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Rancor

0.36.115297 rolling out on experimental just now

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Just in experimental and Me and my buddies were rubber-banding like crazy, so thats nice   :)

Edited by TEST_SUBJECT_83

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Just in experimental and Me and my buddies were rubber-banding like crazy, so thats nice   :)

 

+1

 

I confirm rubberbanding.

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+1

 

I confirm rubberbanding.

 

Yep same here. Making it hard to make it down the coast, haha.

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Was just on a 100 man server. Ping was fine but the server side rubber banding was INSANE and it took about 10-20 seconds to eat or drink after clicking. Also as you guys already know the sound errors on stable are annoying (random zomb noises etc) but on this experimental it was crazy.. Almost constant sounds of pop cans,chewing and zombs no matter where you went lol. Looking forward to higher pop servers once they squash these bugs.

Edited by Fiktion

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Ok so to further my last comment, it seems FPS have actually dramatically improved for me, but I had to turn shadow quality down in order to see the improvement. Last I checked that option did nothing so I set it to very high, but now it seems to affect FPS.

 

I now get 40 - 60 FPS whereas before I was getting 30 - 50.

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Exeperimental servers keep on crashing, that does not look good.

 

 

Thus the point of testing it... generally that's how first tests go lol. 

  • Like 2

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Can we get a list of the IP:Ports to search in remote for? None fo them are showing up in browser for me save one and it's v.35

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Experimental dayz us 0-7 have reached 100/100.

 

I wish I could see how the coast looks like there.

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I wonder if they raised the player limit because that would be more of a strain on the servers then the respawning zeds/loot? Or is it the other way around? Either way, seems very stress testy in preparation for the respawning. 

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It's called alpha becouse only the alpha will get guns. Beta's will stay on the coast.

 

LOL. Yeah, except nobody wants to play a broken game even if they have the guns... let's fix this game and play heartless bandits in the retail release. 

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I have been on the 100 pop here and there. I keep getting Day Z crashes every few minutes tho. (Around 20mins)

 

I was in Elecktro with alot of people. I was one of the members in the "No Pants Club" near the church. Dancing around etc.

 

Right now tho, I'm at a stand still, Idk if its the server or what.

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It only takes 5-10 minutes, if even.

Still could be 0 minutes.

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I don't even know what you are talking about.

 

He's referring to defibrillators and the fact that they are not intended for use on hearts that have stopped beating.

 

Quote from wikipedia:

 

"Only the cardiac arrest rhythms ventricular fibrillation and pulseless ventricular tachycardia are normally defibrillated. This is because the whole point of the exercise is to shock the patient into asystole[citation needed] and then let their heart start back beating normally. Someone who is already in asystole cannot be helped by electrical means, and usually needs urgent CPR and intravenous medication."

 

So basically if a heart is stopped, you need to use CPR. 

Edited by solodude23

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Looks like rubberbanding got fixed.

 

Currently I am on experimental server with 45/80 players and they keep comming.

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I'm hoping the AK74 was added.. but I guess people would be apeshit about it by now if it was..

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Looks like rubberbanding got fixed.

 

Currently I am on experimental server with 45/80 players and they keep comming.

Prior to this experimental I've had no issues with rubber banding. However, after trying a few servers a little bit ago I was rubber-banding like crazy. Pretty much unplayable. At first I thought it was the fact that I was in a nearly full 100 player sever but I had the same issue in a nearly empty server. Awesome to know about the berries though.

Edited by solodude23

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Just spent some time on the experimental 100 man server. 

 

All zombies were invisible.  Didn't see one, but three of them beat me up and made me bleed.  While they were hitting me and making noise I (and my friend) could not see them at all.

 

No loot at all after restart at NEAF.

 

Rubberbanding 20m or more a few times.

Edited by Six_Ten

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Prior to this experimental I've had no issues with rubber banding. However, after trying a few servers a little bit ago I was rubber-banding like crazy. Pretty much unplayable. At first I thought it was the fact that I was in a nearly full 100 player sever but I had the same issue in a nearly empty server. Awesome to know about the berries though.

I'm on 80/80 server and there is no rubberbanding now.

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Just spent some time on the experimental 100 man server.  All zombies were invisible.  Didn't see one, but three of them beat me up and made me bleed.  No loot at all after restart at NEAF.

 

I once spawned bugged and I could not see zombies or items too, but I could open doors and all.

 

Re-log fixed that.

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It only takes 5-10 minutes, if even.

 

Negative. The internet technology in this area is from 2001 (seriously) Im lucky if i get 100kb/s.

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