Window Licker 504 Posted February 12, 2014 How well have the Anti server hopping measures worked out?When they where first implemented there was much weeping and gnashing of teeth.Yesterday I ventured to the NWAF and using my usual angle of approach I scouted carefully laying prone watching for movement, checking the ATC I move carefully looking behind me even though there was infected everywhere can never be too careful. I hit the barracks and low and behold already looted, no infected around the back so it's conceivable that they entered quietly looted and left, I wasn't mad I was only looking to a Mosin scope and a bit of ammo, I exited and paused for another look about being sure to check the ATC...blah blah check the ATC, everything is looted and infected around blah blaheverything was looted but there was some infected around in front of the hanger's, when I entered the fire house from the rear and moved across the door I checked the two infected standing near the ATC entrance. Good my "guard's" hadn't moved, the shelves in the fire station contained crap I glanced over them and moved up the stairs, check the ATC. Well would you look at that, some guy is running about as fast as possible checking all the shelves and loot spawns. I un-shoulder my Mosin and watch this guy the second he pauses, Boom he's down...I ditch my search to check him for loot, I pull my pistol and run straight over, the infected howl and give chase, idgaf and put them down dashing to the stairs, I pause and move carefully to the body, 20ish ruined cans of soda a PU scope (ruined) at least his magnum was still in good shape. While checking him I hear the distinct reload sound of someone logging back in I unload a couple of rounds into his crotch just to be sure, as I left I looked back to check the ATC, there was a fountain of blood down the wall marking this unknown's body...People are still hopping is my guess I'm just glad I cost this guy the time to get there and however many hops he'd made.also first hardcore kill. 6 Share this post Link to post Share on other sites
frosti 2165 Posted February 12, 2014 People server hop just like they did, it just takes more time to do it becouse timers. 6 Share this post Link to post Share on other sites
oregonized 673 Posted February 12, 2014 Yeah, hot spots are cleared out within minutes of server restarts most of the time. 3 Share this post Link to post Share on other sites
jffr363 33 Posted February 12, 2014 yeah hopping is something that will always exist is my opinion, but I have noticed the timers seems to be doing a decent job of eliminating combat logging/ghosting. Ghosting is still somewhat possible but difficult to do, and combat logging is often suicide. In my opinion, these were much greater issues than server hopping, because without respawning loot, server hopping is very high right now. 2 Share this post Link to post Share on other sites
soulfirez 901 Posted February 12, 2014 yeah hopping is something that will always exist is my opinion, but I have noticed the timers seems to be doing a decent job of eliminating combat logging/ghosting. Ghosting is still somewhat possible but difficult to do, and combat logging is often suicide. In my opinion, these were much greater issues than server hopping, because without respawning loot, server hopping is very high right now.these 2 things were the primary objective of the timers it doesnt really stop server hoppers it may slow them down a bit (dont forget it may have been someone logging back into the server where they left ) Share this post Link to post Share on other sites
Ghostflux 100 Posted February 12, 2014 It's less, but obviously not solved. The solution is real simple though, just let zombies spawn inside of high-loot buildings, and in the areas around them. If you try to server hop anywhere near those buildings, you're going to get mauled before you can even spawn properly. Of course if you still intend to server hop, you must now not only face a horde of zombies, but you'll also have to expose yourself to players outside. Which means server hopping could be countered pretty easily. 6 Share this post Link to post Share on other sites
