Adam (DayZ) 193 Posted April 25, 2012 We have put out the new 1.4.11 update.Affected addons:* dayz_code 1.4.11Make sure you get this here: http://mediafire.com/dayz Changelog: * [NEW] Morality will regain slightly over time (+500 every 15 minutes to max of 2500) but not if you're AFK* [NEW] Additional debug systems to try and figure out why clients don't load usually in JIP* [NEW] Reduced chance a zombie hit will knock you out from 10% to 5%* [NEW] Slightly reduced chance a zombie will cause a fracture* [NEW] Client will not give up if it cannot find player unit (infinite retry)* [NEW] Transfusion now gives +250 humanity* [NEW] UI indicator for current Humanity level (images made by Dekret! thanks!)* [FIXED] At least some "stuck at loading" will now be fixed, but possibly not all Share this post Link to post Share on other sites
shastadude17 2 Posted April 25, 2012 Thanks for cranking out these patches so quick, once it's up on mediafire I will advise if I can connect!!! Share this post Link to post Share on other sites
donziboy2 1 Posted April 25, 2012 Its called RAPID development lol.BTW Adam if you guys need help with fixing/breaking stuff for testing let us know, we don't mind being Guinea pigs long as the affects wear off before our girlfriends get him :D Share this post Link to post Share on other sites
cm. (DayZ) 28 Posted April 25, 2012 seems to work! no "loading screen of death" Share this post Link to post Share on other sites
cuel 2 Posted April 25, 2012 * [NEW] Reduced chance a zombie hit will knock you out from 10% to 5%I still think it should be based on amount of blood/thirst/hunger but let's see how this works Share this post Link to post Share on other sites
3_para_telson 1 Posted April 25, 2012 Well im on so 1.4.11 seems to work but have lost my tent and all its contents :dodgy:Not a happy hunter.... Share this post Link to post Share on other sites
donziboy2 1 Posted April 25, 2012 I think tents are tied to the server your in so if it restarts you loose contents.Same thing with cars, its tied to the instance, so if they restart it goes poof. Share this post Link to post Share on other sites
Clockbike 1 Posted April 25, 2012 I can get past the waiting for host loading bar now, but I just get autokicked back to server list after. No error messages, both on version 1.4.11.A "waiting for character to create" message is visible in the background. Pardon my impatience if the server is still updating internally. Share this post Link to post Share on other sites
cm. (DayZ) 28 Posted April 25, 2012 having issues connecting. it says "waiting for server response"been waiting a while... Share this post Link to post Share on other sites
craig1 0 Posted April 25, 2012 I would imagine tents and cars etc should be tied to the character so u lose them if you character dies Share this post Link to post Share on other sites
cuel 2 Posted April 25, 2012 * [NEW] Morality will regain slightly over time (+500 every 15 minutes to max of 2500) but not if you're AFK * [NEW] Transfusion now gives +250 humanitySo waiting 15 min will give you more humanity than a blood transfusion. Eh. Share this post Link to post Share on other sites
strelok22 2 Posted April 25, 2012 staying alive for 15 mins can be harder than doing a Transfusion Share this post Link to post Share on other sites
3_para_telson 1 Posted April 25, 2012 Can an admin restart the RU server its still running 1.4.9 when all the others are upto date and packed to the rafters. Share this post Link to post Share on other sites
cuel 2 Posted April 25, 2012 staying alive for 15 mins can be harder than doing a TransfusionNo lol Share this post Link to post Share on other sites
Hesher (DayZ) 2 Posted April 25, 2012 all servers are full! new problem :/ Share this post Link to post Share on other sites
Atkins (DayZ) 4 Posted April 25, 2012 * [NEW] Morality will regain slightly over time (+500 every 15 minutes to max of 2500) but not if you're AFK500? So if a murderer decided to switch ambush place, he will most likely get rid of the bandit skin in the process.I suggest to change this to +100 every 30 mins. Share this post Link to post Share on other sites
Clockbike 1 Posted April 25, 2012 "Waiting for server response" past 15 minutes. Share this post Link to post Share on other sites
vegeta897 3 Posted April 25, 2012 500? So if a murder decided to switch ambush place' date=' he will most likely get rid of the bandit skin in the process.I suggest to change this to +100 every 30 mins.[/quote']Seconded. 500 every 15 minutes is ridiculous. I thought this must have been a typo when I read it. With the current humanity penalty, you'd have to kill more than 1 innocent per minute just to balance out that 500 gain. And even then you'd be at a net change of 0. Share this post Link to post Share on other sites
Adam (DayZ) 193 Posted April 25, 2012 500? So if a murder decided to switch ambush place' date=' he will most likely get rid of the bandit skin in the process.I suggest to change this to +100 every 30 mins.[/quote']Seconded. 500 every 15 minutes is ridiculous. I thought this must have been a typo when I read it. With the current humanity penalty, you'd have to kill more than 1 innocent per minute just to balance out that 500 gain. And even then you'd be at a net change of 0.How does that work? You loose more than 1400 for a kill. You change to a bandit when you get below 0, but dont change back to a survivor till you are above 1000. Share this post Link to post Share on other sites
donziboy2 1 Posted April 25, 2012 Sadly I played for close to an hour and my 2300 humanity never went up......I lost some the other day when I clipped a friend shooting zeds behind him. Share this post Link to post Share on other sites
Atkins (DayZ) 4 Posted April 25, 2012 500? So if a murder decided to switch ambush place' date=' he will most likely get rid of the bandit skin in the process.I suggest to change this to +100 every 30 mins.[/quote']Seconded. 500 every 15 minutes is ridiculous. I thought this must have been a typo when I read it. With the current humanity penalty, you'd have to kill more than 1 innocent per minute just to balance out that 500 gain. And even then you'd be at a net change of 0.How does that work? You loose more than 1400 for a kill. You change to a bandit when you get below 0, but dont change back to a survivor till you are above 1000.1400? I missed that info. Last time i read about the penalty it was -30. Well, how about 500 every 30 mins then? It hasn't been that rare so far that some journey to some specific town might take hours. Share this post Link to post Share on other sites
Jrod (DayZ) 3 Posted April 25, 2012 I am having this problem on 1.4.11 after dying this morning. Just waiting for server response during new character. Share this post Link to post Share on other sites
donziboy2 1 Posted April 25, 2012 its not -30 its -30% i think. Share this post Link to post Share on other sites
bigmanshawn 0 Posted April 25, 2012 US Server 4 is currently spawning everyone as a crow at some random point on the map. Is this related to not getting responses from the DB server or a local server issue? NM this seems to be an issue on all servers.Is there an IRC or Skype channel for Devs/Server Admins Share this post Link to post Share on other sites
cuel 2 Posted April 25, 2012 500 is way too much. I'd be okay with 20 / 15 min max. Share this post Link to post Share on other sites