Judopunch 523 Posted April 4, 2014 Sounds nice. I'm afraid it would be pretty hard to do though.I started thinking about this and I see how it could get way harder than I thought... Thats really sad. It would be worth it though! Couldnt you add a couple layers of rot to the ragdoll's and one or two states of damaged/ruined to objects on the ground that it could transition to? Or is that as much work as i think it may be. If so could you elaborate just a small bit on why it would be hard? I like this kind of information :D Share this post Link to post Share on other sites
TheScruffyBandit 382 Posted April 4, 2014 I'd rather they made it so you couldn't obtain items you've previously owned. Stop people looting their own bodies all together and stop groups holding gear from bodies so their dead friend can regear quickly. 4 Share this post Link to post Share on other sites
gibonez 3633 Posted April 4, 2014 I'd rather they made it so you couldn't obtain items you've previously owned. Stop people looting their own bodies all together and stop groups holding gear from bodies so their dead friend can regear quickly. How would you propose they did that ? Share this post Link to post Share on other sites
MagneticToast 102 Posted April 4, 2014 Hiding bodies needs to be something you do physically, not with a button press. and I can't wait for flies to be buzzing around dead bodies. Share this post Link to post Share on other sites
Accolyte 1727 Posted April 4, 2014 I started thinking about this and I see how it could get way harder than I thought... Thats really sad. It would be worth it though! Couldnt you add a couple layers of rot to the ragdoll's and one or two states of damaged/ruined to objects on the ground that it could transition to? Or is that as much work as i think it may be. If so could you elaborate just a small bit on why it would be hard? I like this kind of information :D Well the "easy" way of doing this would be applying some texture mask containing the rot texture (much like the other items being damaged, only much larger). That would require new textures and probably normal maps for each decomposition state, but would leave the geometry of the character untouched. Actually transforming the dead body into a skeleton would require new 3D models for each decomposition state (and corresponding texture work of course) and that would be a whole lot of work. Share this post Link to post Share on other sites
hells high 676 Posted April 4, 2014 (edited) I'd like to be able to see dead bodies around unless they are hidden (maybe you need a shovel to do so). Seeing a body used to remind you that you weren't alone and that the world of DayZ is dangerous. Maybe its a newspawn surrounded by now idle zombies, or a suspiciously geared player, or one picked entirely clean. I think players running back to their body is an acceptable side effect of it. Edited April 4, 2014 by Hells High Share this post Link to post Share on other sites
gibonez 3633 Posted April 5, 2014 Personally I would like it if bodies were lootable until server restart but you cant loot your own corpse.Don't know if that would be in any way possible though. Probably not. Looting your own corpse would be a stroke of pure luck in the future. Imagine when the player counts are raised dramatically, your body would have scraps on it by the time you got to it. Share this post Link to post Share on other sites
Judopunch 523 Posted April 5, 2014 Well the "easy" way of doing this would be applying some texture mask containing the rot texture (much like the other items being damaged, only much larger). That would require new textures and probably normal maps for each decomposition state, but would leave the geometry of the character untouched. Actually transforming the dead body into a skeleton would require new 3D models for each decomposition state (and corresponding texture work of course) and that would be a whole lot of work.Thank you! Its exactly as I thought it would be, because even if you had some kind of transition to a different model, the gear would have to be reattached and animated ecet because all of the gear is custom. So to do it so it looks ok would get massively convoluted because of all of the gear combinations and the ragdoll position, if I am understanding you correctly. I appreciate you taking the time to share that!Looting your own corpse would be a stroke of pure luck in the future. Imagine when the player counts are raised dramatically, your body would have scraps on it by the time you got to it.Not if there is still a firefight in the town methinks. Thats one of the issues when I play and we run into another squad, they die and run back... Share this post Link to post Share on other sites
rybo 171 Posted April 5, 2014 (edited) Zombies move to or spawn after 10mins then eat the body. Then they chill for another 10mins before dispersing or vanishing. Same thing happens with wildlife. They scavenge your corpse for nutrients. The way it should be... Edited April 5, 2014 by RyBo Share this post Link to post Share on other sites
shagohad 124 Posted April 5, 2014 Pick one. Anyway. Permadeath is an intended part of the game. If you could just run over and get all your loot back (which is still possible in some cases) that wouldn't be permadeath now would it? I mean I can see why you think this, but to be honest one of the great parts of the mod would be to stumble across a corpse or corpses, and hear the flies, instant tension. Coming into elektro after a huge battle and finding it deserted but full of bodies. Was always great. Plus when you can drag bodies around I think players will do all sorts of interesting things with corpses (as fucked up as that sounds). If you are gonna implement cool stuff like that I don't think they should ever despawn. Perhaps zeds are just attracted to corpses and will destroy gear gradually as they eat at you. This gives players the opportunity to secure loot after firefights but makes it less worthwhile to just run to a body. I just want to fill a Ural up with a bunch of DBs in the back and drive around picking up new spawns without saying anything Share this post Link to post Share on other sites
TheWizard14 372 Posted April 5, 2014 The thing about this body timer... well I got into a fight in elektro. It was some Mosin dude vs me with a FX pistol. We both tied and I luckily spawned in elektro and I looted both our bodies but his was mostly ruined. I was pretty happy that I got to get my gear back PLUS his, but then someone with an M4 killed me 2 minutes later. -_- Share this post Link to post Share on other sites
