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Sleeping and infinite running

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Yeah cause it would be super cool to just click "Sleep" and do no freaking shit for 10 hours

 

 

 

 

 

 

 

 

 

 

 

 

 

 

no offense intended

Edited by xBlurHitz
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Blurhitz is right. Sleeping would mean you'd have to watch your character laying somewhere with nothing to do at all... for hours.

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Realism in games should only be taken so far :p Though infinite sprinting is something I imagine they will alter once vehicles are introduced. Given the lack of respawning loot it would be incredibly tedious, and sometimes impossible, to find enough food to survive if there was a limit on sprinting. Once we have vehicles though, I'd love to see a serious limit on sprinting (taking gear weight into account) as well as a slight decrease in the speed of sprinting.

That said, this thread conjures images of bandits going to sleep in game and waking up to see Lucein Lechance standing above them lauding their murderous spirit.

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nooooooooooo__span.jpgM

 

A little pointless, why should i not nom?

 

L

Edited by orlok
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Infinite running does not bother me what does is the run speed and ability to easily strafe left and right quickly with ease.

 

Movement in dayz is not realistic.

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If you want sleeping, the game for you is Rust...... you may not want sleeping though, as in Rust if you don't have a secure base you pretty much won't live through the night because people will kill you and steel all of your stuff while you sleep.

 

I'm glade I don't have to worry about my charecter in DayZ while I am away, it is quite agrivateing in Rust you spend a week to buld up your base and supplies to login the next day and your walls have been blown down by c4 and you charecter is dead and you have to start all over from scratch.

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If you want sleeping, the game for you is Rust...... you may not want sleeping though, as in Rust if you don't have a secure base you pretty much won't live through the night because people will kill you and steel all of your stuff while you sleep.

 

I'm glade I don't have to worry about my charecter in DayZ while I am away, it is quite agrivateing in Rust you spend a week to buld up your base and supplies to login the next day and your walls have been blown down by c4 and you charecter is dead and you have to start all over from scratch.

 

That is why rust works and dayz persistence does not.

 

This is also the reason why rust is growing faster tha dayz.

 

Having your character be vulnerable when away and your base needing maintenance keeps players coming back to improve on their base , scavenge for supplies and constantly being vigilant.

 

Your character magically disappearing when you log off is horrible, once base building is in and each server has its own hive player bodies should sleep in game.

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My character sleeps when I sleep. Or if night comes and I dont have decent light equipment then my character will lock himself in building and I join server where it is twilight, and my character wakes up after well rested night. I dont want to play sleeping simulator, do you?

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And exactly THIS is why the "super-realism"-faction should not be listened to.

 

It's this kind of "hardcore simulation"-freaks that like to play Microsoft Airplane Simulator and do nothing for 10 hours while autopilot flies from Moscow to Shanghai. Its the same guys that would like to see sleeping and watching their char do nothing for 10 hours.

 

THIS IS A GAME AND WILL STAY A GAME 

 

No sleeping is fine and the running speed is also fine. Nobody wants to need 5 hours to walk from Elektro to Cherno, no matter if it's realistic or not.

 

At this point I always like to quote World of Tanks Developer SerB: "Want realism? Join the army!"... in this case: Want realism? Grab a gun and head to Chernobyl avacuation zone... :)

 

 

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The sta

 

Stamina system has not yet been introduced.

So until then,this conversation is pointless. 

 

the stamina system is whats ruining SA at the moment for me. When I sprint, I am always reminded of Superman 1, when a young superman was sprinting alongside a rushing train. The fact I can let my fists go and sprint from town to town so fast that my vision is blurry without getting out of breath, I bloody HATE it. I am not moaning, as I know it will be fixed. I just cannot enjoy the game until the sprinting bug is fixed! To me, its the most glaring  mistake in the game bar none.

Edited by Jock McScottish

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Survival game with no sleeping and infinite running?

 

nooooooooooo__span.jpg

 

Exactly...GAME, no SIMULATOR

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The infinite running is ok for now. But AS SOON AS vehicles are introduced, there's no reason not to penalise constant running with fatigue and increased hunger/thirst.

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Exactly...GAME, no SIMULATOR

 

It should be a sim.

 

It was built from a mil sim you know Arma.

 

Everything about dayz should be a sim.

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Sleeping is absurd. For the majority of us our survivor spends more time offline than we spend at the keys. If this were to become some sort of RTS survival sim, then it will penalize the vast majority of us that do not and cannot spend 16 hours a day within LOS of our monitor and earshot of the speakers. Not to mention we will suddenly need enough servers for every copy of the game sold to have a place to sleep until that character is killed. Then when one wants to actually play it will be time to rent a server which will fill up quickly and by the next day it will be full of sleeping people and no one playing on it, but one may have been found in one's sleep, killed and now one still has no server to play on (as soon as the slot on the server opened up someone would log on, eventually someone logs on and does not kill anyone before sleeping themselves).

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The infinite running is ok for now. But AS SOON AS vehicles are introduced, there's no reason not to penalise constant running with fatigue and increased hunger/thirst.

You talk like vehicles will be all over the place and you can hop in and drive right off the bat..  Assuming this game sticks to it's guns(it sure is showing that it's not), vehicles will need parts that are hard to find as well as fuel to run the vehicle.  Not to mention you'll have to maintain these vehicles, again with parts that are hard to come by so I suggest you get used to the walking.

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Here's your sleeping fix.

 

 

 

Replace "Log out" with "Go to Sleep"

                                     -Log out-

Edited by RyBo
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Sleeping? Not so much. It works in single player games because of waiting mechanics (Like in Skyrim + associated mods). In multilayer it's just a bother. To much of a limiter on gameplay time.

Running limitations? Maybe. After vehicles. But not now.

Edited by Rudette

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I'm pretty sure that there's a stamina system in the works... Sleeping, while it would be "realistic", wouldn't really make sense. Maybe your character sleeps while you sleep.

 

Running limitations? Maybe. After vehicles. But not now.

 

I think a lot of people are going to be in for a rude awakening when vehicles are added... 90% of the playerbase will not have vehicles at any given time. They're difficult to get up and running and liable to being 'stolen' once you do have one.

 

You'll still be doing a lot of walking.

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>.> Vehicles attract to much attention anyway.
And that's how they should be. A lofty goal to work towards.

Edited by Rudette

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>.> Vehicles attract to much attention anyway.

And that's how they should be. A lofty goal to work towards.

 

Sure, I'm not denying that they should be added to the game! It definitely gives players a more long term goal and they're something that you can really appreciate when you do have one. A lot of people seem to think that they're just gonna be cruising around Chernarus without a care in the world 24/7 once they're added though, which just isn't going to be the case...

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