GriefSlicer (DayZ) 84 Posted March 5, 2014 Upon looking for DayZ Standalone videos I found this legend of a guy who replaces/adds sounds to DayZ SA making the game just feel amazing. Please I am begging you put this guy on the team and I will be so happy :beans: this guy deserves beans :beans: 14 Share this post Link to post Share on other sites
byrgesen 1341 Posted March 5, 2014 (edited) Looking at how BI have handled Arma III's development, sound tweaks are the very last thing they will start to fiddle with mate.BI are only just "fixing" arma III sounds now, almost a half a year after release, so they might go down the same road with DayZ. I agree, we should have sounds like this in the game, and im quite sure we will get them, but it will be far in the future :) Edited March 5, 2014 by Byrgesen Share this post Link to post Share on other sites
preacherlr 614 Posted March 5, 2014 I hope the sound engineer they hired is able to this or better. ;) Share this post Link to post Share on other sites
strongtent 74 Posted March 5, 2014 If they roll out the new audio in one big patch, say with vehicles as well. - We got a whole new ballgame. Share this post Link to post Share on other sites
dodas 47 Posted March 5, 2014 he is amazing .The part 3 is just so ahead of the project Share this post Link to post Share on other sites
oregonized 673 Posted March 5, 2014 The person who made those videos has obviously NEVER shot a weapon indoors. Share this post Link to post Share on other sites
Hexstasy 13 Posted March 5, 2014 he is amazing .The part 3 is just so ahead of the projectOverlaying audio on top of footage takes a lot less work then making this work properly in-game. 8 Share this post Link to post Share on other sites
Mos1ey 6301 Posted March 5, 2014 Overlaying audio on top of footage takes a lot less work then making this work properly in-game. Yup. I'm pretty sure that he just ripped them from somewhere else. I highly doubt that the guy actually created or recorded the sounds. 4 Share this post Link to post Share on other sites
GriefSlicer (DayZ) 84 Posted March 5, 2014 Yup. I'm pretty sure that he just ripped them from somewhere else. I highly doubt that the guy actually created or recorded the sounds.Ah, yes is very likely to be true, but I hope in the future of DayZ there will be sounds like this. This guy really just shows a good example of what the game would be like if it had good sounds. Share this post Link to post Share on other sites
-MadTommy 367 Posted March 5, 2014 Yup. I'm pretty sure that he just ripped them from somewhere else. I highly doubt that the guy actually created or recorded the sounds. That doesn't actually make any difference. Using stock sound recording is fine if they work, not everything needs to be created from scratch. (assuming the correct licencing or similar is sort.) 2 Share this post Link to post Share on other sites
Mos1ey 6301 Posted March 5, 2014 That doesn't actually make any difference. Using stock sound recording is fine if they work, not everything needs to be created from scratch. (assuming the correct licencing or similar is sort.) Well, yeah. The legal issues would be the main issue there. Also with regards to the team hiring him, it's all good and well cut and pasting sounds over a video but actually implementing them into a game is a whole different kettle of fish. 4 Share this post Link to post Share on other sites
Sloddor 167 Posted March 5, 2014 (edited) as dean already stated, its not that easy to fit sounds in a dynamical enviroment as just laying them over a video. Sounds need to be processed (Distance/effects/etc) Edited March 5, 2014 by Sloddor 1 Share this post Link to post Share on other sites
maxotaur 135 Posted March 12, 2014 Yup. I'm pretty sure that he just ripped them from somewhere else. I highly doubt that the guy actually created or recorded the sounds.thats called "folying" when you create your own sounds, bands from the 70s and 80s were very successful in doing this, in games, gun sounds are generated by adding flanger to already current gunshots from older games and tweaking them, this means they dont have to own a firearms licence to do it themselves Share this post Link to post Share on other sites
AGBenny 18 Posted March 12, 2014 This stuff is so amazing. If these sounds were ingame it would add so much more feels! Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted March 12, 2014 (edited) Upon looking for DayZ Standalone videos I found this legend of a guy who replaces/adds sounds to DayZ SA making the game just feel amazing. Please I am begging you put this guy on the team and I will be so happy :beans: this guy deserves beans :beans: Maybe because they already have a sound designer? Different != better. Modders can always fiddle more and more on sounds, with more or less legal sources and more or less legal softwares. At some point the pros have to say "we are done with this". Also use the search function OP. Edited March 12, 2014 by Lady Kyrah Share this post Link to post Share on other sites
