Sooden 301 Posted December 30, 2013 I am sure you will all agree, there are far to few styles of bobble hats in Dayz and if its going to survive as a zombie post apocalypse survival game, it needs more. Maybe ones with 2 bobbles, maybe more colors, or some with LEDs and musical tunes in them, you get the idea. But on a serious note (cus this was just a bit of fun), why does a bobble hat (Zmijovka Cap) and other none stiff caps take 2 spaces in the inventory screen? when folded up in RL, no special way, kinda fast, they are about the size of a standard bean can. Share this post Link to post Share on other sites
Pain0815 (DayZ) 23 Posted December 30, 2013 There are enough cIothes and hats for the moment... No need to put more in before major things got adressed Other things are much more important Iike new features to test. Cooking, harvesting, hunting, animaIs, more zeds, spawning Ioot, more crafting and interaction with the worId and other pIayers... And of course game optimisation. That the priority things not new hats and stuff Share this post Link to post Share on other sites
doctorbadsign 645 Posted December 30, 2013 I think they should add NPC helicopters that kill everyone who kills on sight. [i am kidding of course] Share this post Link to post Share on other sites
Sooden 301 Posted December 30, 2013 (edited) There are enough cIothes and hats for the moment... No need to put more in before major things got adressed Other things are much more important Iike new features to test. Cooking, harvesting, hunting, animaIs, more zeds, spawning Ioot, more crafting and interaction with the worId and other pIayers... And of course game optimisation. That the priority things not new hats and stuff No, not all that stuff, just bobble hats. That's all we need for now. we will have to agree to disagree. Added: I think they should add NPC helicopters that kill everyone who kills on sight.... Maybe, if the npcs have appropriate bobble hats. Edited December 30, 2013 by Sooden Share this post Link to post Share on other sites
tyronk2@hotmail.com 36 Posted December 30, 2013 Fully customizable bobble hats with customizable bobbles. Awesome idea #47 Share this post Link to post Share on other sites
drayson 158 Posted December 30, 2013 I support this idea of bobbles. Share this post Link to post Share on other sites
rickenbacker 190 Posted December 30, 2013 I agree that all hats should take up no more than a single inventory square. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted December 30, 2013 There are enough cIothes and hats for the moment... No need to put more in before major things got adressed Other things are much more important Iike new features to test. Cooking, harvesting, hunting, animaIs, more zeds, spawning Ioot, more crafting and interaction with the worId and other pIayers... And of course game optimisation. That the priority things not new hats and stuff That's awfully debatable. Those things you discuss are features which require varying amounts of effort from actual developers, whereas new headgear at this stage of development is simply content. Adding new hats, helmets, etc. can likely be done entirely without developer intervention. You just draw up some new models, put them in the library of available items, and compile the game. The people working on "game optimization" are not the same people who would be adding green hats to the game. Further, there's more to headgear and accessories than just looks. They're a huge boon to squad tactics and in-game communication (i.e., everyone on your team wears the same outfit). Having more options is definitely a big benefit and would require a very small amount of effort. Share this post Link to post Share on other sites