dgdino 0 Posted February 4, 2014 Why not add a full survival plan for staying alive for a full week enables 3 videos talking about the zombie apocalypse and discovering more about the main character. So one full week of staying alive tells a movie...3 acts. think about good selling titles that are not total rip offs to the consumer... I am pretty sure there are two war titles that compete for the number one spot and one of those tell the story of what makes a good game and the other tells what consumers dump money into aimlessly. Be the reason for a computer gaming revolution. escape the console. Share this post Link to post Share on other sites
Inception. 9443 Posted February 4, 2014 (edited) By main character I believe you are referring to the character in which the player controls, correct? If so, then, if a small clip/film were to be recorded for the player(s) to discover more about his or her character(s), wouldn't that contradict and/or defeat the purpose of each player's unique character being their (so, unique, again) character (in which his or her choices/actions define his or her character)? I do believe it would unless the developers would decide to record millions (that is not hyperbole) of separate film clips for each individual player...and that is not going to happen. Edited February 5, 2014 by Inception. 2 Share this post Link to post Share on other sites
dgdino 0 Posted February 4, 2014 Think about my previous comment about the gps and the walkie talkie. THE First acttells a story of the zombie apocalypse that ruins earths communication systems because the virus which took over earth destroys computer chips.the computer chips which are in the satellites that give gps signals were infected by a astronaut that went to space with the zombie virus he died in outer space with a few of his crew members but they came back to earth where the virus spread. As the virus spread. think like this Script format starts here... C.U. earth spinning V.O. Astronaut sgt. sam billtry who is in space in space station. Astronaut Sarah Mined-Busicha was infected by a cut in her space suit which allowed the micro-bacteria she was studying from a mars retrieval of planets rock to spread like wildfireamong earths citizens because she was not infected untill she returned to earth from our own moon.CItizens worried about what types of bacteria grew on mars but no one ever thought they could existor could anyone ever think the bacteria would be able to survive nor could anyone ever forsee the problems we have today with zombies. Exit script Then a description tothe zombie virus could be a code name or a story in a short book that was found through out the lands.Day z players could gather pieces from books to lead access into information on how to survive day z for a full weekoffering tips and a battle strategy Then the player plays through and earns the second part of the story.The second half of the story tells things with a computer operated player explaining what the life was like surviving the zombie virus and knowing it took over and killed so many on earth. ALL I AM SAYING . DAY Z needs cinematics that tell a story. Hope you guys enjoyed this one. Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 4, 2014 While I admire your enthusiasm, something like this could possibly make some players use DayZ simply as a tool for unlocking these cinematics. Share this post Link to post Share on other sites
dgdino 0 Posted February 4, 2014 You may have missed my previous forum post about the walkie talkies and other items... that would explain how a character is generalized to view the same guidelines regardless of individuality. The astronaut could be telling the story from other views... It would not really require too much separating the story but using a similarly drawn character yet basing them to tell the story as someone else entirely... SO as a player , you could find out what happened to the world through a very fast story of a fast food employee who explains the story of the astronaut to you... As other characters could hear about the story of the scientest through various ways... A message on the ocean telling what would play in the movie.... "A guy watching television at home....with the reporters last words of what is happening to the globe..." I think that would be the best approach. Act 1Use all the gamers in day z as a typical lazy person watching televisionhearing the story of the astronauts struggle with the zombie virus. Act 2The player runs into a random Npc who tells the next part of the story when a book is picked up in certain locations...those locations would randomly generate after the player survived 36 straight hours in dayz.The story could be told by anyone...A random npc dressed as a fast food worker.A npc guy found sleeping on a couchA npc of a concerned mother searching for their child A npc of a scientest who was found with a book and seemed to be of a insane nature. (taking all four or possibly five npc scenarios could split up the game play system to allow a architecture of a feeling that each character is unique to play.)The variety of finding each of the characters in act 2 could split the challenges and random drops a player would find in the world of day z. Then To Act 3Act 3 would have to have a limed npc or item npc that the player would run into All this ensures day z still remains extremely difficult.Day z would feel endless in possibilities which are seen to exceed gameplay value by creating new challenges or a feeling of rising difficulty,to the player.To the player playing day z , a major feat and accomplishment of living for one full week under the zombie apocalypse allows new scenarios to be found. As similar to act two with a individual story...this act ends with the player knowing they are dead; the player keeps living in day z with modified items and upgraded weapons; the player loses health and is left with no weapons; the player would find himself stuck among lots of zombies having to fight his way to survive with out dying ; the player would find all zombies and other players dead except one npc who is of the opposite sex and helps bring together a family which the player of day z could chose the fate of. Think about that for a story line. Day z is now the boss of games . Share this post Link to post Share on other sites
