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ThatSwoleGuy

Level of Weaponry Available (Poll)

Weaponry  

311 members have voted

  1. 1. What sort of weaponry balance would be most fun and appropriate for Dayz?

    • Mostly military grade weapon equipped players, perhaps 60% or so with about 30% of players using melee (new beach chars) and about 10% using other.
      24
    • Less military grade weapon equipped players, 20-30% with the rest being dispersed between melee weapons and hunting weapons/pistols.
      108
    • High grade weapons are VERY rare, at any one time only 5-10% of players at most would be military equipped and the remaining would be fighting to the last bit of blood with makeshift melee weapons, looted pistols, and low level hunting rifles/shotguns.
      179


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It wouldn't be feasible to model "real" wind. It would be perfectly doable to have server-wide wind conditions that change every so often. We'd also need a way to gauge it. It's easy to calculate the supposed wind drift.

 

Mosin bullet takes 0.52 seconds to travel 400 meters. In a vacuum it would take 0.43 seconds. With 10 km/h wind at 45° the drift would be 196.4 cm/s * 0.09s = 17.7 centimeters, which is about the width of a head.

 

They just need to do it in real time and everything's good.

 

That... Would... Be.... Epic.  Seriously.

 

The solution you came up with would be amazing.  Gauging could be done with say a made flag of sorts if you plan on waiting for hunting an animal. Assuming that this was implemented by the time or after animals and hunting was implemented.  Which I honestly would see a realistic time frame if not longer as it wouldn't be a huge priority.

 

I'm not sure gauging could be done with environment without rewriting a bunch of code, I'm no coder, just a guess.  but maybe something you could place still a flag of sorts just in view.... hmmmm.

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You realize the M24 rifle the military uses as a standard issue sniper rifle is a slightly modified Remington 700....

 

Besides that, a .22 is a great precision tool in the hands of someone who knows the .22s abilities.

 

You are slightly ignorant and I cannot blame you for that about weapons, as most people are.  But know that any rifle fitted with a proper scope can be a sniper rifle.

 

And you do realize they generally use a bipod on a sturdy surface as well? This is DayZ... We aren't aren't talking about a firing range with perfect shooting conditions, or a military sniper set perfectly in a perch. "Sniper" rifles general have much nicer optics than a hunting rifle as well. the max you will ever see a hunter shoot a deer is about 300 yards...

No offense but you must be a terrible shot...

 

 

the 7.62x51, 30-06, and .308 all have effective ranges of around 800 m. With a proper scope you can hit 12 inch plates pretty damn reliably...

Have you ever shot that far? do you have any concept how HARD that is unless you have IDEAL conditions? 800m is the effective range in IDEAL conditions. And a crow is not a 12x12 plate... It has a killzone of about 4 square inches. BTW, the wind was blowing about 25 mph that day as well. I'm not trying to say I'm an awesome shot, I'm just saying people have no idea how hard shots at 500m are...

 

 

I'm sorry, I'd have to agree, I can nail a deer 300 m or so with an iron sighted 30-30 lever action right in the heart area with a decent spread.  That was with no practice with the gun.  500+ gets harder in real life due to windage and conditions, but here we are currently only dealing with semi realistic ballistics, meaning gravity and travel time.

 

And i nailed that crow the first time i ever shot a high powered rifle. I literally went through 5 rounds before making that shot.

Edited by JESUSARIUS REX

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i can hold a 1-1.5 MOA group pretty close out to 700 yards with a semi auto .308 so yea. I have a r700, which im sure can pull a tighter group but never really use it

 

why the hell were you shooting crows with a 30-06? lol 

Edited by Shadyfizzle

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And you do realize they generally use a bipod on a sturdy surface as well? This is DayZ... We aren't aren't talking about a firing range with perfect shooting conditions, or a military sniper set perfectly in a perch. "Sniper" rifles general have much nicer optics than a hunting rifle as well. the max you will ever see a hunter shoot a deer is about 300 yards...

