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crazykage

unless i am hunting, i play on low pop to "gear up"...

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Why?

 

Because when I am running from town to town, finding my basic gear, the last thing I want is to listen to a non-stop stream of random zombie grunts, hear a soda can open or food crunch every time a player eats/drinks, or press "1" to pull out my axe, and have nothing happen. Press it again, wait.....nothing. Press it a third time, I pull out my axe, then put it away again.

 

 

NONE of these things happen when I play on low pop servers.

 

I don't like avoiding other players while im getting ready for my hunting trips, but I don't like the above mentioned even more.

 

I only join high pops when I go hunting, because, that's where the prey is. And if I want to have a chance at finding some, I guess I have to put up with the above issues...

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every time a player eats/drinks, or press "1" to pull out my axe, and have nothing happen. Press it again, wait.....nothing. Press it a third time, I pull out my axe, then put it away again.

 

Welcome to desync. A magical place. You would not belive what is possible on desync.

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There is something to gearing in unpopulated servers, but I feel a little dirty when I do it.  I normally just get some clothes and an axe then go to a hi-pop.  Really, trying to get gear on a low pop beyond that is just inviting a server hopper to beam in and kill you.

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I know, right? I feel dirty too....

 

But I just cant FING STAND constantly listening to zombies half-grunting non stop, or hear the "PSHKT!" every time a player pops a soda. And ESPECIALLY trying to pull out a weapon. What if I need it RIGHT NOW! No, not 15 seconds from now, NOW!

 

Oh yeah, and placing items on the ground, and waiting for them to appear. Once, as a fresh spawn I got whacked by a zed. I killed it but I was bleeding, so I put my shirt on the ground to tear it into some impromptu bandages.....and I bled to death waiting for it to appear.

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I play on low pops too usually, 10 - 20 is pretty nice. Plus people seem less inclined to KoS outside of mil bases for some reason.

Every time i play on a low pop server i come across nice people, its only on what seems like the huge 40/40 servers where i meet some real douches.

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Im all for high population servers. I PREFER that I play with a lot of players, because it increases the chances of interaction, wheather its a KOSer, someone who wants to perform medical experiments involving bleach, a friend, a nemesis, or someone who's only desire is to impart to me the great wisdom of the wiggles.]

 

But until the desynching and latency problems inherent with high pop servers go away, I will continue to play low pop...unless I am hunting.

 

Because lets face it, if I want to hunt, Im probably not going to find the only other person in the server somewhere within a 100/sq kilometer map.

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solution is simple. make bohemia host hive characters linked to server IDs, for purposes of security and maintaining integrity of the game, the characters are still securely stored by bohemia. meanwhile, each individual server offers a unique experience. there would probably be fewer of them, and they would likely be packed with players who are choosing their server at any point in time for the benefits of latency or where their friends play, rather than where has restarted most recently or is furthest remote geographically to facilitate unimpeded gearing in an off-time. i don't know. i'm not one to tell people they are cheating themselves out of an experience that this game is all about, but something tells me just playing deathmatch on a really big map..p-prrrobably isn't the total extent of what dean had in mind.

 

'main hive' concept has officially failed. its benefits are marginal relative to the inability to create and balance even the most basic economy and an experience of ..well, ah, survival?

Edited by yessaul robinovich
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Im all for high population servers. I PREFER that I play with a lot of players, because it increases the chances of interaction, wheather its a KOSer, someone who wants to perform medical experiments involving bleach, a friend, a nemesis, or someone who's only desire is to impart to me the great wisdom of the wiggles.]

 

But until the desynching and latency problems inherent with high pop servers go away, I will continue to play low pop...unless I am hunting.

 

Because lets face it, if I want to hunt, Im probably not going to find the only other person in the server somewhere within a 100/sq kilometer map.

oh you'd be suprised, 36/40 player server i went for a lonely stroll through cherno not 1 person ( i am serious no one), 6 player server, i am in balota close to the tents like 150m (shot in the face as i turn around to speak to my brother, yeah i know, the people on low pop servers generally are doing what you are doing there, looking for gear where there is no one else

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We all have our dirty little secrets in DayZ  :P

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Hi.

 

I'm pretty much always on low-pop servers. I can't really help it, due to the time of day that I tend to be able to play, it's almost always night time in game, and I refuse to follow the sheep to 24/7 daytime servers.

 

Regards.

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Cool story bro, killing players like you in "hunting" mode is why I have all the high tech shit I have. Mosin with scope/bipod/ 600 rounds of ammo. All by shooting a bandit in the face with my fire house all to common .357

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and this, my friends, is why open server migration is holding the game back. 

