Jaygoon 240 Posted December 28, 2013 (edited) I been checking http://dayzgame.com for the last few days every now and then and Dayz is selling like hot cakes :) ps - why did googling "hot cakes dayz" bring up weird results <_<Google sort your engine out pfftt :P Edited December 28, 2013 by Jaygoon 1 Share this post Link to post Share on other sites
Kipale 78 Posted December 28, 2013 (edited) Rocket too busy spendin that money. No time to make patches.. Edited December 28, 2013 by Kipale 3 Share this post Link to post Share on other sites
ninjacalypse 551 Posted December 28, 2013 Rocket too busy spendin that money. No time to make patches.. At this point in the development cycle, I'd rather they focus on big patches/updates as opposed to putting out a whole bunch of mini-patches addressing an issue here or there which doesn't really make much sense. I'm not expecting a new patch every week either. 3 Share this post Link to post Share on other sites
cywehner1234 582 Posted December 28, 2013 At this point in the development cycle, I'd rather they focus on big patches/updates as opposed to putting out a whole bunch of mini-patches addressing an issue here or there which doesn't really make much sense. I'm not expecting a new patch every week either. Actually, they're on two week break because of the holidays man aha. Although they do big patches and do hotfixes and mini patches. They are fairly fast so I expect this game to get good quick. I think there has been at least 3 patches since release? The last one being on the 20th. Share this post Link to post Share on other sites
Kipale 78 Posted December 28, 2013 Rocket took month off so wouldnt expect them in 4 weeks. 1 Share this post Link to post Share on other sites
Jaygoon 240 Posted December 28, 2013 Rocket too busy spendin that money. No time to make patches.. Hope he makes a fortune, he deserves it for making the best game in many a year :) Had my character for 2 days and got tons gear, having to cross a big field to the nw airfield and im shitting my pants. No other game will make you feel that way ;) ps - the closest ive gotten to that is (dont laugh) Runescape going into the wilderness with items and money :p 3 Share this post Link to post Share on other sites
Jaygoon 240 Posted December 28, 2013 Weekly small patches ftw :) Share this post Link to post Share on other sites
AP_Norris 1018 Posted December 28, 2013 Rocket took month off so wouldnt expect them in 4 weeks.What? Go away yu. Share this post Link to post Share on other sites
soulfirez 901 Posted December 28, 2013 Not so keen on the idea of weekly patches lol why character wipes and i feel many of the patches will require this as many people carrying items etc that have changed so we will be starting a fresh. I would like a prior warning of a patch doing a wipe so instead of playing safe with my characters i can go hey patch tomorrow clean slate and by this then go time to head back south and join the safari shooting down there and havee some fun squeezing of a few hundred rounds on the m4 (or much less if im shot sooner lol ). Share this post Link to post Share on other sites
gamer222 86 Posted December 28, 2013 He deserves every single penny of it and I hope he becomes rich ... Share this post Link to post Share on other sites
unhing3d 0 Posted December 28, 2013 I know dayz started as a mod on the arma2 engine but I was just wondering, with dayz:sa selling almost 600k copies to date in alpha, is the arma2 engine the best possible home for a standalone version of this game? Share this post Link to post Share on other sites
Guest Posted December 28, 2013 (edited) . Edited September 13, 2022 by Guest Share this post Link to post Share on other sites
TimM1983 57 Posted December 28, 2013 I hope this guy and the company behind him made TONS OF MONEY. At the end of 2014 we will have one of the best "first person shooter", "survival game", "Hardcore mode" ever. Share this post Link to post Share on other sites
franzuu 211 Posted December 28, 2013 at least 600,000 copies sold Share this post Link to post Share on other sites
Bakercompany86 347 Posted December 28, 2013 I'm extremely happy that the game is selling well. This means people are excited for the game, and that the development is being funded well. I have complete faith in these guys to patch the game and continue to push it towards excellence. Even in this stage, the game is so fun. They took a break for the holidays, which I wouldn't want them to miss out on time with their families. They'll be back at it soon enough. Share this post Link to post Share on other sites
SmashT 10907 Posted December 28, 2013 Rocket too busy spendin that money. No time to make patches.. We've had 3 patches since the alpha released 12 days ago? 3 Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted December 28, 2013 Rocket too busy spendin that money. No time to make patches.. Because everyone knows that the Lead Game designer gets 100% of the profit from the game. :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: 1 Share this post Link to post Share on other sites
jSharp 14 Posted December 28, 2013 (edited) 600,720 x 30 = $18,021,600. I'd say they're pretty fucking rich at this point. Time to hire a couple more devs and speed things up. They deserve the money they get. But I feel they should invest in paying some new people to help streamline the process of the development map and bringing in new maps as well as experienced programmers, animators, modelers, etc to get these bug fixes and progress levels far further down the road. Of course holidays count as down time though. Edited December 28, 2013 by jSharp 1 Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted December 28, 2013 (edited) 600,720 x 30 = $18,021,600. I'd say they're pretty fucking rich at this point. Time to hire a couple more devs and speed things up. They deserve the money they get. But I feel they should invest in paying some new people to help streamline the process of the development map and bringing in new maps as well as experienced programmers, animators, modelers, etc to get these bug fixes and progress levels far further down the road. Of course holidays count as down time though. They already hired a whole new team back in September/October, when they moved into their offices in Prague. More people does not necessarily mean faster development. Edited December 28, 2013 by SalamanderAnder Share this post Link to post Share on other sites
Kipale 78 Posted December 28, 2013 Because everyone knows that the Lead Game designer gets 100% of the profit from the game. :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm: :facepalm:Haha i knew someone would take that seriously. Share this post Link to post Share on other sites
ninjacalypse 551 Posted December 28, 2013 I know dayz started as a mod on the arma2 engine but I was just wondering, with dayz:sa selling almost 600k copies to date in alpha, is the arma2 engine the best possible home for a standalone version of this game?The engine for DayZ SA is a rebuilt engine that uses parts of the Operation Arrowhead engine, some code from the Arma 3 engine as well as it's own code. It's not the Arma 2 engine and it's not the Arma 3 engine. 1 Share this post Link to post Share on other sites
Bakercompany86 347 Posted December 28, 2013 In Rockets words, they wanted to build the engine from the ground up. I'm sure they salvaged many pieces of the old engines. But from what I understand this beast is their own creation. Share this post Link to post Share on other sites