Have you ever shot that far? do you have any concept how HARD that is unless you have IDEAL conditions? 800m is the effective range in IDEAL conditions. And a crow is not a 12x12 plate... It has a killzone of about 4 square inches. BTW, the wind was blowing about 25 mph that day as well. I'm not trying to say I'm an awesome shot, I'm just saying people have no idea how hard shots at 500m are...

 

I shot a deer from the side of a mountain using a rock as a sturdy surface.  If I ever get the opportunity, I will shoot from over 300m because I want a challenge and feel like I earned that deer. I don't shoot from stands like most hunters.

 

500m isn't super easy, but it's not stupidly hard with a little practice and a good gun.  The round will travel 800m and have effective power regardless of the wind, that mostly just changes the direction, not punch power.  I've shot a Mosin irl, it's super accurate, iron sights or no.  Wind, no wind, it's practice, just like everything else.  Don't try to tell me otherwise.

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I want this game loot to be like Dayz Mod, I do not mind rarer but i would like a lot of military and a lot of others also.

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I shot a deer from the side of a mountain using a rock as a sturdy surface.  If I ever get the opportunity, I will shoot from over 300m because I want a challenge and feel like I earned that deer. I don't shoot from stands like most hunters.

 

500m isn't super easy, but it's not stupidly hard with a little practice and a good gun.  The round will travel 800m and have effective power regardless of the wind, that mostly just changes the direction, not punch power.  I've shot a Mosin irl, it's super accurate, iron sights or no.  Wind, no wind, it's practice, just like everything else.  Don't try to tell me otherwise.

exactly, you had a nice, sturdy surface. I hit a deer easy at 200 yards, and I wasn't using a stand (although i have sat in them before, but it was poorly placed, so i didn't see any deer). I could completely believe 500m if you #1 calm (not talking about hunting here), #2 have a good support surface, and #3 a good rifle. But I'm trying to relate to the game, and in the game, running through the forest, you won't have nice support. 

 

What I'm try to say is, if you have a branch or rock, or bipod. Ya 500 is ok. But even if your prone, if you have no support under the gun your accuracy will go down a lot. Get what I'm saying? I'm sorry, i wasn't being clear before that's my fault.

 

Edit: Also, i know the bullet will still be effective, but with other factors, 800m is a tough shot.

 

Edit2: and you probably are a better shot than me, and know more, but the majority of people who survive would be from about my level of skill to military marksman, ya know?

 

Edit3lol: and you also said 500m is not stupid easy nor stupid hard. I said it's hard, but not super hard. 800m is HARD though.

Edited by JESUSARIUS REX

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well if you want to get REALLY technical, the most abundant firearm on the planet is the AK-47, so that should be pretty common...others would probably be the 1911, AR-15, MP5, .308 winnie, .22 long rifle, stuff like that shouldnt be hard to find AT ALL if you go to military bases/farm houses. but high grade scopes should definently be rare.

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Well you need to look at the area this is supposedly happening it. As mentioned before, Russian style weapons and the like would probably be more common, m16 and like styled guns would probably be fairly common as well.  but beyond that other western style arms like lever actions would probably not be found in eastern Europe. Optics should be very rare, like ACOGs and Aimpoints, majority of people should be running around with iron sights. Makarovs for everyone!!!!

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well if you want to get REALLY technical, the most abundant firearm on the planet is the AK-47, so that should be pretty common...others would probably be the 1911, AR-15, MP5, .308 winnie, .22 long rifle, stuff like that shouldnt be hard to find AT ALL if you go to military bases/farm houses. but high grade scopes should definently be rare.

And low grade ones, that you would use to about 500m max would be more common, like ones with 4x to 6x zoom. That's what i've been getting at.

 

Edit: not rare, but uncommon.

Edited by JESUSARIUS REX

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hunting rifles are made and zeroed usually to a 200~300m max, as this is the maximum range that you'll have any reasonable chance to hit an animal. And dont even come with these "durr 800m efective range" comments, this is the range that the bullet will remain stable, beyond this it will be mostly unpredictable, but it doesnt ever mean that every .308 weapon is reliable at 800m range, even 500m is a difficult range to get a hit with usual weapons.