 

biiiiiingoooooo. while the devs are addressing other things, their main focus should be implenteing a solution to this problem. server hoppers are the absolute worst thing for this game. worse than KoS'ers, worse than combat loggers, worse than random noises from zeds, etc.

 

spare me the 'alpha rah rah rah' bs. im not coming back to this until server hopping is eliminated

Edited by Skinwalker

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solution is simple. make bohemia host hive characters linked to server IDs, for purposes of security and maintaining integrity of the game, the characters are still securely stored by bohemia. meanwhile, each individual server offers a unique experience. there would probably be fewer of them, and they would likely be packed with players who are choosing their server at any point in time for the benefits of latency or where their friends play, rather than where has restarted most recently or is furthest remote geographically to facilitate unimpeded gearing in an off-time. i don't know. i'm not one to tell people they are cheating themselves out of an experience that this game is all about, but something tells me just playing deathmatch on a really big map..p-prrrobably isn't the total extent of what dean had in mind.

 

'main hive' concept has officially failed. its benefits are marginal relative to the inability to create and balance even the most basic economy and an experience of ..well, ah, survival?

They would need to sort out the history list in ordered of which you last played because at the moment finding a server i have recently been on is impossible unless its in my favorites.

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Server Hopping is not the highest priority.  Not even top 10.  Server Hoppers are all predictable and careless.  They sprint to the good snipe/overwatch spots and act as if patience is a meaningless word.  As Hero of Suburbia said, they are the reason I have gear.  I play on different servers all the time.  Sometimes low pop just to run around to new places and get my screenshot addiction satisfied, then to High Pop servers to find the guy in the 6-slot jacket, hunter pack, gas mask, ballistic helmet, M4 with pristine third-party attachments and 2 ammo-boxes, 7.62 in one for the mosin strapped to his back, and 5.56 in the other one for the M4 in his hands.  I keep my white-check shirt for the looks, and take everything else.  Ok, maybe it is top 10, but I still like lootin' them when they are all pristine.  You know you got one when you get a pristine ACOG.

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Personally I love going onto the server I almost always play on, go to anywhere that's likely to have gear and it's been raped by fucktards like the OP.

 

Sure the loot spawning is annoying, but to try and justify your server hopping is just lame.

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Thing is, all these players who think they are great need to go onto a low pop server to get gear as they are just not good enough to take it off people in the high pop servers. Admitting you have to drop to a low pop one is just admitting you are a bit pants at the game...  :rolleyes:

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oh you'd be suprised, 36/40 player server i went for a lonely stroll through cherno not 1 person ( i am serious no one), 6 player server, i am in balota close to the tents like 150m (shot in the face as i turn around to speak to my brother, yeah i know, the people on low pop servers generally are doing what you are doing there, looking for gear where there is no one else

 

I've walked from Elektro to Kamenka, looting everywhere in between on a full server and haven't seen a single person before. And i took my time.

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server hoppers are the absolute worst thing for this game. worse than KoS'ers, worse than combat loggers, worse than random noises from zeds, etc.

Oooooh, Now that can be a good debate right there.

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I've noticed that servers that are full or almost full have some horrible registration/sync issues. Frequently my weapons won't come out when I press the associated hotkeys. I somtimes end up heading in a direction for 5 minutes only to have the game warp me back to my original location and freeze on me. The most frustrating issue on packed servers is the awful hit registration. Its almost as if network smoothing was forced into the game in order to offset the issues that were being caused by the rubberbanding. They fixed rubberbanding but hit registration has never been worse. Most times you shoot and hit someone, it doesn't register for a full 2-3 seconds. I often ask some of the other guys I play with, "so, which one of us actually killed him". The delay between the bullet hitting and a hit marker being animated is fairly substantial. Enough that it makes every gunfight on a full server very difficult to actually know if you have killed the other player.

Edited by paulmezick

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Hah... Didn't think it'd be long before the 'That's not the way DayZ is meant to be played' crowd would turn up.

 

I find it ironic that the inst-magi-server jumpers are calling out the low pop server guys for not playing the game the 'right' way! And vice versa.

 

For god's sake, don't let them know you only play on 24/7 day servers, or 24/7 night servers. Or 1PP/3PP. Gamma & Brightness.

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Oooooh, Now that can be a good debate right there.

It's not a debate. 

Go to any of the military bases on a server that isn't full.

Wait for 10 minutes, listen to the sounds and count of the number of people that log in.

It's depressing. All anyone does right now is run to the nearest military base and server hop until they're decked out or get killed.

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