crazyandlazy 376 Posted March 14, 2014 (edited) According to me. The new animation axe is slower than the previous ones which defeats the act of axing zombies quick. You run slightly faster than before with the axe though. Not sure if this is of use Edited March 14, 2014 by CrazyandLazy Share this post Link to post Share on other sites
ig-rage 78 Posted March 14, 2014 so its a bit slower to axe a zombie, so what? axes are 1 hit kills to zombies anyways and 2-4 hits for another player. Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 14, 2014 You can't swing a friggin axe around like a madman; hitting a zombie will cause the axe to stop, and pulling it out of their face is going to take a second. Axes are heavy. However, the hit detection is screwed right now. Axe swing through face = no hit. Axe swing far to the left or right of the zombie = hit 5 Share this post Link to post Share on other sites
crazyandlazy 376 Posted March 14, 2014 You can't swing a friggin axe around like a madman; hitting a zombie will cause the axe to stop, and pulling it out of their face is going to take a second. Axes are heavy. However, the hit detection is screwed right now. Axe swing through face = no hit. Axe swing far to the left or right of the zombie = hit I'm just saying there was nothing wrong with the previous axe animation. On a side note, realistic =/= fun. Share this post Link to post Share on other sites
DarkwaveDomina 1099 Posted March 14, 2014 The best part is when the zombie goes down, then you take a hit and start bleeding out. 2 Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 14, 2014 On a side note, realistic =/= fun. This may not be the game for you then; one of the main things people trumpeted about the mod version of DayZ was that it was so punishing and cruel that it wasn't fun; "It's not a game, it's an anti-game". Rocket goes for brutally punishing realism; this will become more of a simulator than a game. If you feel that simulators and games mix, then feel free to. It won't get any less realistic from here on out. 3 Share this post Link to post Share on other sites
applejaxc 2500 Posted March 14, 2014 You're lame :( Share this post Link to post Share on other sites
stilton 14 Posted March 14, 2014 This thread is a microcosm of: " the drawbacks of open-alpha / Carl Pilkington on Economics" Share this post Link to post Share on other sites
silvatos 50 Posted March 14, 2014 All you have to do to avoid being hit is walk in a circle around a zombie, and quickly keep hitting and turning. Never stay stationary when in melee, I'm sure that's why you get rectum wrecked. Share this post Link to post Share on other sites
crazyandlazy 376 Posted March 14, 2014 This may not be the game for you then; one of the main things people trumpeted about the mod version of DayZ was that it was so punishing and cruel that it wasn't fun; "It's not a game, it's an anti-game". Rocket goes for brutally punishing realism; this will become more of a simulator than a game. If you feel that simulators and games mix, then feel free to. It won't get any less realistic from here on out.lol calm the heck down. I am saying realistic not equals to fun. There should always be balance. If it's too realistic then it defeats the purpose of playing a game. Understand? Pssst.... DayZ SA is not realistic /end psst. Share this post Link to post Share on other sites
MagneticToast 102 Posted March 14, 2014 One thing that isn't realistic or fun in this game is the frequency in which you need to consume food. Share this post Link to post Share on other sites
ig-rage 78 Posted March 14, 2014 One thing that isn't realistic or fun in this game is the frequency in which you need to consume food.consume it until it says energized Share this post Link to post Share on other sites
Crazy_Spider 235 Posted March 14, 2014 One thing that isn't realistic or fun in this game is the frequency in which you need to consume food. If you think about it, not really. I eat just until I get full energized, then I don't need to eat for at least another hour IRL... Also, if this were real, running around like that all the time, all the stress, all the environmental factors, you're bound to run out of energy and hydration very quickly. 1 Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 14, 2014 (edited) lol calm the heck down. I am saying realistic not equals to fun. There should always be balance. If it's too realistic then it defeats the purpose of playing a game. Understand? Pssst.... DayZ SA is not realistic /end psst. You are the only one getting antsy. The thing is, in real life, there is no balance. There is only what is intended. That is why the M4A1 in DayZ is currently the best weapon; it is the most modern rifle in the game. It cannot be balanced; an 1880 (Mosin Nagant) rifle is not going to beat a 1994 one. Again, this isn't much of a game rather than a simulator. Realism has no place in a game. A simulator, however... Edited March 14, 2014 by omgwtfbbq Share this post Link to post Share on other sites
Demoth 366 Posted March 14, 2014 You are the only one getting antsy. The thing is, in real life, there is no balance. There is only what is intended. That is why the M4A1 in DayZ is currently the best weapon; it is the most modern rifle in the game. It cannot be balanced; an 1880 (Mosin Nagant) rifle is not going to beat a 1994 one. Again, this isn't much of a game rather than a simulator. Realism has no place in a game. A simulator, however...When you get shot in the heart with a .308, a bandage and epi pen won't bring you back. 1 Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 14, 2014 When you get shot in the heart with a .308, a bandage and epi pen won't bring you back. Alright, I never use this excuse because 99% of the time it is a bullshit passive excuse to ignore all flaws with the game. Sadly, it is applicable. Alpha. The medical system is going to receive a massive upgrade later down the road. How realistic, who knows. All I can say is that we cannot judge that particular aspect of DayZ just yet. Share this post Link to post Share on other sites
