TEST_SUBJECT_83 465 Posted February 12, 2014 (edited) Just in experimental and Me and my buddies were rubber-banding like crazy, so thats nice :) Edited February 12, 2014 by TEST_SUBJECT_83 Share this post Link to post Share on other sites
frosti 2165 Posted February 12, 2014 Just in experimental and Me and my buddies were rubber-banding like crazy, so thats nice :) +1 I confirm rubberbanding. Share this post Link to post Share on other sites
Mehsiah 2 Posted February 12, 2014 +1 I confirm rubberbanding. Yep same here. Making it hard to make it down the coast, haha. Share this post Link to post Share on other sites
Fiktion 2 Posted February 12, 2014 (edited) Was just on a 100 man server. Ping was fine but the server side rubber banding was INSANE and it took about 10-20 seconds to eat or drink after clicking. Also as you guys already know the sound errors on stable are annoying (random zomb noises etc) but on this experimental it was crazy.. Almost constant sounds of pop cans,chewing and zombs no matter where you went lol. Looking forward to higher pop servers once they squash these bugs. Edited February 12, 2014 by Fiktion Share this post Link to post Share on other sites
doctorbadsign 645 Posted February 12, 2014 Ok so to further my last comment, it seems FPS have actually dramatically improved for me, but I had to turn shadow quality down in order to see the improvement. Last I checked that option did nothing so I set it to very high, but now it seems to affect FPS. I now get 40 - 60 FPS whereas before I was getting 30 - 50. Share this post Link to post Share on other sites
Atheon 31 Posted February 12, 2014 Exeperimental servers keep on crashing, that does not look good. Thus the point of testing it... generally that's how first tests go lol. 2 Share this post Link to post Share on other sites
Sinphaltimus 262 Posted February 12, 2014 Can we get a list of the IP:Ports to search in remote for? None fo them are showing up in browser for me save one and it's v.35 Share this post Link to post Share on other sites
frosti 2165 Posted February 12, 2014 Experimental dayz us 0-7 have reached 100/100. I wish I could see how the coast looks like there. Share this post Link to post Share on other sites
Sloddor 167 Posted February 12, 2014 dead bodies everywhere ! =) i wonder if its stable now Share this post Link to post Share on other sites
Combine (DayZ) 247 Posted February 12, 2014 Any ... new stuff? :D Share this post Link to post Share on other sites
Atheon 31 Posted February 12, 2014 I wonder if they raised the player limit because that would be more of a strain on the servers then the respawning zeds/loot? Or is it the other way around? Either way, seems very stress testy in preparation for the respawning. Share this post Link to post Share on other sites
InvisiMan2013 229 Posted February 12, 2014 It's called alpha becouse only the alpha will get guns. Beta's will stay on the coast. LOL. Yeah, except nobody wants to play a broken game even if they have the guns... let's fix this game and play heartless bandits in the retail release. Share this post Link to post Share on other sites
Mehsiah 2 Posted February 13, 2014 I have been on the 100 pop here and there. I keep getting Day Z crashes every few minutes tho. (Around 20mins) I was in Elecktro with alot of people. I was one of the members in the "No Pants Club" near the church. Dancing around etc. Right now tho, I'm at a stand still, Idk if its the server or what. Share this post Link to post Share on other sites
weedmasta 784 Posted February 13, 2014 It is called stress testing for a reason. 1 Share this post Link to post Share on other sites
GoldenKade 73 Posted February 13, 2014 It only takes 5-10 minutes, if even.Still could be 0 minutes. Share this post Link to post Share on other sites
solodude23 649 Posted February 13, 2014 (edited) I don't even know what you are talking about. He's referring to defibrillators and the fact that they are not intended for use on hearts that have stopped beating. Quote from wikipedia: "Only the cardiac arrest rhythms ventricular fibrillation and pulseless ventricular tachycardia are normally defibrillated. This is because the whole point of the exercise is to shock the patient into asystole[citation needed] and then let their heart start back beating normally. Someone who is already in asystole cannot be helped by electrical means, and usually needs urgent CPR and intravenous medication." So basically if a heart is stopped, you need to use CPR. Edited February 13, 2014 by solodude23 Share this post Link to post Share on other sites
frosti 2165 Posted February 13, 2014 Looks like rubberbanding got fixed. Currently I am on experimental server with 45/80 players and they keep comming. Share this post Link to post Share on other sites
frosti 2165 Posted February 13, 2014 NEW! Berries now go to inventory when you pick them up! 5 Share this post Link to post Share on other sites
infiltrator 275 Posted February 13, 2014 I'm hoping the AK74 was added.. but I guess people would be apeshit about it by now if it was.. 1 Share this post Link to post Share on other sites
solodude23 649 Posted February 13, 2014 (edited) Looks like rubberbanding got fixed. Currently I am on experimental server with 45/80 players and they keep comming.Prior to this experimental I've had no issues with rubber banding. However, after trying a few servers a little bit ago I was rubber-banding like crazy. Pretty much unplayable. At first I thought it was the fact that I was in a nearly full 100 player sever but I had the same issue in a nearly empty server. Awesome to know about the berries though. Edited February 13, 2014 by solodude23 Share this post Link to post Share on other sites
six_ten 35 Posted February 13, 2014 (edited) Just spent some time on the experimental 100 man server. All zombies were invisible. Didn't see one, but three of them beat me up and made me bleed. While they were hitting me and making noise I (and my friend) could not see them at all. No loot at all after restart at NEAF. Rubberbanding 20m or more a few times. Edited February 13, 2014 by Six_Ten Share this post Link to post Share on other sites
frosti 2165 Posted February 13, 2014 Prior to this experimental I've had no issues with rubber banding. However, after trying a few servers a little bit ago I was rubber-banding like crazy. Pretty much unplayable. At first I thought it was the fact that I was in a nearly full 100 player sever but I had the same issue in a nearly empty server. Awesome to know about the berries though.I'm on 80/80 server and there is no rubberbanding now. Share this post Link to post Share on other sites
frosti 2165 Posted February 13, 2014 Just spent some time on the experimental 100 man server. All zombies were invisible. Didn't see one, but three of them beat me up and made me bleed. No loot at all after restart at NEAF. I once spawned bugged and I could not see zombies or items too, but I could open doors and all. Re-log fixed that. Share this post Link to post Share on other sites
Mack674 76 Posted February 13, 2014 It only takes 5-10 minutes, if even. Negative. The internet technology in this area is from 2001 (seriously) Im lucky if i get 100kb/s. Share this post Link to post Share on other sites
frosti 2165 Posted February 13, 2014 Bunnies still immortal on experimental. 1 Share this post Link to post Share on other sites