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Wrinkled Sack

The "Compass Bearing" game...

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Here's a fun little game I play, keeps my navigation skills sharp.

 

I pick a spot on the other side of the map I want to go (ie. from NEAF to NWAF), look at a map, set a compass bearing, double click ALT and W (jam a pen top in my keyboard) and RUN FOREST RUN! I can almost hit a target building sometimes...

 

WHEEEEEEEEE!!!

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Yeah, but this won't work once they actually get zombie spawning working.

 

Much of the challenge in navigating in the mod was avoiding zombie infested areas and various other hotspots.

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Yeah, but this won't work once they actually get zombie spawning working.

Or a real stamina system.

Edited by DannyRed

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I imagine that the future for damaged compasses is false readings...

That does make sense. Though I'd say a badly damaged one would start to be off by approx 20~degrees (That's massive, trust me) and ruined would give off 40+ degrees off bearing and swerve a lot

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That does make sense. Though I'd say a badly damaged one would start to be off by approx 20~degrees (That's massive, trust me) and ruined would give off 40+ degrees off bearing and swerve a lot

 

Ruined shouldn't work. But the needle on a compass should always face magnetic north. Maybe they could make it get stuck sometimes but it doesn't make sense that it would be (consistently) 20-40° off.

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