Solopopo 330 Posted January 21, 2014 (edited) We should band together to make them unfriendly :D Nothing like banditing for a cause Edited January 21, 2014 by Solopopo Share this post Link to post Share on other sites
TEST_SUBJECT_83 465 Posted January 21, 2014 (edited) IMO, the OP is right, and friendly servers are NOT what dayz is about.It's like wanting to be friendly a CoD death match. It just doesn't fit the lore, or game's feel and presence.Because until more is implemented, it is basically a CoD death match. Edited January 21, 2014 by TEST_SUBJECT_83 Share this post Link to post Share on other sites
dsi24 227 Posted January 21, 2014 PvE servers are the peripheral dot, name plate, third person servers of the Standalone. Make it easy to try and attract people. Share this post Link to post Share on other sites
Gekkonidae 270 Posted January 21, 2014 TL:DR 'Friendly' servers: pointless, but not the problem. The Hive is the problem, and one that isn't likely to go away. There's more than enough room for them to have their server ATM, even though they can't enforce anything. Leave them to it. So decide for yourself if you are petty enough to simply want to piss on the 'Friendly' parade, or just get on and play DayZ the way you want on the other servers. I would like to think that the DayZ community has evolved enough to allow for that, but after way to much experience with the Mod and a growing acquaintance wth the SA, I'm packing a raincoat. And I'll be lending my voice to any call that is asking for Private Servers/Private Hives sooner rather than later! I didn't want to quote the whole thing, but here here! Good post! (I'm personally fine with a vanilla 1PP or a 3PP private server. Cannot wait for private servers. screw server hoppers, show me some actual fucking skill with the time you've spent surviving.) Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 21, 2014 (edited) As long as you are allowed to 'farm' gear on one server for use on another you are going to get this problem, 'Friendly' or otherwise has absolutely nothing to do with the core problem here. As I doubt Rocket is going to move away from the concept of the Public Hive for all Public servers, you can expect this to continue for the forseeable future. Fixing loot farming is the current top priority according to Dean. So "foreseeable future" is just until the next patch or so. He doesn't have to move away from the public hive, he's just going to make it a giant pain in the ass to swap servers to farm loot. it does show the intent of the admin and community of that server to create a more casual enviroment for playing DayZ when that opportunity is available. All power to them, there is no right or wrong way to play DayZ. You're right; there are no right or wrong ways to play. Which is precisely why nobody should be permitted to run "PvE" servers. There's nothing stopping you from playing friendly on any normal public server. When you try to create an entire server where everyone has to follow your rules then you're no longer talking about how you play. You're trying to determine how everyone around you plays. And that is wrong. That's not an individual play style anymore, it's a worldwide rule that changes the game for everyone on the server, and it is explicitly against the server hosting rules for precisely that reason. They are all more concerned about the way other people want to play the game rather than seeing the bigger picture. Do you perhaps see the irony in this statement? A PvE server exists precisely because the administrator is "concerned with the way other people want to play" and is trying to stop them from doing what they want. You need to understand the difference between personal play style and server-wide rules. The way you choose to play the game is absolutely your choice. Implementing server rules to try and make everyone play in the same way has nothing at all to do with your personal play style. It's trying to push your play style out to everyone on the server. I would much prefer for DayZ to deliver on a open and robust framework that allows every possible play style that can be restricted down by a server admin to reflect the needs and wants of a particular community, rather than have arbitrary limitations imposed by the engine to satisfy the whims of a particularly vocal minority within the wider DayZ community. It has nothing to do with satisfying anyone's "whims," mate. It's Dean's vision for the game. It always has been. He isn't trying to make anyone happy, he's just trying to make the game he wanted to make and have the people who play it experience it in the way he designed. The game is meant to be harsh, unforgiving and bloody. It's supposed to instill you with fear, uncertainty, loneliness, frustration and sometimes suffering. These things all go away when you play on a la-la land, everyone holds hands and plays zombie shooting gallery while rubbing ointment into each other's balls and telling ghost stories over cans of beans. If you don't like the game he designed, then the answer is to go find another game, not to implement a bunch of server administration tools to let every random pickledick with mom and dad's credit card make fundamental changes to the game's core mechanics and design. TL:DR 'Friendly' servers: pointless, but not the problem. The Hive is the problem The Hive is fine. Edited January 21, 2014 by ZedsDeadBaby 1 Share this post Link to post Share on other sites
