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srgntpepper

Anti-Sniping

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It would be awesome if there was some sort of reflection in the game.  I'm not talking like the sky or person's reflection on a lake.  I am talking about metal and glass having a shine.  I was watching a YouTube video about a sniper in the Vietnam war that shot through another snipers lens and into his head because he saw the light reflect off the sniper's scope.  How awesome would it be if we had that in game.  If the sun hits a lens or shiny metal at the right angle a person from a ways away can see the shimmer.  I think it would be a great and realistic thing to have in game don't you think?  It could be a anti-sniping mechanic besides just running up behind a hill that has a sniper and trying to kill him that way, he could accidentally give away his position if he has a PU or LR scope equipped and is looking through it.

 

It could also be used to create distractions, if we could equip a broken piece of glass and shine it in someones eyes to catch their attention or just make it a little harder to see their target, there are many possibilities.  I know having reflections can be graphically intensive, but I think just having white light shine off the objects wouldn't be as hard on people's computers as an actual image.

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Any implementation is almost certain to be both biased and unrealistic so I don't want to see it.

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Any implementation is almost certain to be both biased and unrealistic so I don't want to see it.

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Hmmm, yes.

But it has to be done very well, and you should also be granted a special use for any shiny object like a knife.

Reflect light at a distant person to signal.

However things like this can sometimes unfairly give you away, in battlefield there is scope glint all the time, this means a sniper that is smart isn't rewarded for choosing a spot where he isn't facing the sun, but rather punished the same as all the other idiots.

Hopefully it makes dumb snipers stand out and good snipers stay stealthy, would also like it if long distance sniping was harder (wind).

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Any implementation is almost certain to be both biased and unrealistic so I don't want to see it.

Wait what? what is biased about it? Is it not a fact that light reflects?

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Hmmm, yes.

But it has to be done very well, and you should also be granted a special use for any shiny object like a knife.

Reflect light at a distant person to signal.

However things like this can sometimes unfairly give you away, in battlefield there is scope glint all the time, this means a sniper that is smart isn't rewarded for choosing a spot where he isn't facing the sun, but rather punished the same as all the other idiots.

Hopefully it makes dumb snipers stand out and good snipers stay stealthy, would also like it if long distance sniping was harder (wind).

ya, im saying if he is facing the sun and not in shade, etc.  So if your in Berezino and there is a sniper at dusk facing the ocean, (the direction the sun is setting), it would be easier to see a glint.  I wouldn't want there to always be a glint, that would be rediculous.

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Wait what? what is biased about it? Is it not a fact that light reflects?

 

Yes, it's also a fact light reflects off, well, everything, not just rifle scopes. Somehow I doubt they'd go to the trouble of having reflecting belt buckles, sunglasses, dew in the grass or shiny axe heads.

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I would like to see this AS LONG AS ITS NOT LIKE BATTLEFIELD 4! That shit on BF4 looks like a damn flashlight.

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Yes, it's also a fact light reflects off, well, everything, not just rifle scopes. Somehow I doubt they'd go to the trouble of having reflecting belt buckles, sunglasses, dew in the grass or shiny ax heads.

I was saying they could implement this on other things as well, so yes, they could put reflections on many things for other uses as well.  Lets be real dude, the point of adding this in would only happen if it was useful, so of course they aren't going to add it in the dew in the grass, your being ridiculous if you think they would have to do that.  I don't think its ridiculous to add it in scopes, or any type of shining unpainted/untextured metal or glass materials.  You don't see a noticeable shimmering light off someones sunglasses and they don't have belt buckles in the game, also you would most likely have clothes covering your buckle.

 

As far as I can think of from whats in the game now, im talking:

PU Scope

LR Scope

Splitting ax

Fire ax (just from the tip)

Magnum

 

 

That's not a very long list.  Some other things wouldn't shimmer because the finish on the object, isn't shiny, is the only description I have for it.  Like the Amphibian had a rough metal finish.  They could add in a couple things though, like broken glass.

Edited by srgnt.pepper

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Edited by srgnt.pepper
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A bright "specular map" for lens would be the best you could get. And it would not be a miraculous solution.

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 I was watching a YouTube video about a sniper in the Vietnam war that shot through another snipers lens and into his head because he saw the light reflect off the sniper's scope. 

 

Only possible with armor piercing rounds ( if Mythbusters are to be trusted)

 

If lens glare are implemented it has to be done the right way and not the Battlefield way. This should also be implementet to counter the glare.

 

P8300336.jpg

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I agree there should be some glint if you are not taking measures to prevent it. A decent sniper would take more precautions than your typical Elektro sniper, so there should be ways to reduce or remove the scope glint. Also, if this is implemented, it shouldn't be the goddamn flashlight-scopes from battlefield, and you shouldn't be able to see it from everywhere - if the sun is behind you and the sniper isn't aiming directly at you, you would see no glint. If the sun is the same angle away from the front of the scope as you are (in the opposite direction), then there should be a glint. It'll probably be pretty difficult to get a realistic and balanced implementation of this.