Demoth 366 Posted February 12, 2014 Yeah, hot spots are cleared out within minutes of server restarts most of the time. Which in turn promotes further server hopping. But things have actually gotten worse lately, and it's starting to cause me to switch servers a lot. Not exactly server hop, though technically it is, but it's not to hot spots. I've done this server hopping twice, but it was to get some damn food. I went to two very low pop servers after getting my head blown off because the server I normally play on was full and the whole coast was full of Bambi hunters and after spawning dead 7 times, I got fed up. First server - Population 3 - Spawned near Nizhnoye. Place was picked clean. Went to Orlovets, picked clean. Polana? Picked clean. Then I ran to Gorka, Shakhovka and then died from hunger in Staroye. Second Server - Population 5 - Started between Kamyshovo and Solnichny. Ran North to Mysta, picked clean. Then Staroye, picked clean. Then I ran to Shakhovka and then Guglovo... found 1 can of sardines and a shirt, as well as a bunch of flashflights, starting sneakers, t-shirt and jeans. So I tried running in the opposite direction of where they were leading, because it looked like at least 5 sets of starter gear was heading straight north from Guglovo.So I ran to Vyshnoye, Pogorevka and Rogovo.... alllll looted. I went to Zelenogorsk, ran INTO someone who was looting who was fully kitted out with an M4. He saw me, I ran behind cover and he followed me. I was saying, "Dude, I got nothing man, I'm just looking for food", and he shot me after a brief chase, cause I was not confortable with his silence and his sprinting at me. Punched him in the head a few times and got him bleeding after he opened fire, but yeah.... after that I just server hopped as soon as the second inland town I went to was picked clean. 2 Share this post Link to post Share on other sites
Window Licker 504 Posted February 12, 2014 The ironic thing is that while people are server hopping thru the Airfield's sitting, waiting, hoping no-one is t-bagging their char during the 30 seconds, I'm prancing thru the countryside tripping over guns. I've been on my way to an airfield and thought, fuck it I have my guns and ammo what do I need from there.... I laugh on the inside when people say they "need" to server hop, you don't need to. At the start of the life I described above, the coast was cleaned out, I did follow roads nor maps just ran and looked for buildings. 4 Share this post Link to post Share on other sites
xRann 126 Posted February 12, 2014 I find more attachments, weapons, ammo, and medical supplies in high value residential and industrial than military. let 'em have the airfields till loot respawns, I've got books, beans, and four firearms. Only thing I've begun to lack is high tier clothing, but anything green works really. I'm usually out west around Zelen and the surrounding towns 3-4k out. Military buildings are always picked clean, but other than that it's nice and quiet and I'm free to gun down zombies while I prance around from town to town. 3 Share this post Link to post Share on other sites
Demoth 366 Posted February 12, 2014 The ironic thing is that while people are server hopping thru the Airfield's sitting, waiting, hoping no-one is t-bagging their char during the 30 seconds, I'm prancing thru the countryside tripping over guns. I've been on my way to an airfield and thought, fuck it I have my guns and ammo what do I need from there.... I laugh on the inside when people say they "need" to server hop, you don't need to. At the start of the life I described above, the coast was cleaned out, I did follow roads nor maps just ran and looked for buildings. Well, I normally can go inland and find what I need, but some servers are getting picked clean at an alarming rate, and it gets annoying when you're almost in the center of the map, starting from the coast, and you die of hunger. It doesn't always happen, but I've never died of thirst or hunger as I have after the recent couple of updates. Then again, some servers are restarting more often than 4 hours, so that might be part of the reason why last night I was having 0 issues getting food after I died. Still, you are right about guns. SKS's and shotguns are everywhere. Share this post Link to post Share on other sites
enforcer1975 1111 Posted February 12, 2014 because without respawning loot, server hopping is very high right now. If people were playing the game the way it's supposed to be played hopping would not be an issue. Only because they can't take it that they can't find anything they hop. When will it get in peoples minds that the game is about hardships and not about getting geared up in guinness world record time? 2 Share this post Link to post Share on other sites
zifadel 48 Posted February 12, 2014 If people were playing the game the way it's supposed to be played hopping would not be an issue. Only because they can't take it that they can't find anything they hop. When will it get in peoples minds that the game is about hardships and not about getting geared up in guinness world record time?Until this type of play style you reference is FORCED, you will never have this desired effect. The only thing that will permanently solve server hopping is private hives and one character per server, COMBINED with item respawns. We need to remember they are testing core functionality, optimization and new items at this point. I enjoy the game today for what it is worth - a semi survival game (but no real threat if you know what you're doing), with end game focusing purely on pvp on other player interactions. When it is beyond easy to gear up (less than an hour to fully kit out), players will take more risk and be more willing to pull the trigger. When Private hives and item respawning hits, the game will be quite a bit different. 2 Share this post Link to post Share on other sites
