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kragz

Death animations

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Death animations on this game are absolutely abysmal! The kind we saw at the turn of the millennium before any sort of dynamic reaction to death.  This makes for really unsatisfying combat - particularly against zombies and I suspect that this leads partly to the KOS mentality all the 'role-players' sat at their computers in full camo gear are crying so extensively about. 

 

As much as I prefer this to any of its clones, Rust definitely has the jump on it here. Killing is way, way more satisfying.

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Deathanimations will later replaced with ragdoll.

Source?

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I can't quote oddly enough, but NoCheats, that was funny! ^-^ Made my Morning!

Edited by DJ SGTHornet

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No need to be a cunt and link me to lmgtfy. I've already seen that video and some random scouser speculating about SA ragdoll last summer with no source isn't news.

 

So both your posts are unhelpful and useless.

Edited by kragz

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No need to be a cunt and link me to lmgtfy. I've already seen that video and some random scouser speculating about SA ragdoll last summer with no source isn't news.

 

So both your posts are unhelpful and useless.

I get only german stuff. It takes longer for me to link you...

 

but... in the headline... here...

http://www.gameranx.com/updates/id/8765/article/dayz-standalone-version-will-have-pets-ragdoll-physics-and-no-mod-support-on-launch/

Edited by NoCheats

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I get only german stuff. It takes longer for me to link you...

 

but... in the headline... here...

http://www.gameranx.com/updates/id/8765/article/dayz-standalone-version-will-have-pets-ragdoll-physics-and-no-mod-support-on-launch/

Not sure how 'considering' translates to 'will'. Must be a problem with German to English translation I guess.

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Not sure how 'considering' translates to 'will'. Must be a problem with German to English translation I guess.

I understand now. My english is the worst in the forum I guess. :P

You are right I guess. It´s not confiremed.

 

http://www.dayztv.com/standalone/dayz-ragdoll-physics/

Edited by NoCheats

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To quote from the store page: 

  • Upgraded graphics and physics engine (including ragdoll, etc.) 

Really nobody reads the store page anymore. 

 

Also: Ummm bad death animations lead to KoS, through unsatisfying combat...  Well thats a first. Sure I don't need to say the A word?

Oops deleted summat sorry: I thoughg KoS was because of the satisfying combat. 

 

Edit: It also says on the roadmap. 

  • Control and animations expanded and improved for fluidity 
Edited by Zarniwoop
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Death animations on this game are absolutely abysmal! The kind we saw at the turn of the millennium before any sort of dynamic reaction to death.  This makes for really unsatisfying combat - particularly against zombies and I suspect that this leads partly to the KOS mentality all the 'role-players' sat at their computers in full camo gear are crying so extensively about. 

 

As much as I prefer this to any of its clones, Rust definitely has the jump on it here. Killing is way, way more satisfying.

 

First, love the avatar pic :)

 

I wouldn't say "abysmal".  But most things, animation and sound related, are placeholders in the game right now.  Give them time.

 

EDIT:  Now they have enough funds to licence Havok, just sayin'.... ;)

Edited by Bakercompany86
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