libertine 351 Posted January 21, 2014 Just a friendly reminder that these servers make absolutely no sense and really take away from the survival experience that this game is trying to build. You are supposed to be afraid, you are supposed to question if you should trust people, thats how things would likely be in this sort of situation. Instead servers like these make it so really you only have to think about the zombies killing you (which right now there are barely any) and since the title is friend/ no kos it makes you think you can trust everyone on that server. This causes a lot of people to just use these servers to safely get a full kit before they server hop somewhere to use that kit. It really bewilders me why people would want to do this. I jumped on a couple of these servers to see what they were like. People were literally running down balota airfield without a care in the world. I was astonished they felt that safe. Hopefully now they won't ;) (if you know what i mean). Also too the one guy that i killed in the 2nd jail cell on the balota airfield, if youre laying down in a doorway aiming down the sights of your m4, friendly server or not, i'm going to shoot you. Anyone that would trust that you are not trying to kill them is dumb. TL : DR I really hope something is done about the servers, yes i believe everyone should have the right to play this game how they like, especially if it's your own server, but until something is implemented where you cant transfer items from a friendly server to a non-friendly server, i will be completely against these because of people using them to find a cheap way to get a full kit so they can jump on a regular server and use it....and this is just a friendly reminder that it aint any of your fuckin business how they play. Share this post Link to post Share on other sites
djporternz 644 Posted January 21, 2014 @ZedsDeadBabyAs I said, 'I would like to think that the DayZ community has evolved enough to allow for that, but after way to much experience with the Mod and a growing acquaintance wth the SA, I'm packing a raincoat.' Your post is proof that some within this community believe their rights to play any way they want take precedence over any others. And at the moment you can have that attitude and have it backed by the full power of the current server rules. It's pointless to try and host a 'friendly' or PvE server on the public hive ATM because of this. On the private hives, who cares. The only objection you could possibly have is that they are not letting you piss on their parade. As to the hive: Dean tried to fix the problem of loot farming in the Mod's public hive and failed several times. We managed to find a solution by moving our community servers out of the public hive and isolating them. I doubt he will be any more successful in the SA, but as I'm not able to read his mind or privvy to his vision or motivations, as you are, then I stand to be corrected. By him, not you. So, I'll summarise for you. When you see a 'friendly' server you can choose to go there with the sole intention of slapping them upside the head because they would dare to subvert your interpretation of Dean's 'vision' for DayZ, or not. And as you point out there is nothing anyone can do about it. It's a public hive after all, and you can be an Arsehat if you want. Share this post Link to post Share on other sites
crazykage 1063 Posted January 21, 2014 I was astonished they felt that safe. Hopefully now they won't ;) (if you know what i mean). For this, and this alone, sir, I bestow upon thee a gift of beans. May they nourish thee, and may that nourishment then give thee the energy to find thee a room full of hot, consenting bitches... Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted January 21, 2014 (edited) @ZedsDeadBabyYour post is proof that some within this community believe their rights to play any way they want take precedence over any others. No, it's not. Did you read my post at all? Players should play the game however they want to. That's what makes Dayz great. Everyone gets to do what they want. Everyone. These servers have nothing to do with any one individual player playing the game the way they want. They are about server administrators attempting to force everyone to play the same way. If you want to be friendly, there's nothing stopping you from doing it on any server. Your rights to do so are perfectly secure and protected. What you don't have the right to do is say that everyone else has to also play that way. That's not about your personal preference, it's about denying other people their own. On the private hives, who cares. The only objection you could possibly have is that they are not letting you piss on their parade. No, the other objection I have is that they are serving up something called "DayZ" which