globalfriction 7 Posted December 30, 2013 (edited) Some people are left handed so why not have the option in game to change you dominant hand. I understand that there are things that should be fixed before this so don't remind me *Click for pictures*Left Hand Obviously this is just a flipped image but if this were actually in the game the model would be the same just with the hands swapped. Edited December 30, 2013 by GlobalFriction Share this post Link to post Share on other sites
Benlandia 73 Posted December 30, 2013 I actually went to the gun range today and am a left handed shooter. I still find this very awkward to look at for some reason. 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted December 30, 2013 Hope you like shells in ur face.Good luck finding a left hand M4 receiver if you don't.A lot of left handers just learn to shoot right handed. Share this post Link to post Share on other sites
dallas 5195 Posted December 30, 2013 Shot several weapons with a right side ejection port. If you're not shooting a bullpub, I don't think you're suppose to place your face next to the upper receiver. Share this post Link to post Share on other sites
Roshi (DayZ) 397 Posted December 30, 2013 (edited) I actually went to the gun range today and am a left handed shooter. I still find this very awkward to look at for some reason.Yeah - actually I find it odd too and I am a filthy lefty... Might look more natural in 3D with Oculus Rift :) Edited December 30, 2013 by Roshi Share this post Link to post Share on other sites
Benlandia 73 Posted December 30, 2013 Hope you like shells in ur face.Good luck finding a left hand M4 receiver if you don't.A lot of left handers just learn to shoot right handed. My AR is left handed, had to spend some $$ to get it done. Haven't really had a problem firing my friends weapons with the ejected brass but if used enough I could see it happening. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted December 30, 2013 Seems like a serious waste of development time tbh. 1 Share this post Link to post Share on other sites
blurhitz 244 Posted December 30, 2013 I loved the idea, but they should be worried about other stuff in this moment. I mean, the important stuff Share this post Link to post Share on other sites
dallas 5195 Posted December 30, 2013 I'm left handed myself, shoot left handed, left eye dominant. I'm also lazy, so instead of moving the mouse every time I sat at a new computer in school, I just started using the mouse with my right hand. A few games offers a mirrored left hand UI, but it always messes with me, I've just become used to the regular right hand UI and especially with all DayZ's animations, I think it's not realistic to spend man hours on this. I only commented, because no one places their face next to the ejector, your face is usually placed somewhere behind the back sights, unless you're doing some kind of super urban ninja shooting. Share this post Link to post Share on other sites
landfish 62 Posted December 30, 2013 I think the shoulder switch mechanic that the last of us have is perfect for this, it will also probably allow more versatility, in movement when in cover. Share this post Link to post Share on other sites
blurhitz 244 Posted December 30, 2013 I think the shoulder switch mechanic that the last of us have is perfect for this, it will also probably allow more versatility, in movement when in cover.Yea I also thought of this. Don't know if it is realistic, though. Share this post Link to post Share on other sites
linfosoma 38 Posted December 30, 2013 Seems like a serious waste of development time tbh. Don't think it would be, mirroring animations is extremely easy and Im almost certain that the ArmA engine already supports it.The only problem would be adding a new option on the UI. As long as this doesnt involve adding new content (ie. weapons with the ejection port on the other side) it should be fairly straight forward. Share this post Link to post Share on other sites
dallas 5195 Posted December 30, 2013 (edited) Never played The Last of US, but ArmA 3 has a "urban prone" reaction hand shoulder animation. I think the main reason, why these animations aren't used in DayZ is because they are considered advanced shooting techniques and they want DayZ animations to be more civilian oriented. Edited December 30, 2013 by Dallas Share this post Link to post Share on other sites
DevilDog (DayZ) 455 Posted December 30, 2013 Shot several weapons with a right side ejection port. If you're not shooting a bullpub, I don't think you're suppose to place your face next to the upper receiver. When I shoot the M-16 series of rifles my nose is close enough to get popped by the charging handle. >:( Share this post Link to post Share on other sites
Merrick362 (DayZ) 263 Posted December 30, 2013 That picture looks left handed because all he's done is flip the image. The forward assist is on the wrong side of the weapon. And there is no such thing as a left handed M4 in the military. The little angled thing directly behind the ejection port is a spent casing deflector. That's what makes an M4 ambidextrous. It deflects the brass straight out to the right. I would love to see left handed shooters in dayz! Share this post Link to post Share on other sites
Dchil 829 Posted December 30, 2013 (edited) Hope you like shells in ur face.Good luck finding a left hand M4 receiver if you don't.A lot of left handers just learn to shoot right handed.We do not!most of the time We just deal with it. *Awkwardly cycles right handed bolt action* I really need to get a lever action.... I support this suggestion whole heartedly. Edited December 30, 2013 by Dchil Share this post Link to post Share on other sites
Merrick362 (DayZ) 263 Posted December 30, 2013 When I shoot the M-16 series of rifles my nose is close enough to get popped by the charging handle. >:(I...but...what? You know the charging handle doesn't move when you fire...right? What the hell are you talking about? 1 Share this post Link to post Share on other sites
globalfriction 7 Posted December 30, 2013 Seems like a serious waste of development time tbh.this would literally take 10 mins Share this post Link to post Share on other sites
landfish 62 Posted December 30, 2013 Yea I also thought of this. Don't know if it is realistic, though.Yeah, not really realistic as most weapons I've handled in real life are strictly right handed. But gameplay should take top priority over realism. Share this post Link to post Share on other sites
Dchil 829 Posted December 30, 2013 Yeah, not really realistic as most weapons I've handled in real life are strictly right handed. But gameplay should take top priority over realism.Tell that to my Norinco.Note: Foam is only there to raise the comb so i can get a proper cheek weld on it. The stock was not made with scopes in mind. Makes me wish that the irons were still on it. I really need to find some... Share this post Link to post Share on other sites
Shadyfizzle 80 Posted December 30, 2013 Never played The Last of US, but ArmA 3 has a "urban prone" reaction hand shoulder animation. I think the main reason, why these animations aren't used in DayZ is because they are considered advanced shooting techniques and they want DayZ animations to be more civilian oriented.I think its cause this game wasn't built on Arma 3, i miss my sitting down/prone :( Share this post Link to post Share on other sites
dallas 5195 Posted December 30, 2013 There's a subtle difference between being impossible to operate left handed and being easier to operate right handed. No doubt many weapons makes it a little bit slower to manipulate the safety switch, but unless you place the ejection port behind the back sights, it's not impossible to fire standard weapons left handed. I remember a DI wanting us to train throwing dummy hand grenades with our right hand, because the pin was easier to pull for right handed person. Luckily the range instructor ended that dangerous level of stupidity and told us to simply turn the grenade slightly, so we could pull the pin with out right hand and throw with our left and probably saved our lives that day. 1 Share this post Link to post Share on other sites
Merrick362 (DayZ) 263 Posted December 30, 2013 (edited) Glad to see the sort of shit isn't only limited to my army... 'every second person in the patrol will hold the rifle the other way'. Never mind that I can't aim for shit with my off hand. Edited December 30, 2013 by Merrick362 1 Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted December 30, 2013 this would literally take 10 mins Unless you haven't noticed, Dean's mantra is "If it's worth doing, it's worth doing right." Simply mirroring the model ala Counter Strike results in a physically inaccurate model of the weapon, as the ejection port and other operations end up on the wrong side. This means to do it correctly, you have to make all new animations. Besides, what is the point aside from aesthetics? Many lefties shoot right handed anyway. As stated, the ejection port of like 90% of weapons is on the right side, which means shooting it lefty would result in hot brass in your face and possibly in your clothes. Share this post Link to post Share on other sites