entspeak 374 Posted February 23, 2014 (edited) Started playing the latest experimental build and love the addition of the ability to get wet... don't know how it affects things, yet, but it's a cool addition. (Imagine needing to eat more often because you need the energy to keep your body warm). I know the new alert system for getting wet is a test - possibly a placeholder; this is just an idea. Since things like hiding out in a tree can keep you dry (why, I don't know)... the getting wet status changes quite a often. What if there was a new sound added when you were getting wet - the sound of the rain hitting you. This way, you'd be able to know if you were getting wet without the need for any visual cue. Edited February 23, 2014 by entspeak 2 Share this post Link to post Share on other sites
colekern 1364 Posted February 23, 2014 Interesting. But then, how exactly would that sound? Share this post Link to post Share on other sites
alldaypk 63 Posted February 23, 2014 Interesting. But then, how exactly would that sound? Wear a hat out in the rain, note how it makes a water on canvas sound. I think this would suit, or some variation. 1 Share this post Link to post Share on other sites
colekern 1364 Posted February 23, 2014 Wear a hat out in the rain, note how it makes a water on canvas sound. I think this would suit, or some variation. Well, i like it. Good job, OP! 1 Share this post Link to post Share on other sites
Nicko2580 398 Posted February 23, 2014 Hey dude, check out the link in my sig. I'd love if you posted this idea in my thread as well. Trying to compile ideas like this. :) Share this post Link to post Share on other sites
qww 287 Posted April 6, 2014 i was about to post thsi exact thing, but thought id search first and here it is.when "getting wet", the sound should be slightly more of a tapping sound, like how it is on the peak of baseball cap , tap tap tap. this needs to be implimented in future! Share this post Link to post Share on other sites