skoms 86 Posted February 12, 2014 As long as there is no respawning loot, i have no issues with people server hopping. When the loot start to respawn we will see far less jumping, but it will never be eliminated Share this post Link to post Share on other sites
fundan@gmx.de 82 Posted February 12, 2014 39/40 when joining a server. Being around slot 10 after an hour. That`s how it looks like atm. No matter the version or branch. Share this post Link to post Share on other sites
Window Licker 504 Posted February 12, 2014 As long as there is no respawning loot, i have no issues with people server hopping. When the loot start to respawn we will see far less jumping, but it will never be eliminated This isn't specifically aimed at you so please don't take offense, I'm speaking in general terms and in my opinion of sections of the community. Loot respawn won't affect server hopping, particularly as Dean has said high grade weapons will decrease in spawn as more improvised weapons get introduced. I guess my biggest problem with server hopper's is that they want the reward without any work, the only thing they need to do is click a few buttons wait 5 mins and they might get lucky it's like a free lottery that they'll eventually win. I feel these people are the one's likely to go back and start shooting beginners and poorly armed players, in a twist of irony they will say anything to prevent a direct encounter but then stalk and try to shoot you in the back and before the timers they'd log if it didn't go their way. There's something about a person who behaves like this that innately annoys me I like shooting them and forcing them back to the start, Mostly because I've restarted more times then I can count, but I take comfort in that they are probably yelling and cussing about it, much like a post I saw today on the forums. They are in my opinion the people who complain when things are broken which right now is all the time, squealing when they glitch thru a wall and die, whatever else they have to moan about. They don't listen when given advice and refuse to even consider another person's opinion. To me server hopping is a symptom of a type of person that I enjoy killing because they are only the tough guys when they have the upper hand. Share this post Link to post Share on other sites
hells high 676 Posted February 12, 2014 Looting the NWAF can take a bit of time, so someone looting all of it may even beat the timer. Share this post Link to post Share on other sites
TwinSpire 49 Posted February 12, 2014 As long as there is no respawning loot, i have no issues with people server hopping. When the loot start to respawn we will see far less jumping, but it will never be eliminated More and more of this respawning loot business... Unless your idea of repawning loot is every 10 min then respawning loot as NOTHING to do with server hopping. IF you think loot should spawn every 10 min, then I don't want to play your game cause it won't be a survival game anymore. Why would a person NOT server hop if it takes more time to wait for respawn or run to the next high value loot spot. It is a numbers game... As someone has mentioned to really stop server hopping you almost have to have private hives but this isn't as big as a traditional mmo and the servers probably could not handle the numbers requires to force single server characters. Other options to solve the problem would be to reduce the productivity of spots that are commonly hopped. Spread loot around more, rather then having high concentration. Another solution would be to spawn loot based on population, good loot more likely to spawn at higher populations which then concentrates good loot in areas of even higher risk then jumping on empty servers. 2 Share this post Link to post Share on other sites
DirtyscumbagLith 270 Posted February 12, 2014 if people want to SH, let them. much like if someone wants to run around without a weapon for 22 hours and with a can of beans, let them. SH or not SH all comes down to how someone plays Dayz. Some need weapons, some don't. I used to SH all the time. Now I dont. I dont feel the need. I can go to a low pop server and gear up in 40 mins. So nothing has changed. The only thing now is my favorite bar in Dayz has the servers I regularly play on. Thats about it.The timer doesnt annoy me at all. These anti-SH threads mixed in with killings always crack me up. So? You killed someone? How's that different than normal play? And you're camping an AF waiting for what you think are SHoppers? Awesome. Share this post Link to post Share on other sites
