OrLoK 16185 Posted October 20, 2013 I don't think everything is implimented yet, so it would be an uncomplete alpha and main points of the game would be missing.. We would end up with a bad Alpha (which, why not play the mod then?) for a prolonged period of time *cough cough WarZ cough cough* As much as a gamer boner you got going on for it, (as i do also) I think its best left until its very playable for long periods of time, unlike the mod at this point in time.Hello there The thing is that most folk don't actually *want* to play an alpha or beta. Not a "true" one anyway. Rgds LoK Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted October 21, 2013 Hot damn. That was probably the single most sensible post I've ever seen by orlok... Not to offend. You have other sensible posts. But damn. Spot on. Good show. Aporis, unless you're being sarcastic... You should probably just calm the fuck down. It's gonna be alright. The reasons that WarZ was fishy were not even similar to this situation, in fact, it was the inverse. They released a game wayyyy before it was ready, advertised tons of features that simply did not exist, and filled it with Pay to Win crap. None of that is happening here. Rocket is taking his time so the game can be functional. A year is not that long in terms of game development. See my earlier post on page 2, please. Turning a reasonable concern into a joke is what you consider sensible? Let me see, the already had the Engine, the map and models and a working dayZ script from the mod. Sure some modifications were needed to the existing engine and the map. And from the errors that popped up on screen in the E3 video dayZ SA is still just some Arma script code. And you comments about so-called "professional" programmers working on the SA - the joke is on you, in the last year small groups amateurs took various branches of the mod above and beyond what will be available in the SA, at least on the initial release. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted October 21, 2013 (edited) Turning a reasonable concern into a joke is what you consider sensible? Let me see, the already had the Engine, the map and models and a working dayZ script from the mod. Sure some modifications were needed to the existing engine and the map. And from the errors that popped up on screen in the E3 video dayZ SA is still just some Arma script code. And you comments about so-called "professional" programmers working on the SA - the joke is on you, in the last year small groups amateurs took various branches of the mod above and beyond what will be available in the SA, at least on the initial release. 1: The concern is not reasonable. It's completely unsupported speculation based on impatience. 2: No, they didn't. None of the mods have created an in-depth crafting system. They don't have weapon attachments. They don't have netcode specifically designed to reduce network traffic. They don't have accurate hit-point bleeding. They don't have new animations for players including injured states. They don't have optimized zombies that can run indoors and catch up to you while you run away. They don't have a consistent, easy to use gear system. They don't have individualized articles of clothing. They haven't revamped the entire map, nor have they effectively dealt with the hacker problem. They don't have 12 different kinds of infections.They don't have restraints. They don't have any real polish. No modder can make these things happen. There is a fundamental limitation to modding as opposed to source code development. Your mods might have some neat features, but they are surface level. Spaghetti code. They are worthless as a functional, retail product. And more importantly, they aren't backed by a paid team of developers, which means eventually those third party modders are going to move on with their lives and the mods will inevitably lose support. With a team that is paid to continually develop the game, it will indubitably surpass any mod you can come up with. You might as well argue that Arma 3 could have been made by modders, which it clearly was not. You might as well argue that a bunch of amateurs in a garage could build a car from scratch in their free time just as easily, efficiently, and with the same standards of production as an assembly line of paid workers with the latest robotic technology. The mods are like a duck taped jalopy that used to be a ford focus but now it's wearing the body of a civic, with each wheel taken off a different car, and an alternator they found in the junkyard. The Standalone is like a production car that was built from the ground up with a singular vision and purpose. The two will simply never compare. "If the game did fail to come out the person it would hurt the most would be Dean. Not you guys. The game being shelved would not affect you apart from the mispent emotions you seem to be investing." This is the especially sensible part. The jokes on you. Not releasing the game would only hurt BI more. Clearly you don't understand anything about investments and returns. Edited October 21, 2013 by SalamanderAnder 3 Share this post Link to post Share on other sites