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Only possible with armor piercing rounds ( if Mythbusters are to be trusted)

 

If lens glare are implemented it has to be done the right way and not the Battlefield way. This should also be implementet to counter the glare.

 

P8300336.jpg

I'm not sure what kind of gun they were using, so we don't know the caliber of the rifle.  I'm thinking the guys from myth busters were not shooting a powerful enough rifle to know for sure.  That show barely seems scientific too, so idk if I trust them.  Even if they are right though, and the bullet would most likely not go through, it still would be a good idea, like they said in the video to take the shot because you can still nail the dude in the head.  Lol, the anti-reflecting scope, or whatever that was is probably a great invention, but I doubt you'd be likely to find that in most places in the world, let alone the 3rd world country of Cherarus

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 Lol, the anti-reflecting scope, or whatever that was is probably a great invention, but I doubt you'd be likely to find that in most places in the world, let alone the 3rd world country of Cherarus

 

I guess duck tape would do the same trick.

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Personally I think it's pointless because any sniper worth his weight facing the sun would use any sort of anti-glare tech.  As in, a honeycomb, sunshade, ghille/camo net, or grass stuffed in the scope to block the reflection but allows to be seen through.

 

From what I remember about the mythbusters test it was a decent test and involved the appropriate rifle/s and scopes, as well as others, but there is still the fact that multiple men claimed to see the aftermath of that shot, and there is supposed photographs of the instance.  Also from what I remember of the a few specials on Carlos Hathcock it wasn't actually that he saw the glint, but that he knew where to look for NVA/VC snipers and simply found him first.  (could be mistaken, but it wasn't just any random sniper it was a guy that they tasked to take out Hathcock.  The chance that he'd have picked a spot in a jungle where the sun would glare on his is a little suspicious.)  Though that shot could have possibly been military propaganda during Vietnam, either way Hathcock was the best marine sniper and one of the best US snipers in Vietnam and arguably all time.

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I guess duck tape would do the same trick.

duck tape might fuck up your scope too.  Some residue might stay, then cleaning it could scratch the lens, anyways, there would be a point to adding in the mechanic of reflections.  It would force snipers to be smarter, not just some dude that found a mosin and a hill

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I'm not sure what kind of gun they were using, so we don't know the caliber of the rifle.  I'm thinking the guys from myth busters were not shooting a powerful enough rifle to know for sure.  That show barely seems scientific too, so idk if I trust them.  Even if they are right though, and the bullet would most likely not go through, it still would be a good idea, like they said in the video to take the shot because you can still nail the dude in the head.  Lol, the anti-reflecting scope, or whatever that was is probably a great invention, but I doubt you'd be likely to find that in most places in the world, let alone the 3rd world country of Cherarus

it looked like a replica of an m40, 7.62x51mm, nearly identical to the 7.62x54mm the mosin uses.

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Personally I think it's pointless because any sniper worth his weight facing the sun would use any sort of anti-glare tech.  As in, a honeycomb, sunshade, ghille/camo net, or grass stuffed in the scope to block the reflection but allows to be seen through.

 

From what I remember about the mythbusters test it was a decent test and involved the appropriate rifle/s and scopes, as well as others, but there is still the fact that multiple men claimed to see the aftermath of that shot, and there is supposed photographs of the instance.  Also from what I remember of the a few specials on Carlos Hathcock it wasn't actually that he saw the glint, but that he knew where to look for NVA/VC snipers and simply found him first.  (could be mistaken, but it wasn't just any random sniper it was a guy that they tasked to take out Hathcock.  The chance that he'd have picked a spot in a jungle where the sun would glare on his is a little suspicious.)  Though that shot could have possibly been military propaganda during Vietnam, either way Hathcock was the best marine sniper and one of the best US snipers in Vietnam and arguably all time.

I agree Hathcock was probably the best sniper of all time.  It was a prestigious Vietnamese sniper called Cobra that he shot through the sniper scope.

 

http://youtu.be/AVJONj95so4

He basically outsmarted Cobra, put him in a bad position where you could see the glint off his scope and killed him.

 

Also, I trust this video a little more

 

 

I know the PU scope would work, but I don't exactly know about the long range scope, doesn't look very modern to me though, in fact I don't think anything in DayZ is modern.

Also, I don't know for a fact, but I would assume honeycomb, though it would work, would have an affect on the visibility looking through the scope.  I also hear that the DayZ devs want to add in 3D camo to weapons, so that might help.

 

So sure, you could do all that, or you could just be careful of your positioning.....

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Any implementation is almost certain to be both biased and unrealistic so I don't want to see it.

You know what else is unrealistic? Bloody retarded cartoon ponies.

This could be made to work and would be a valuable addition, but if based on the sun then reflections such as a twinkling scope should fade when the sun fades behind a cloud.

 

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