dgeesio 1034 Posted February 12, 2014 people will hop until loot respawns properly. end of story. 1 Share this post Link to post Share on other sites
Ghostflux 100 Posted February 12, 2014 More and more of this respawning loot business... Unless your idea of repawning loot is every 10 min then respawning loot as NOTHING to do with server hopping. IF you think loot should spawn every 10 min, then I don't want to play your game cause it won't be a survival game anymore.There's nothing wrong with respawning loot every 10 minutes, as long as the loot doesn't respawn all at once and has less chance of spawning items, when there are already items that have spawned before the most recent respawn. 1 Share this post Link to post Share on other sites
frosti 2165 Posted February 12, 2014 (edited) people will hop until loot respawns properly. end of story. And then loot farming will start like in mod. Even worse then server hopping. There's nothing wrong with respawning loot every 10 minutes There is, loot farming. Edited February 12, 2014 by Frosti Share this post Link to post Share on other sites
TEST_SUBJECT_83 465 Posted February 12, 2014 Server hopping had gone down some, but is still there.I'm just so glad CL has been nearly stopped all together. 2 Share this post Link to post Share on other sites
Demoth 366 Posted February 12, 2014 If people were playing the game the way it's supposed to be played hopping would not be an issue. Only because they can't take it that they can't find anything they hop. When will it get in peoples minds that the game is about hardships and not about getting geared up in guinness world record time? Because currently the game is only about hardships for people who log onto servers that have already been picked clean, meaning that a few people can get super decked out by simply camping spots and then running trains on newbies. It's still a game. I'm not saying it needs to be easy or free "phat lewtz" for everyone, but currently there is an imbalance at times. Not all the times, but at times. And considering everyone plays this game like Call of Duty shoot-on-sight, everyone wants a weapon to protect themselves. And currently the worst KOS offenders are server hoppers who jump to high pop servers after they're all geared up, camp 1 spot and murder everyone. Share this post Link to post Share on other sites
infiltrator 275 Posted February 12, 2014 (edited) Can confirm it exists, killing hoppers on a daily basis still. I don't get it honestly. If I was a fresh spawn, I'd pick up any gun and just wait for the sever hoppers to get equipped. Nothing easier than having your equipment teleported from a myriad of servers right to you. Edited February 12, 2014 by Infiltrator 3 Share this post Link to post Share on other sites
rybo 171 Posted February 12, 2014 (edited) Since they added the new "feature" I honestly think people are jumping even more than ever.. I have yet to go to a airfield that wasn't looted no matter how many or how little players are on the server. There have been many times where the servers shuts down when I'm in Cherno. By the time I make it to Bolota after the restart at least 1-3 hoppers have already beat me and if I'm lucky I might catch one near the last prison when there extra greedy.. I also sat above Bolota airfield and watched for 5 hours 2 days ago. I can't say it was worse but I sure as hell can tell you it doesn't seem to be helping. Like WTF are these paid Chinese farmers like in WOW? The only time I have not been beaten is when the server goes down while I'm at the loot location. Like literally still in the bunkers and when that happens it's 50/50 whether someone jumps in and magically loads in the bunker with me or next to me. I sure as fuck am not going to wait 5mins to hop servers..But then again I wasn't even the hopping type in the first place. Seems like a cheap trick/ band aid to a bigger issue. The people that play this game for a COD/KOS fix don't have the time nore do they even want to "try" the other part of the game out because it's not in there interest and don't find fun in the other 99% of DayZ... Edit: I have a couple guys on my friends list that would sit above Bolota all day and snipe. They have been able to dupe gear since SA hit the stands. Every time a new patch came out they would have to figure it out again. During the time while trying to figure out the new duping trick they would still need gear so they would server hop. Well, they again fixed duping with the new patch but also added in the server hopper timer. This killed it for them and I have yet to see them play! So I guess it's working for some players while others it's just a nuisance at best. I do thank the Dayz team. It takes time to figure these things out and at least they are doing something about it. It's not like I got any better idea's, Lulz. Edits: For my God awful spelling... Edited February 12, 2014 by RyBo 3 Share this post Link to post Share on other sites