doesn't actually resemble the game Dean made in any way, shape or form. It corrupts the brand, dilutes the product and ultimately harms the community. DayZ succeeded because it's not Call of Duty and it's not Second Life. It's something somewhere in between where people can get together and be pals, but always under the constant threat of a bullet to the head. "PvE" servers are an abomination unto Dean in my opinion. They take his vision and carve it up for just the bits they like as would some petty car thief at a chop shop. As to the hive: Dean tried to fix the problem of loot farming in the Mod's public hive and failed several times. Okay? He knew he was making Standalone since August 2012. Why would he dump weeks of work into fixing this issue in the mod when he knew SA was coming? that would have been a huge waste of time and resources. The mod was a proof of concept - that's it. The work that went into it was mined for data and ideas, but large scale systemic changes were out of the question. I doubt he will be any more successful in the SA Let's just go ahead and wait and see if that's the case shall we? And as you point out there is nothing anyone can do about it. It's a public hive after all, and you can be an Arsehat if you want. So just to summarize your stance: everyone should be allowed to play how they want, but if I play how I want I'm in "Arsehat." Is that about right? Edited January 21, 2014 by ZedsDeadBaby 1 Share this post Link to post Share on other sites
Mos1ey 6301 Posted January 21, 2014 ...and this is just a friendly reminder that it aint any of your fuckin business how they play. Actually, when people are using "PvE" servers to easily collect gear which they then transfer to normal servers with the rest of us I think it's all of our business. 4 Share this post Link to post Share on other sites
libertine 351 Posted January 21, 2014 Sometimes people aren't sure what they want and when pushed into something they weren't expecting to do get something out of it and realize what they were missing. Just as often people know exactly what they want and don't want and are aware of all choices and have made their choice wisely, for themselves.Actually, when people are using "PvE" servers to easily collect gear which they then transfer to normal servers with the rest of us I think it's all of our business.I agree with that, i was only addressing his condemnation of their play style. Its a little Hitler'esc, and bothered me also because of the friendly looking package it came in. Share this post Link to post Share on other sites
djporternz 644 Posted January 21, 2014 So just to summarize your stance: everyone should be allowed to play how they want, but if I play how I want I'm in "Arsehat." Is that about right?There are somewhere in the region of 5000+ other servers to go to to play DayZ anyway you feel inclined, so if you are specifically going to their server to stick your finger in the air just because you can, then yes. It's your choice. No one is forcing you to go to that particular server. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted January 22, 2014 (edited) I agree with that, i was only addressing his condemnation of their play style. Its a little Hitler'esc, and bothered me also because of the friendly looking package it came in. Comparisons to Hitler, wow you are so original. Look, nobody is forcing any one individual to play a certain way - quite the opposite, in fact. However, one could easily argue that a server which enforces a PVE only policy is actually forcing players to play without killing other players. The argument works both ways. You don't have to PvP on a PvP enabled server. Nobody ever said that. The other way around is actually the more fascist position. It has nothing to do with prejudice against a certain play-style. It has to do with how the game is constructed and intended by the developers to be played. You wouldn't join a CoD server with PvP disabled. WoW wouldn't allow servers that disable PvP inside PvP zones. Similarly, DayZ is designed to be a game that does not actively limit player decisions. You can still decide to be a pacifist on a normal, PvP enabled server. However, without the danger of other humans which can be hostile towards you, you are actively diminishing the overall gameplay goals, as set out by the devs. There really isn't any "E" to "P" against. What, the five zombies on the whole map that die to a single melee hit? There's just nothing there to play. Maybe once they get the zombie numbers up into the thousands and have private hives I could understand; but as it stands right now the only reason for a "PvE" server is to gather loot. Edited January 22, 2014 by SalamanderAnder 1 Share this post Link to post Share on other sites
libertine 351 Posted January 22, 2014 Well, i just made a huge response to your post, but got erased somehow when submitting it, but im not typing that all out again. Moral of the story was: All opinions are as valid as the next. The only valid concern is that PvE players are know what they're missing and loot gathering. Share this post Link to post Share on other sites