alcarin (DayZ) 2 Posted March 7, 2014 the bleeding system is to simple you get hit once and you automaticly get a life theatening gash i think you should have 3 tiers of bleeding1.small cut your bleeding abit but nothing life threatening2.scratch your bleeding abit and you have a low risk of infection3 large gash your bleeding heavily and you have a high risk of your wound being infected 2 Share this post Link to post Share on other sites
gsp167 95 Posted March 7, 2014 Agreed. It would be awesome if there was an advanced medical system such as in Arma 2 ACE Mod or CMS / xMed System in Arma 3... it would make survival harder and more interesting, and actual medical knowledge would be required. :) Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted March 7, 2014 Bullet wounds should be way different as well. Share this post Link to post Share on other sites
Valadain 270 Posted March 7, 2014 First, I like the idea of a more complicated medical system. That said, the OP is looking a bit too deeply here. Right now, you bleed when you are hit hard enough to cause a major wound that requires bandaging to fix. That is, you aren't bleeding out from minor cuts. Minor cuts don't give you the bleeding status. 1 Share this post Link to post Share on other sites
TokumeiSennin 34 Posted March 7, 2014 Good idea. Someone already metion about player alway bleeding till death. There should be diffrents. Share this post Link to post Share on other sites