dgdino 0 Posted February 4, 2014 it would be nice if this forum would enable a wiki type interface for a user's personal posts... I could clean up all of what I wrote to tell how the game play could work and explain it with charts... Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 4, 2014 While I admire your enthusiasm, something like this could possibly make some players use DayZ simply as a tool for unlocking these cinematics. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted February 4, 2014 That...wow...you have some good ideas, but they are not for DayZ I'm afraid. For one: I know of no biological virus that could affect computer systems/chips. There's a few real life diseases that could with some mutations become the zombie virus (rabies for example, if that shit got airborne...) and since DayZ is trying to be 'authentic'/realistic I don't see you're scenario happening. It's been hinted that the 'story' of the infection might come out later on, but it would be in diaries or newspaper clippings that those who care can hunt down to figure out what happen, or if they don't give a shit they can go to an airfield and kill people. Share this post Link to post Share on other sites
dgdino 0 Posted February 5, 2014 By main character I believe you are referring to the correct in which the player controls, correct? If so, then, if a small clip/film were to be recorded for the player(s) to discover more about his or her character(s), wouldn't that contradict and/or defeat the purpose of each player's unique character being their (so, unique, again) character (in which his or her choices/actions define his or her character)? I do believe it would unless the developers would decide to record millions (that is not hyperbole) of separate film clips for each individual player...and that is not going to happen.I should have been a bit more specific...I meant stories which are told to the main character... not the main character story. Share this post Link to post Share on other sites
dgdino 0 Posted February 5, 2014 While I admire your enthusiasm, something like this could possibly make some players use DayZ simply as a tool for unlocking these cinematics. You are right...but the whole point of a game is sales. Share this post Link to post Share on other sites
dgdino 0 Posted February 5, 2014 That...wow...you have some good ideas, but they are not for DayZ I'm afraid. For one: I know of no biological virus that could affect computer systems/chips. There's a few real life diseases that could with some mutations become the zombie virus (rabies for example, if that shit got airborne...) and since DayZ is trying to be 'authentic'/realistic I don't see you're scenario happening. It's been hinted that the 'story' of the infection might come out later on, but it would be in diaries or newspaper clippings that those who care can hunt down to figure out what happen, or if they don't give a shit they can go to an airfield and kill people.It is a video game...a biological virus could ruin computer chips. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted February 5, 2014 It is a video game...a biological virus could ruin computer chips.Dean is trying to keep the game realistic. I've yet to track down and read it but his brother (who's a virologist) wrote a paper detailing the zombie virus in game and that's the basis of what we have. Using the excuse of 'its a game' would not work in this instance, as it could be used to reason 'why aren't there laser guns or power armor or super powers or magic in game?' or any number of unrealistic things. Finding out the story shouldn't be based on how long you've been alive, it should require at least a small amount of work and/or luck, IE finding a newsstand near the Cherno International Hotel and finding a recent newspaper in your native language to find out what the news outlets at least knew about the virus. Maybe finding a tape/dvd/memory card on a zombie/dead reporter, then having to track down a compatible player/camera to view it (not to mention the batteries for it) Also little tip, click on multiquote when you want to respond to more than one post at a time. Share this post Link to post Share on other sites
skyline-gtr 130 Posted February 5, 2014 You are right...but the whole point of a game is sales. in which sense are you using the word game ? Share this post Link to post Share on other sites
liquidcactus 719 Posted February 5, 2014 ha interesting.. you may hate this but shit man just record your own film using fraps.. thats the thing about DayZ alot of stuff is there for you to do in a sandbox format you just need to find a way to regurgitate your own fantasies ^_^ Share this post Link to post Share on other sites