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franzuu

Remove body hiding, add hitman style dragging and hiding + other balancing functionalities.

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This body hiding is BS. It has no place in either Hardcore or normal. Replace it with hitman style body dragging. It should be possible with zombie corpses and animal corpses too + severely injured, restrained and unconscious people. 

 

Container body hiding only that the bodies should be retrievable. 

 

You can scatter the loot by throwing it around or into inaccessible places.

 

Ability to bury bodies (alive people too?) but should take a considerable amount of time. Recovering a buried body should take half as long as it takes to bury it (loose earth, tree roots broken, etc.). After 4 months the grave should have degraded so much that it is gone. 4 months being derived from how long it takes a person to turn to a skeleton on the ground. If it takes 5 weeks to skeletonise and the 5 weeks are represented by 5 hours then a grave will disappear in 4x5 hours.

 

Some loot should degrade as it sits on a degrading body (as I understand body degradation is going to be added). Clothes on a rotting corpse should be ruined and some items in its pockets too. Stuff in backpack should be okay. 

 

Perishable food belonging to a decaying corpse should go bad too to represent the time that has passed. Guns could get a little water logged, books and notes ruined. Clothes in their backpacks mouldy. Stuff like that. Depending on location person died of course.

 

Zombies should be attracted to fresh player corpses and feeding sounds should attract more. Zombies will eat the meat, destroy the clothes and scatter the loot in the pockets.

Thoughts on this, improvments?

 

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So basically you got killed and this is a QQ post about how you couldn't get your phat lootz back amiright?

 

 

No if you die in this game you should have no possible way of finding your body and gear again. Burying corpses is one of the best features in this game.

Edited by Weedz

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This body hiding is BS. It has no place in either Hardcore or normal. Replace it with hitman style body dragging. It should be possible with zombie corpses and animal corpses too + severely injured, restrained and unconscious people. 
 
Container body hiding only that the bodies should be retrievable. 
 
You can scatter the loot by throwing it around or into inaccessible places.
 
Ability to bury bodies (alive people too?) but should take a considerable amount of time. Recovering a buried body should take half as long as it takes to bury it (loose earth, tree roots broken, etc.). After 4 months the grave should have degraded so much that it is gone. 4 months being derived from how long it takes a person to turn to a skeleton on the ground. If it takes 5 weeks to skeletonise and the 5 weeks are represented by 5 hours then a grave will disappear in 4x5 hours.
 
Some loot should degrade as it sits on a degrading body (as I understand body degradation is going to be added). Clothes on a rotting corpse should be ruined and some items in its pockets too. Stuff in backpack should be okay. 
 
Perishable food belonging to a decaying corpse should go bad too to represent the time that has passed. Guns could get a little water logged, books and notes ruined. Clothes in their backpacks mouldy. Stuff like that. Depending on location person died of course.
 
Zombies should be attracted to fresh player corpses and feeding sounds should attract more. Zombies will eat the meat, destroy the clothes and scatter the loot in the pockets.
Thoughts on this, improvments?

 

 

 

Thank you for your suggestion and the other 27 you have made since yesterday. We have a special place on these forums where people like you are usually very welcome to stick around for a while:

 

http://forums.dayzgame.com/index.php?app=core&module=search&search_in=forums

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