de4dcert 246 Posted October 21, 2013 I think it should come out near finished. I am sure the SA team are tired of the mods replicating all their dev blog ideas. Close the doors and then surprise us all! Share this post Link to post Share on other sites
bloodiedsimper 16 Posted October 21, 2013 (edited) 1: Creating new models does not have anything to do with creating new netcode. These things can occur simultaneously, and usually models come out faster than CODE. 2: The game has been in standalone development sicne AUGUST 2012. It's OCTOBER 2013. Now why don't you go research any other game's development timeline. I can GUARANTEE you that none of them took a year and one month to finish. http://en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim#Development Skyrim - 4 years. http://en.wikipedia.org/wiki/Watch_Dogs#Development Watch Dogs - since 2009, four years and counting (see link below). http://www.nytimes.com/2013/10/17/business/international/maker-of-assassins-creed-delays-release-of-2-games.html?_r=0 - Watch dogs delayed until next year. http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV#Development Grand theft auto 4 - 4 years. http://en.wikipedia.org/wiki/Chivalry:_Medieval_Warfare#Development Chivalry modern warfare - 2 years (twice as long as dayZ's current development time) http://en.wikipedia.org/wiki/Half-Life_2 - FIVE YEARS OF DEVELOPMENT. Now shut up and learns some patience. This kind of thing takes time. Oh I know, why don't you try to develop a massively multiplayer, persistent zombie apocalypse sandbox that can support up to 150 players on a server and allows them to do all the things DayZ allows you to do. AND MAKE IT SNAPPY.FTFY :) Edited October 21, 2013 by ZippyTheClown Share this post Link to post Share on other sites
bloodiedsimper 16 Posted October 21, 2013 I'm not fussed either way. I'm not excited, I'm not anticipating anything, if I never get to play it, it won't bother me in the least. If I do get to play it, great. It's fairly obvious that this is a very, very long term project. What Rocket should've done is keep a lid on it for ages and only let people know what he's doing when it's almost ready for a launch. Instead he started tooting the horn as soon as he could, and since then we have people going WHERE IS THE STANDALONE????111!!! Then there's the hype thing. When I found out, I was excited. I was hyped. I've since learned that this game isn't coming out any time soon regardless of what anyone says. The hype is done for me. Every time I read something about the SA, my reaction is "yeah, whatever. heard it all before". I probably won't preorder either. I've just lost all interest. If it comes, it comes, if not, then meh. Who cares. The mod is getting pretty damn good anyway. Now ::Wow I lost complete interest in SA. The Future ::OMG SA IS OUT!!! AHHHHH!!! I GREW MY NECKBEARD OUT JUST FOR THIS OCCASION! Share this post Link to post Share on other sites
diddums 3760 Posted October 21, 2013 Now ::Wow I lost complete interest in SA. The Future ::OMG SA IS OUT!!! AHHHHH!!! I GREW MY NECKBEARD OUT JUST FOR THIS OCCASION! Share this post Link to post Share on other sites
gummy52 57 Posted October 21, 2013 Expectations grow as time passes. It's natural to think "the more time they spend on it, the better the game will be". I do not think it is a good thing for everyone's expectations to grow. I think when it's released many will say "Why did this take so long to make?" because it won't reflect a game that took two years to make. I think, deep down, many people feel this principle because Bohemia has shown that they do not develop quality proportional to time. All of the, traditionally, time consuming elements were prepared in advance (textures, models, sounds, music, animations, content, etc.) and t's already been over a year. We'll all be excited when the release happens. I was excited when Diablo 3 released, because I wanted it to be good, but it wasn't and that is why I didn't buy it. Comments that dismiss negativity because the title holds hype simply do not hold water. 1 Share this post Link to post Share on other sites
Forgewolf 70 Posted October 21, 2013 I bet it'll release close to Halloween time. That is what I would do. It would be the perfect time! Share this post Link to post Share on other sites
