-Gews- 7443 Posted December 16, 2013 (edited) Yep ;) alright, here are the damages folks. 5.56mm = 3555 .45 ACP = 4179 7.62mm = 8267 Shotgun pellets = 3555 Shotgun slug = 15125 Please note these may or may not correspond to actual blood loss. Just a method of comparing relative to each other. Will be updating this later with damage drop-off at range, zeroing and bullet drop figures. Placeholder post! Also, I have some comments on improving the fidelity of the external ballistics (for example, .45 ACP currently loses too much velocity compared to IRL figures). However that will wait for later! :lol: List of stuff that should be fixed 1. Slugs and pellets appear to be fired at around 900 m/s. Impossibly fast. Should be 430-490 m/s for slugs, 365-400 m/s for pellets (buckshot). .2. 45 ACP has an airFriction of -0.0018 (taken from ArmA 3) but the value should actually be about -0.00072. 3. Mosin-Nagant has a muzzle velocity of 930 m/s (same as 5.56mm) but the value should actually be about 850-870 m/s. Edited December 17, 2013 by Gews Share this post Link to post Share on other sites
kichilron 8550 Posted December 16, 2013 Already? :O 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted December 16, 2013 Already? :o I did this stuff before I even fired up the game One-track mind ^_^ Share this post Link to post Share on other sites
-Gews- 7443 Posted December 17, 2013 Revised a couple values, added list of things that could be improved. Share this post Link to post Share on other sites
OrLoK 16187 Posted December 17, 2013 Hello there Interesting stuff, keep it coming. Perhaps use spoilers for folk who wish to be involved but dont want to see the detailed figures? Rgds LoK Share this post Link to post Share on other sites