Hetstaine 10852 Posted March 27, 2014 An interesting read of how Dayz was travelling before the 100,000 player mark in the mod. Back when you feared for your chars life Dark. It’s pitch black dark. I can barely see my hand in front of my face. On my back is a tactical pack, filled with two cans of beans and some bandages. On my hip rides a dowdy Makarov and a few extra magazines. The moon comes out from behind some low clouds. Behind me I can hear the surf, and in front of me a stand of tall pines marches up a steep hill. There’s a light on the road, moving quickly from the west. I drop to the ground and scuttle under the brush as another man runs past, a road flare clutched in his hands like a sprinter’s baton, casting a surreal, flickering red glow around him. Hot on his heels come the groaning cadavers; I can feel the footfalls of the dozen or more of the beasts chasing him. He turns, fires his own pistol dry, but it’s no use. They’re on him before he can reload, pushing him down again and again, devouring him to the bone. My gun is drawn but I’m panicking, my screen shaking with my avatar’s fear, ears filled with horrified gasps. When he is no more, the zombies calm and begin to drift away. After a long while I crawl forward to take his beans. 8 Share this post Link to post Share on other sites
Etherious 907 Posted March 27, 2014 Man I remember when I first played the mod back in April-March 2012. Share this post Link to post Share on other sites
The Aquatic Land Walrus 565 Posted March 27, 2014 Oh, the nostalgia. I remember playing it my first time before it had 10K people on it.Best horror experience of my life, by far. 2 Share this post Link to post Share on other sites
Zarniwoop 1193 Posted March 27, 2014 Interestingly I get more feels from reading that and from my memory of my first few weeks of playing, than from playing the game now (SA and MOD included). :( Night played a great part in this I guess. The difficulty and my noobiness too. Hopefully SA will be like that later. Difficult, impossible, dark and highly tense at night. Oh what wouldn't I give to go back to May 2012 for a while.... :beans: :beans: 1 Share this post Link to post Share on other sites
Etherious 907 Posted March 27, 2014 Oh what wouldn't I give to go back to May 2012 for a while.... :beans: :beans: ^This omg, I wish I could go back. :/ 1 Share this post Link to post Share on other sites
NuckFuts 265 Posted March 27, 2014 The feelings the DayZ mod gave me for the first few days of playing it.. I would gladly give my left nut to have some of that, lost.. lonely.. horror and breathtaking awe back now. Any friendlies in Cherno? 1 Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted March 27, 2014 http://www.youtube.com/watch?v=jfML0RxZD6Y&list=ELXAidAtWLdNY this is one of the first videos i remember, i was already curious about dayz before it, but this one sealed it for me.. back then i wasnt sure if i could figure out how to install dayz so i held off a few weeks, until more info was out on how to install it. 1 Share this post Link to post Share on other sites
Hetstaine 10852 Posted March 27, 2014 Interestingly I get more feels from reading that and from my memory of my first few weeks of playing, than from playing the game now (SA and MOD included). :( Night played a great part in this I guess. The difficulty and my noobiness too. Hopefully SA will be like that later. Difficult, impossible, dark and highly tense at night. Oh what wouldn't I give to go back to May 2012 for a while.... :beans: :beans: Man,i remember me and a mate loading in, he had spawned West of Kamenka in the badlands,i spawned just East of Kamenka at the lighthouse. No fucking idea where we were. He luckily enough ran East and after a couple of minutes shouted out ' I SEE TREES!! ' ..i was like 'Dude get your ass to me..i'm watching this fucking weird ass thing hopping slowly towards me in the grass..i think it's a fucking person of some sort..' Good times. The night was supreme. 1 Share this post Link to post Share on other sites
DURRHUNTER 597 Posted March 27, 2014 (edited) Beware: Nostalgia is a drug, to much of it can have serious side effects. "Bandits are "not what Day Z needs right now," Dean tells players on the official forums." WHERE ARE YOU NOW DEAN??? Edited March 27, 2014 by DURRHUNTER 2 Share this post Link to post Share on other sites
hrdrok 183 Posted March 27, 2014 Beware: Nostalgia is a drug, to much of it can have serious side effects. "Bandits are "not what Day Z needs right now," Dean tells players on the official forums." WHERE ARE YOU NOW DEAN??? I remember this. The whole talk about bandits should be hunted as a group. But back then you could easily identify them. Share this post Link to post Share on other sites
kichilron 8550 Posted March 27, 2014 Back when you feared for your chars life I still do value my life, as it is my life after all - or atleast for me it is. Getting all immersed in the game. But the fear is pretty much gone. It's just cold calculation at this point. :( 1 Share this post Link to post Share on other sites
Tathagata 0 Posted March 27, 2014 Dunno if I want to go back to my start in the mod. many days of death after death after death. Watching the counter on the website saying that the average survival rate was 20 minutes and giving myself much congratulations when I made it past that time.Good times, much fear, but go back? no thanks. Share this post Link to post Share on other sites
Hetstaine 10852 Posted March 27, 2014 I still do value my life, as it is my life after all - or atleast for me it is. Getting all immersed in the game. But the fear is pretty much gone. It's just cold calculation at this point. :( Giddyup, that's about where it is these days. Nice blue Kichi :thumbsup: 1 Share this post Link to post Share on other sites
gibonez 3633 Posted March 27, 2014 I remember those days very well. Remember joining one of a group of strangers over at neogaf after following the threads instruction to play the game. Joining one of the few servers. Most of all I remember my first kill some gent named Gabe Newell probably not the real one of course. I remember how weird it felt when I shot him and his friends at the north west airfield this was long before bandits were common. I remember the strange guilt I felt. Share this post Link to post Share on other sites
Publik 404 Posted March 27, 2014 Spent my first night hiding in the tech building on Cherno's docks. It was raining and I was laying there hiding from the zombies. 1 Share this post Link to post Share on other sites
Valadain 270 Posted March 27, 2014 That all sounds great, with the exception of the "shaking screen". I'd rather experience the emotions than watch a character experience the emotions. It is a pretty big fail if a game need to have your character simulate fear because the game itself can't inspire it in the player. Share this post Link to post Share on other sites
Hetstaine 10852 Posted March 27, 2014 That all sounds great, with the exception of the "shaking screen". I'd rather experience the emotions than watch a character experience the emotions. It is a pretty big fail if a game need to have your character simulate fear because the game itself can't inspire it in the player. In a weird way it totally worked, and it wasn't overdone. Share this post Link to post Share on other sites
Valadain 270 Posted March 27, 2014 In a weird way it totally worked, and it wasn't overdone. So does playing a sudden loud sound in a horror movie after a quiet and suspenseful moment. It is still cheap. Share this post Link to post Share on other sites
Hetstaine 10852 Posted March 28, 2014 So does playing a sudden loud sound in a horror movie after a quiet and suspenseful moment. It is still cheap. Depends on whether it is an addition that goes with the theme and works well, or if it is soley put in because they have a shit film with poor acting and it is relying only on the loud noise. Sometimes basic (cheap) works. Share this post Link to post Share on other sites