Etherimp 1323 Posted October 21, 2013 (edited) Games get announced, forum goers get excited and bitch about potential issues Games get delayed, forum goers bitch Games come out buggy, forum goers bitch The un-hackable server side game finally gets released, and hackers find a way to hack, and forum goers bitch The shiney new toy loses some of it's luster after a few months, and forum goers bitch and demand a patch/fix Game gets patched/fixed, more bugs get introduced, forum goers bitch. All things have a life cycle. This is the life cycle of a game, and at every step of the cycle, forum goers are going to bitch about something. Name a single game released in the last 20 years that didn't have a single bug? Name a single game in the last 20 years that didn't have some form of cheating involved? If you stopped punching yourselves in the cock long enough to take a step back and look at the big picture maybe you'd realize that nothing in life is perfect. Nothing. Your father starts out your hero, and eventually you realize he's a human with flaws. Your first love starts out as a perfect soul-mate that you'll never be without.. Then she turns into a psycho bitch and humps your best friend. You get that brand new car, and it's the most amazing thing you've ever owned, then you realize that you got screwed on the purchase price and will be in debt for the next five years, by which time your car will be a piece of shit. Get moved up the career ladder and got a raise, and then you realize your boss now expects more out of your over-achieving ass and eventually fires you for being unable to handle the pressure of your new found responsibility... It's called entropy. All things turn to shit eventually. New experiences keep you going. Enjoy them while they last. Be happy that Dean is considering releasing SA and trust him to release a game we all enjoy. If you don't end up enjoying it, bugger the fuck off and go play a Call of Fucking Duty clone. In the meantime, shut up and stop pestering the dev team with your petty concerns. Quite frankly, you aren't that important. Edited October 21, 2013 by Etherimp 3 Share this post Link to post Share on other sites
Forgewolf 70 Posted October 21, 2013 Your first love starts out as a perfect soul-mate that you'll never be without.. Then she turns into a psycho bitch and humps your best friend. This made me rofl a little Share this post Link to post Share on other sites
dgeesio 1034 Posted October 21, 2013 I bet it'll release close to Halloween time. That is what I would do. It would be the perfect time!halloween or christmas is the launch dates if not for then you wont see until easter 2014. with the lack of updaters i think myself theyll be going for a halloween maybe launch date but its very close. Share this post Link to post Share on other sites
Forgewolf 70 Posted October 21, 2013 halloween or christmas is the launch dates if not for then you wont see until easter 2014. with the lack of updaters i think myself theyll be going for a halloween maybe launch date but its very close.They have 9 days before Halloween. Come on Bohemia! You can do it! ; ) Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted October 21, 2013 (edited) Expectations grow as time passes. It's natural to think "the more time they spend on it, the better the game will be". I do not think it is a good thing for everyone's expectations to grow. I think when it's released many will say "Why did this take so long to make?" because it won't reflect a game that took two years to make. I think, deep down, many people feel this principle because Bohemia has shown that they do not develop quality proportional to time. All of the, traditionally, time consuming elements were prepared in advance (textures, models, sounds, music, animations, content, etc.) and t's already been over a year. I'm sorry but if you think developing models and textures is harder or more time consuming than programming, then you have no clue what you're talking about. I could create a textured 3d model within a couple hours, depending on what it is. The code that runs in the background (which makes the game actually function) generally consists of millions of lines, and any time they program something, it's bound to have bugs and issues. At that point they have to go back through those millions of lines of code and fix the problem. Often times separate pieces of code conflict with each other in horribly frustrating ways which demands hundreds if not thousands of hours of development, bug testing, debugging, ect. If your texture map doesn't apply correctly, no big deal. You just go back and reapply it or make a new one. Then you export it to the engine and bam, you've got a fire extinguisher. It's just not as simple as "it's been over a year so therefore the game should be a quality product." Again, I will refer back to my post on page 2. http://en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim#Development Skyrim - 4 years. http://en.wikipedia.org/wiki/Watch_Dogs#Development Watch Dogs - since 2009, four years and counting (see link below). http://www.nytimes.com/2013/10/17/business/international/maker-of-assassins-creed-delays-release-of-2-games.html?_r=0 - Watch dogs delayed until next year. http://en.wikipedia.org/wiki/Grand_Theft_Auto_IV#Development Grand theft auto 4 - 4 years. http://en.wikipedia.org/wiki/Chivalry:_Medieval_Warfare#Development Chivalry modern warfare - 2 years (twice as long as dayZ's current development time) http://en.wikipedia.org/wiki/Half-Life_2 - FIVE YEARS OF DEVELOPMENT. Keep in mind that all of these examples are revisions of engines and content that already existed, just like this game is. (so by your logic, all the hard work was already done) Now tell me that one year and two months of development should merit a finished, quality product. I think deep down your expectations of what a game developer can accomplish in a year are very flawed. Edited October 21, 2013 by SalamanderAnder 1 Share this post Link to post Share on other sites