DropBearChick 1217 Posted April 5, 2014 (edited) This is definitely not the final implementation and will be looked into further. Don't you worry :)Sounds nice. I'm afraid it would be pretty hard to do though.What if at 5 minutes theres flies, 15 its rotten and 30 theres bones no slow transition just instant at that marker, would that be possible?, with skeletons maybe just one skeleton texture for every death type not a skeleton of the players death position. Edited April 5, 2014 by spartan54820 Share this post Link to post Share on other sites
gibonez 3633 Posted April 5, 2014 What if at 5 minutes theres flies, 15 its rotten and 30 theres bones no slow transition just instant at that marker, would that be possible?, with skeletons maybe just one skeleton texture for every death type not a skeleton of the players death position. I don't see the need for a skeleton period. A rotting corpse or a rotting texture on a corpse would be far more immersive and scary. Share this post Link to post Share on other sites
Rick1633 136 Posted April 5, 2014 I used to think this way, but over the last couple weeks, I've had too many 'glitch' deaths. Imagine you are killed by another player, they can come and loot you, or have a buddy do it. Time isn't really an issue in this instance. However, say you are on a ladder or roof somewhere(remote town), and the game rubber-bands you to death, or you get a demon-possessed ladder. No one will ever find your body, as no one is within miles of your corpse. However, at least you could 'revenge' your death by picking up the parts of your gear that aren't ruined. This is the same type reason that I won't carry anything valuable in my pants in DAYZ. The chance of it being ruined for no reason are too high. Except the fucking game makes my bodies unlootable every fucking time i fall to my death. Do you guys never get the glitch? Share this post Link to post Share on other sites
weedmasta 784 Posted April 5, 2014 enough said. im pretty sure everyone agree's. And if its immersion your worried about...well when you repawn technically your a new player or person...so that dead body on the ground is legit. this ruined me for dayz tonight..and in the current meta...you farm for loot...join a server with 40 people..and try to have some fun. don't make me fuckin play for another 2 hours doing nothing but lord of the ring style running around looking for a damn gun and some bullets just to glitch through a wall and die. I almost demolished my laptop tonight.. praise jesus for my patience and anger management skills. enough said. Yes, unfortunately it didn't stop you from posting this like a sperglord. On to the actual topic however, yes it should be put back and it will be when the time is right with regards to performance optimizations, it is just a temporary measure at the moment. Share this post Link to post Share on other sites
yogi92 50 Posted April 5, 2014 Yo folks, different stuff has been said in this topic but I'd love if someone could confirm if it's a glitch or a feature, that you cannot loot your own body anymore? I've experienced this several times recently, that I couldn't target it and open and I don't know if enemies always hide it or what? Share this post Link to post Share on other sites
skypig 139 Posted April 5, 2014 I've kind of rethought my original stance on the subject. since you're technically a 'new person' you're not really looting your own body. but since you probably know exactly where you died it's not really immersive to go back and grab all the stuff you had before. maybe if the server randomly deleted half or two thirds of your old kit?it's lateI'm sickand that's what my medicated brain came up with Share this post Link to post Share on other sites
skypig 139 Posted April 5, 2014 I went straight back to my body yesterday.. could see my rifle and back pack but couldn't open or interact with anything Share this post Link to post Share on other sites
Etherimp 1323 Posted April 5, 2014 I've kind of rethought my original stance on the subject. since you're technically a 'new person' you're not really looting your own body. but since you probably know exactly where you died it's not really immersive to go back and grab all the stuff you had before. maybe if the server randomly deleted half or two thirds of your old kit?it's lateI'm sickand that's what my medicated brain came up with They could just make it so you can't loot your own body... but then what about your friends? They can just pull your loot off your body for you, and drop it on the ground.. I don't mind the "running back to your body" strategy, as it's usually very risky unless you died to a glitch or zombie, and you're somewhere near the coast... unfortunately that's also where the majority of the PVP takes place, currently. Share this post Link to post Share on other sites
skypig 139 Posted April 5, 2014 that's why I was thinking of some of the kit being randomly deleted by the server... would the gamble be worth it to run back for what might or might not be there.. it's kinda funny watching a 4 man team on twitch being held up waiting for their buddy to respawn over and over to get a closer spawn while they waited and run back to them for his m4 and ammo. they couldn't pick up and bring it to him cuz they were all stuffed with their own ammo lolsince it's alpha I don't really care either way if we can or can't loot our corpse.. I just hope they come to a reasonable decision before retail. Share this post Link to post Share on other sites
boneboys 7988 Posted April 5, 2014 The OP of this Topic has been permanently banned.His original name included an @.com link which gave me some problems in the data base.I removed the troublesome element, while doing so I discovered another and 2nd account.The 2nd account was removed and the OP of this Topic given a 3 day suspension with a warning point and notification as to why (multi accounts).I did not send a PM, which I consider to be a failing on my part, although in this instance I doubt would have made a difference. He then came back with two new accounts and posted a very abusive and offensive Topic directed at my person (some of you may have viewed and reported), accusing me of banning him for his posting in this Topic, which is false. All accounts have now been removed. I would like to remind members that we have Rules which should be read.All this drama would have been avoided if the OP had done so, taking notice of N° 11. http://forums.dayzgame.com/index.php?/topic/153786-forum-rules-roles-and-guidelines/#entry1542144 Share this post Link to post Share on other sites