crazyandlazy 376 Posted March 14, 2014 You are the only one getting antsy. The thing is, in real life, there is no balance. There is only what is intended. That is why the M4A1 in DayZ is currently the best weapon; it is the most modern rifle in the game. It cannot be balanced; an 1880 (Mosin Nagant) rifle is not going to beat a 1994 one. Again, this isn't much of a game rather than a simulator. Realism has no place in a game. A simulator, however... lol you blew up to my short post. All I said was realism =/= fun. and I don't know why you are rambling about guns. Calm down. This is a sandbox. Plus DayZ isn't that realistic at all. It's not that hardcore. Share this post Link to post Share on other sites
dusty_nuttles 130 Posted March 14, 2014 The best part is when the zombie goes down, then you take a hit and start bleeding out. I dislike the new axe animation. Its stupid you have to put your hands up. Plus its super slow even after they tweaked it. Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted March 14, 2014 lol you blew up to my short post. All I said was realism =/= fun. and I don't know why you are rambling about guns. Calm down. This is a sandbox. Plus DayZ isn't that realistic at all. It's not that hardcore. This is the most passive aggressive way of being irritated. Remember kids, when you're mad about something, or if someone disagrees with you, remember to say that they're raging, regardless of whether or not they actually are. Mods, this thread started and ended with the title. It won't go anywhere. /thread. Share this post Link to post Share on other sites
combatcomm1 234 Posted March 14, 2014 If you think about it, not really. I eat just until I get full energized, then I don't need to eat for at least another hour IRL... Also, if this were real, running around like that all the time, all the stress, all the environmental factors, you're bound to run out of energy and hydration very quickly. THIS. To all the little bitchers and moaners and this mechanic who are just annoyed they have to stop and eat after running 500 km to get mad military lewtz, go try this in real like and see how fast you need water and food before you start developing headaches and cant run anymore. Besides it is a game, It would be a pointless mechanic if you didnt have to drink for 3 days like some humans can last under certain conditions. ie. NOT THE ONES IN DAYZ. Read a friggin boook guys. Share this post Link to post Share on other sites
McGarnagle 94 Posted March 14, 2014 According to me. The new animation axe is slower than the previous ones which defeats the act of axing zombies quick. You run slightly faster than before with the axe though. Not sure if this is of use If they never change the axe animation, I won't even care as long as they make zombies have a reasonable cooldown before they respawn, preferably a good distance away from any players' bubbles. It still destroys them easily, and I even do fine with the hoe and pitchfork. It's the fact that you can find yourself in a situation where they never stop coming that is frustrating. And I'm not talking about Cherno. Anywhere with more than 5 or six zombies in fairly close proximity can become a "horde" of sorts, constantly respawning and aggroing as you dispatch each one. I know it's a work in progress, but I hope the next expy patch adds a "simple cooldown" to go with the "simple respawn." Really, what the fireaxe could use is a drastic cut in spawn rate. Can't wait for that beta... Share this post Link to post Share on other sites
rickenbacker 190 Posted March 14, 2014 i really don't give two shits about the animation, but the melee weapons need to hit where we're aiming, not in a random spot somewhere 5cm from your body. Share this post Link to post Share on other sites
Jex 1104 Posted March 14, 2014 This may not be the game for you then; one of the main things people trumpeted about the mod version of DayZ was that it was so punishing and cruel that it wasn't fun; "It's not a game, it's an anti-game". Rocket goes for brutally punishing realism; this will become more of a simulator than a game. If you feel that simulators and games mix, then feel free to. It won't get any less realistic from here on out. I must be playing a different game then. Dayz is a piece of piss to play and always has been except the point where, in the Mod, the antibiotics became so rare that even after searching for them for 10 hours, you still couldn't find them. Hunt the item is boring and boring != game Share this post Link to post Share on other sites
crazyandlazy 376 Posted March 19, 2014 eh I am still not used to this new animation Share this post Link to post Share on other sites
gibonez 3633 Posted March 19, 2014 The best part is when the zombie goes down, then you take a hit and start bleeding out.Good old janky zombies and janky melee. Almost feel they should just give up on melee in this game they will never get it right. The best part is when the zombie goes down, then you take a hit and start bleeding out.Good old janky zombies and janky melee. Almost feel they should just give up on melee in this game they will never get it right. Share this post Link to post Share on other sites