 

And for people thinking that hitting a human target beyond 300m is easy... I think you're confusing meters with yards (fucking murrica units), 300 meters is a fairly long range to weapons that arent made for a pinpoint accuracy like that gun nuts editions that you're used to see on america.

 

'real world' weapons have been through some weather, corrosion, usage and factors like that. Accuracy should be quite bad.

 

Remember, you wont find shiny brand new remington r700 rifles 1~2 years after an apocalipse.

 

There should be scoped rifles in game, but they shouldnt be that reliable, as they would be fairly beaten up by the time you get them. And of course the devs should really consider implementing ACE physics on ballistics/windage, that should give a good bucket full of real world on these 1337 5n143rs that dayz is full of.

 

At last, to all these american people, YOU'RE MOST LIKELY THE ONLY COUNTRY THAT GUNS ARE WIDE AVAILABLE, just deal with it, guns arent that common on other places like south america, europe and so. So NO M16/M4/M14/other american weapons on dayz, FFS.

Edited by lipemr

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1) you cant zero a rifle, you zero the scope on the rifle

2) 300 meters= about 328 yards which is completely doable with iron sights on  man sized target, moving target it another story

3) i like the idea of most if not all the weapons in the game being damaged, i feel like they will implement it since the have conditions for pretty much everything in the game

4) and thank goodness for our second amendment, means ill have a large arsenal if the zombie apocalypse happens!

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Just because we're in America, doesn't mean we don't understand meters.  Back of with your stereotyping.

 

Weapons could become available to a country through the military if they deemed it necessary before they outbreak wiped everyone out.  It doesn't just happen how you think it happened in your mind.

 

Hunting rifles are made to be pinpoint accurate, otherwise it wouldn't be very good for hunting would it? 

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Remember, you wont find shiny brand new remington r700 rifles 1~2 years after an apocalipse.

 

There should be scoped rifles in game, but they shouldnt be that reliable, as they would be fairly beaten up by the time you get them. And of course the devs should really consider implementing ACE physics on ballistics/windage, that should give a good bucket full of real world on these 1337 5n143rs that dayz is full of.

 

At last, to all these american people, YOU'RE MOST LIKELY THE ONLY COUNTRY THAT GUNS ARE WIDE AVAILABLE, just deal with it, guns arent that common on other places like south america, europe and so. So NO M16/M4/M14/other american weapons on dayz, FFS.

 

 

Hmmm bolt action rifles are the most reliable weapons bro. No moving parts, relatively simple machines with amazing accuracy due to tight tolerances.

 

Remington 700s have been sold for the past what ? 52 or so years and there are now tens of millions of them all around the world.

 

Guess what even those 1950s r700s are still around and are still tack drivers.

 

Although yes  I absolutely agree with ACE style ballistics being implemented.

 

#1 thing they need from it is the removal of adjustments by 100ms instead adjust the elevation by mils or moas

Edited by gibonez
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I voted in the middle, but the war on military weapons continues. Assault rifles aren't god's gift to man.

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I say there should be a small amount of military weapons available due to world response of said outbreak.  Many militaries would respond imo, not just Russia's.  So the probability of "American" military weapons being there is likely. Though not in mass quantity.

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I say there should be a small amount of military weapons available due to world response of said outbreak.  Many militaries would respond imo, not just Russia's.  So the probability of "American" military weapons being there is likely. Though not in mass quantity.

 

What makes you think this ?

 

What would actually happen is militaries would work to secure their borders so the virus would not spread.

 

You wouldnt find any high end American guns on any soldiers sent there for humanitarian purposes.

Just iron sighted m16s and m4s.

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What makes you think this ?

 

What would actually happen is militaries would work to secure their borders so the virus would not spread.

 

You wouldnt find any high end American guns on any soldiers sent there for humanitarian purposes.

Just iron sighted m16s and m4s.

