The Stranger 5 Posted June 22, 2012 Empty cans... Fishing wire.... Tie cans to wire.... Tie wire between trees or buildings. Hey presto, A perimeter alarm. Or a trap in cities to alert zombies to player movements.Also, attach grenades to the trip wire... BOOOOM! Carnage! 5 Share this post Link to post Share on other sites
hishnik 23 Posted June 27, 2012 Wanted to bump up the thread, as I think it's a good suggestion.I'm okay with just some tin cans and fishing line to make a short range trip wire alarm. Great for them camping times ;)Real survivor stuff Share this post Link to post Share on other sites
A Man Named GOB 1 Posted June 27, 2012 bumpity bump bumpity bump, my life for you!+1 this shit. Share this post Link to post Share on other sites
Robert Shannon 27 Posted June 27, 2012 Heck yea, I would do it. Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 27, 2012 Yeah, things like this would be coolBeartraps as well Share this post Link to post Share on other sites
Duckman404 37 Posted June 27, 2012 Yeah' date=' things like this would be coolBeartraps as well[/quote']Place meat (cooked or raw) in bear trap, wait for zombie to investigate!+1 to both this and OP's idea! Share this post Link to post Share on other sites
speca 193 Posted June 27, 2012 It would make bases safer and add more realism into the mod, i like this idea. +1 Share this post Link to post Share on other sites
CrimsonBlade 2 Posted June 27, 2012 +1 We need more base building objects, other than barbedwire and tanktraps Share this post Link to post Share on other sites
matt.gilmurray@gmail.com 46 Posted June 27, 2012 Great idea. +1 (and a potato for innovation) Share this post Link to post Share on other sites
Hellrabbit 0 Posted June 27, 2012 Agree, good idea! +1 Share this post Link to post Share on other sites
Validuz 0 Posted June 27, 2012 LANDMINES! :D. . . Seriously though. *cough.* This would be great for the solo sniper in the forest. Aswell as the hawk-eyed counter snipers spotting the cans on the wire. Awesome! :D Share this post Link to post Share on other sites
hishnik 23 Posted June 27, 2012 Yeah' date=' things like this would be coolBeartraps as well[/quote']I read somewhere, perhaps one of the interviews, that the traps idea is being taken very serious.As for landmines, just like OP mentioned, you'd do the wire+grenade, that's a landmine for you... 1942 Russian partisan (http://en.wikipedia.org/wiki/Soviet_partisans ) style... Though my first pick would be the alarm. It would be amazing (once the fly sound from cleaned up bodies has been removed, of course :)) Share this post Link to post Share on other sites
survivor_davey 0 Posted June 27, 2012 The Walking Dead much? Also sweet idea. I'm all for it. wouldn't be terribly complex to add, but would probably take some time. Share this post Link to post Share on other sites
Zecknaal 2 Posted June 27, 2012 I don't think it would take very much to implement at all. There are already sounds for bumping into fences - just add a new one for tin can traps. Perhaps make them low to the ground so that the careful player could climb over them without activating them. Or maybe higher up, and then can be proned under. Share this post Link to post Share on other sites
hishnik 23 Posted June 27, 2012 i think they should be up high enough to be triggered by walking/crouching, but not low enough to be triggered by proning.As for traps - latest patch 1.7.2 will have them. Boom, homework completed ;) Share this post Link to post Share on other sites
3rdparty 229 Posted June 29, 2012 +1Beartraps would be cool too, could temporarily tie up a bandit (bandage blood loss/opening trap) while also giving off a loud scream survivors could react to.Could easily pop tyres of vehicles too. Share this post Link to post Share on other sites
lupusxiii 2 Posted June 29, 2012 +1 good idea cant wait for something like that Share this post Link to post Share on other sites
hishnik 23 Posted July 2, 2012 +1Beartraps would be cool too' date=' could temporarily tie up a bandit (bandage blood loss/opening trap) while also giving off a loud scream survivors could react to.Could easily pop tyres of vehicles too.[/quote']Traps are already about t be implemented in the 1.7.2 patch ;) Share this post Link to post Share on other sites
andy_uk15@hotmail.com 70 Posted July 2, 2012 Trip wires that launch flares when....tripped. Share this post Link to post Share on other sites
vision1776 42 Posted July 2, 2012 Saw this in a zombie move recently.+1 Share this post Link to post Share on other sites
andy_uk15@hotmail.com 70 Posted July 2, 2012 +1Beartraps would be cool too' date=' could temporarily tie up a bandit (bandage blood loss/opening trap) while also giving off a loud scream survivors could react to.Could easily pop tyres of vehicles too.[/quote']Plant them in a town and that scream could be like ringing the dinner bell for a hundred zombies:D Share this post Link to post Share on other sites
wolfsburg62 66 Posted July 2, 2012 i just peed my pants Share this post Link to post Share on other sites
hishnik 23 Posted July 2, 2012 Actually not too bad of idea to have the downside of it alarming infected for a minute or until stopped by action. As for cars, I'd prefer something harder to implement but yeah, something that would screw it up in a way, just make it much harder to come across partaking for anti-car device. ;) Share this post Link to post Share on other sites
thorgold 91 Posted July 2, 2012 bumpity bump bumpity bump' date=' my life for you!+1 this shit.[/quote']Shibola! Shibola! My life for you!I like the idea. Simple, yet elegant. It'd be nice to know when someone's following me up the ATC tower. Share this post Link to post Share on other sites
damonjay 0 Posted July 2, 2012 +1 also maybe attaching the string to a grenade?it could make a lethal surprise to the people walking into town Share this post Link to post Share on other sites