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BlessedSyn

Hoppers!

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So, just as a suggestion, can you have it so people cannot spawn in the buildings? Me and my friends were inside of a building (we closed the doors) and we seen a player running around outside, so we were waiting to "light him up" when he opened the door. Well little did we know that the reloading we heard (from outside in my 7.1 surround sound headphones because sounds in this game are questionable) was a guy spawning in, upstairs. So I would like to purpose that we not lot people who log out log back in at any time in some places like the prisons or even the airbase period. causes to much confusion.

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What if someone loses internet connection while indoors?

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I think that was my friend after you killed me

Well we didn't kill anyone yet so mehhh

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What if someone loses internet connection while indoors?

Update their mcdonalds wifi. :D

Edited by BlessedSyn

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Update there mcdonalds wifi.

*their

 

And it's a legitimate question. Servers go down all the time, random storms, or plain old Internet saying "Fuck you!" happens to people more often than your Utopian connection would suggest.

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*their

 

And it's a legitimate question. Servers go down all the time, random storms, or plain old Internet saying "Fuck you!" happens to people more often than your Utopian connection would suggest.

So you want to side with server hoppers? They're my main target in this post and I'm pretty sick of them spawning ontop of me. Plus they can always set it so they spawn far enough away that if they're being chased they will be fine, or not, its just like spawning in now just YOU know that you won't be in the building anymore.

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Not to mention once I CLEAR a building with my team it shouldn't have a magical guy apear in it. It should stay clear untill we leave and someone else enters.

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Agreed, this should only happen if the guy hopped and there is another person nearby where he tried to server hop to, so he would get tped outside the field/city. If there is no one around though, why would it matter?

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What if someone loses internet connection while indoors?

 

There are not that many people complaining that they were diconnected in a building only to fall a couple of peoples backs "by chance" when logging back in. I assume most people combat logged to get in there or hopped.

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Update their mcdonalds wifi. :D

In some places this ain't an option.

I have crap internet.

Everybody that lives around me has crap internet.

Complain and all you get is test this test that, "we're going to fight like hell before actually come out there to fix what we should"

I hate New Zealand internet companies.

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So you want to side with server hoppers?

 

*facepalm*

I want to sympathize with potential unfortunate situations because you didn't provide a solution for them.

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There are not that many people complaining that they were diconnected in a building only to fall a couple of peoples backs "by chance" when logging back in. I assume most people combat logged to get in there or hopped.

 

I've gotten disconnected while in a Cherno fire station. You can guess how that ended.

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I've gotten disconnected while in a Cherno fire station. You can guess how that ended.

 

I don't know who suggested it but there has always been a solution...you could always go to a server without players and switch positions there log out at a safe location outside cherno then log back in in case you get logged out in a dangerous building or can you not? It's not like you combat logged - you safe logged. Logging can be used both ways and not just for cheating others.

Edited by Enforcer

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I don't know who suggested it but there has always been a solution...you could always go to a server without players

 

I did join a population 5 server just to get out of Cherno safely. Unfortunately one of those 5 was a server hopper or just got lucky.

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*facepalm*

I want to sympathize with potential unfortunate situations because you didn't provide a solution for them.

There isn't much to talk about with us here on this, I'm pointing directly at server hoppers which don't leave the server in the same way as someone who is lagged out. They're on the logs differently and can be seperated from server hoppers. That is up to dean not us, however the fact remains server hoppers need to spawn away from the buildings due to being blind sided by someone who wasn'y there a second ago.

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Dont see the problem with ppl spawning outside of buildings when they logged out in them. If your game crashes or something you would spawn outside of your cherno-firestation you just were looting... well... walk in again. Problem solved.

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