SpiRiTuS T16 10 Posted March 12, 2014 Does the OP not just mean that having these sorta sounds in the game would be good. Its all obvious hes just cutting and pasting over a video but I dont think thats the point. The point being these sort of dynamic noises in the game would be great. Obviously those are not real ingame sounds. Share this post Link to post Share on other sites
yorkmorgan 191 Posted March 12, 2014 Hey just so you know, the guy who made this is actually a sound designer who has worked on some indie titles and he has made all these sounds himself or used sounds for which he has copyright, here's the quote:"All the sounds have been designed from scratch utilising raw recordings from one of the following sources, my own personal field recordings, purchased professional raw library recordings, or for a handful of sounds - creative commons 0 content (for things I had no library material for or time to go out and record myself). Everything is either free of attribution & license requirement (my recordings and creative commons 0) , or , I own the licenses for and am able to distribute under the various EULA's agreed upon during purchase (various professional library recordings). So no, there are no license issues at all. Many thanks for the comment, appreciate it :) ." Also he did just overlay the sounds manually, but still he is pretty damn awesome... Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted March 12, 2014 (edited) Hey just so you know, the guy who made this is actually a sound designer who has worked on some indie titles and he has made all these sounds himself or used sounds for which he has copyright, here's the quote:"All the sounds have been designed from scratch utilising raw recordings from one of the following sources, my own personal field recordings, purchased professional raw library recordings, or for a handful of sounds - creative commons 0 content (for things I had no library material for or time to go out and record myself). Everything is either free of attribution & license requirement (my recordings and creative commons 0) , or , I own the licenses for and am able to distribute under the various EULA's agreed upon during purchase (various professional library recordings). So no, there are no license issues at all. Many thanks for the comment, appreciate it :) ." Also he did just overlay the sounds manually, but still he is pretty damn awesome...Still, you can OCD as long as you wish on something only when it's a hobby project. Edited March 12, 2014 by Lady Kyrah Share this post Link to post Share on other sites
Zjasuu 337 Posted March 13, 2014 Bump, let's make the devs see these videos! Share this post Link to post Share on other sites
pacific_coast 632 Posted March 13, 2014 at first, I was against the idea of modders "finishing" dayZ, like Dean Hall and the Dev Blogs have hinted at. these days, especially after re-playing modded games like Arma2/3 and Skyrim/Fallout... I CAN'T WAIT FOR MODDERS TO TAKE OVER, and re-work and re-master the game. please, devs, just please: make PRIVATED MODDED SERVERS WITH THEIR OWN HIVES A REALITY. then I can just remove all the useless stuff that's padding the game and get some decent sound remixing, improved textures and physics and ACTUAL ZOMBIES. actually, im gonna start working on the "actual zombie overhaul" mod right now... Share this post Link to post Share on other sites
antonioajc 500 Posted March 13, 2014 (edited) Because all he did was pasting audio on gameplay vids? Using a video editor and putting sound clips isn't going to earn you a job inside a gaming studio in the audio department. Implementing audio INTO the game is an entirely different story and a whole set of headaches that an experienced sound designer that has studied for this line of work is suited for. Edited March 13, 2014 by AntonioAJC Share this post Link to post Share on other sites
pacific_coast 632 Posted March 13, 2014 they are making a broader point something like they want new sounds NAOW OMFG Share this post Link to post Share on other sites
Valadain 270 Posted March 13, 2014 If the ocean doesn't sound like an indie heavy metal band falling down a flight of stairs on a double-decker bus careening into a glass factory, I just don't think it would be DayZ. 3 Share this post Link to post Share on other sites
pacific_coast 632 Posted March 13, 2014 If the ocean doesn't sound like an indie heavy metal band falling down a flight of stairs on a double-decker bus careening into a glass factory, I just don't think it would be DayZ.certain sounds should be kept or remixed to pay homage, otherwise we need a new score and ambient music.i know some sounds have been re-recorded already, but modders will get it done right. Share this post Link to post Share on other sites
silversx 75 Posted March 13, 2014 i don't think sa currently has a sound engineer because there was no mention of him in the dev team office video.. i'm pretty sure all sounds are made by dean with pots and pans in his bathroom 2 Share this post Link to post Share on other sites