 

Imagination maybe? Since through the game, details of the outbreak are not detailed.  It does not say it's world spread, it does not say no help was offered, it does not say where it began.

 

So by going by what my country, USA, always does when some country is in a shit storm of sorts, we show up, deem if its worth staying, stay or leave.

 

Using my imagination, which currently the only available way to see any story behind DayZ that I've personally seen, the infection started in Chernarus.  The infection spread at a slow rate at first.  Military(s) were mobilized, set up bases in remote, coastal, and inland areas.  The infection spread more quickly wiping out large cities first giving people there less time to respond, thus survivor loot.  The infected people moved out toward the country and moved in on all those unsuspecting, inland airbases, remote military camps, small country side towns.  The military(s), sustaining heavy losses deemed the area unfit for recovery and left in a hurry to keep alive those they could.

 

You are a survivor.  Through some lucky circumstances or pure ignorance you have either escaped till now the hordes of zombie-like infected people or ended up at Chernarus's coast.  You must now continue to survive by any means necessary, either working together with other survivors, or trusting no one and gaining what you can through acts that can cause you lose your humanity.  Survival begins with you.

 

THAT, is what the prologue of the game is to me.  To help you understand my way of thinking, I've typed it all out.  Rocket has said in early previews of SA that he wants banditry(or murder) to have psychological effects on your character.  So I think it's in view of what rocket has in view of this game.

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I would support fewer military weapons (option 3) with one caveat. 

 

There must be a lot non-firearm weapons to choose from (including loads of craftable weapons) and they must be appropriately devastating in close combat.

 

I'd also like to see "homemade" firearms zip guns, flare guns with various caliber inserts, sten guns and various cobbled together firearms such as blackpowder guns (both modern inlines and flint and precussion cap muskets, rifles and pistols). 

 

Sharpened entrenching tools/shovels, double headed lumber axes, makeshift spears knives/bayonets affixed to broom handles, lead pipes, lengths of steel chain, machetes, garrot wire, crossbows, recurve and compound bows, slings, slingshots, hand axes/tomahawks (for throwing and melee), brass kuckles, sharpened and modified farming implements sling blades, pitch forks, pruning hooks, hoes, et al. 

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1) you cant zero a rifle, you zero the scope on the rifle

2) 300 meters= about 328 yards which is completely doable with iron sights on  man sized target, moving target it another story

3) i like the idea of most if not all the weapons in the game being damaged, i feel like they will implement it since the have conditions for pretty much everything in the game

4) and thank goodness for our second amendment, means ill have a large arsenal if the zombie apocalypse happens!

 

ok cpt obvious, thanks for the information, i was really going to bend the barrel of my rifle to adjust it to my scope, that's what i meant by zeroing the hunting rifle, and not the obvious thing that's that i was talking about the scope itself.

 

300 meters - OK

500 meters off iron sights like some dude was talking in this or another topic around the forum, no way.

 

300 meter still have a big probability to miss, as most iron sights will be bigger than the target at that point.

 

And to compensate the lack of sway that the character have on the gun, this accuracy should be handicapped a bit, as you dont have the control on the alignment of the two part of the sights on the game. This should be even more considerable on scopes.

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I'd have voted mostly military grade weps if it you have a little disclaimer about not increasing sniper rifles though. Their effect on gameplay and exploration sucks too much.

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why would anyone want the guns to be hard to find/equip? this game is shit. you spend hours getting guns/equipment then you die. what a waste of time/life. i've never thought a game was a bigger waste of time than this one is. disgusting that you fat slobs even care about what happens with this piece of trash that you call a "game" i call it a way to waste your life.

Edited by Agaran22

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why would anyone want the guns to be hard to find/equip? this game is shit. you spend hours getting guns/equipment then you die. what a waste of time/life. i've never thought a game was a bigger waste of time than this one is. disgusting that you fat slobs even care about what happens with this piece of trash that you call a "game" i call it a way to waste your life.

 

2uh1r1d.gif

Edited by Gdaddy22

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