for this month. Share this post Link to post Share on other sites
pillock 850 Posted April 16, 2014 I've not played experimental, but I'm excited by the prospect of 100-player servers making it to stable branch - whenever that may be. With 30 or 40 people in Chernarus, it's much, much too easy to gear up. There is loot everywhere. There is no threat of starvation. There are guns everywhere. You have ammo coming out of your ears. There are pristine red woolen coats lying about in tin sheds (how did that get there?). And if you move inland, you never meet a soul, and you have large, high-loot towns to pick over all to yourself. More players per server please. Yes. Share this post Link to post Share on other sites
Khanarac 252 Posted April 16, 2014 (edited) It runs smoother with 100 people on experimental than with 40 on stable atm.Also I have to loot a whole town just to get one guy armed and supplied with ammo usually. Loot is so abundant because we can serverhop and have frequent restarts. Also, starving shouldn't be a real threat, and it will never be when you can hunt animals and gather crops. Edited April 16, 2014 by Khanarac Share this post Link to post Share on other sites
Etherious 907 Posted April 16, 2014 (edited) I've not played experimental, but I'm excited by the prospect of 100-player servers making it to stable branch - whenever that may be. With 30 or 40 people in Chernarus, it's much, much too easy to gear up. There is loot everywhere. There is no threat of starvation. There are guns everywhere. You have ammo coming out of your ears. There are pristine red woolen coats lying about in tin sheds (how did that get there?). And if you move inland, you never meet a soul, and you have large, high-loot towns to pick over all to yourself. More players per server please. Yes.The increased player slots is just for experimental not stable, as they do this for testing purposes.. Edited April 16, 2014 by DJ SGTHornet Share this post Link to post Share on other sites
pillock 850 Posted April 16, 2014 The increased player slots is just for experimental not stable. I know it is, at the moment. But it's got to be the goal, surely, to increase player capacity on all servers in the long run? Otherwise why would it even be in experimental? Share this post Link to post Share on other sites
Etherious 907 Posted April 16, 2014 (edited) I know it is, at the moment. But it's got to be the goal, surely, to increase player capacity on all servers in the long run? Otherwise why would it even be in experimental?Well, yes the player increase is to be implemented to stable, but not anytime soon for us. Edited April 16, 2014 by DJ SGTHornet Share this post Link to post Share on other sites
Weyland Yutani (DayZ) 1159 Posted April 16, 2014 Played fine for me. Share this post Link to post Share on other sites
RustCohle (DayZ) 15 Posted April 16, 2014 i expect to find no food for atleast 3 town when i log into experimenal lol Share this post Link to post Share on other sites