OrLoK 16185 Posted October 21, 2013 snipHello there A bit less sweary but similar sentiments from me. As with any game its worth waiting to see what's actually released rather than relying on hype. Reviews and 'tubes etc give a good idea of what's on offer. Im sure there'll be folk who just mash the buy key on the release date and will flood the forum with accusations of "betrayal" and "lies" as they have not bothered to inform themselves on what they are buying into as happened with the A3 alpha. No matter what anyone does to alleviate this issue there's always a blinkered vocal minority. Oh well. As to release dates, well, Halloween would be lovely. But, if that were to happen have the devs not been a little too quiet? Surely there'd be interviews/press releases made beforehand for the release date, and knowing how leaky the net is, I'm surprised nothing's been heard about it. So IMHO, and I could be wrong, but Im not expecting it then. (im basing this off gut instinct, not any known factoids) Then again dean's not really running this along traditional lines so I also wouldn't be surprised it he released it with a free bottle of beer and a tangerine for everyone the day after. Its fun guessing, just dont invest too much emotion in any date until its on your drive and working. Rgds LoK Share this post Link to post Share on other sites
Forgewolf 70 Posted October 21, 2013 Hello there A bit less sweary but similar sentiments from me. As with any game its worth waiting to see what's actually released rather than relying on hype. Reviews and 'tubes etc give a good idea of what's on offer. Im sure there'll be folk who just mash the buy key on the release date and will flood the forum with accusations of "betrayal" and "lies" as they have not bothered to inform themselves on what they are buying into as happened with the A3 alpha. No matter what anyone does to alleviate this issue there's always a blinkered vocal minority. Oh well. As to release dates, well, Halloween would be lovely. But, if that were to happen have the devs not been a little too quiet? Surely there'd be interviews/press releases made beforehand for the release date, and knowing how leaky the net is, I'm surprised nothing's been heard about it. So IMHO, and I could be wrong, but Im not expecting it then. (im basing this off gut instinct, not any known factoids) Then again dean's not really running this along traditional lines so I also wouldn't be surprised it he released it with a free bottle of beer and a tangerine for everyone the day after. Its fun guessing, just dont invest too much emotion in any date until its on your drive and working. Rgds LoKIf its not released on or before Halloween.. I will come on here and state that I was betrayed! ; P.. I've waited this long, I can wait longer. 1 Share this post Link to post Share on other sites
puppetworx 474 Posted October 21, 2013 18 months ago when someone complained about the mod being buggy on the forum: "It's alpha man if you don't like playing alphas then piss off!" Today when someone complains about there being no standalone to play on the forum: "You want the game to still be buggy when it comes out do you?" Share this post Link to post Share on other sites
Bludy 324 Posted October 21, 2013 i think people is going to buy it anyway. and who is not going to do it, i suspect is the kind of players i don't want to see online. Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted October 21, 2013 Correct me if im wrong but its not the DayZ SA engine....its the arma 2 engine with a lot of extras. ... What you're describing is the mod, not the SA. Turning a reasonable concern into a joke is what you consider sensible? Let me see, the already had the Engine, the map and models and a working dayZ script from the mod. Sure some modifications were needed to the existing engine and the map. And from the errors that popped up on screen in the E3 video dayZ SA is still just some Arma script code. From what I understand, a great number of textures and models were created, existing buildings revamped, the map got a face lift texture and numerous improvements, changes to the height map and new areas are being created for the northern edge, and new animations were captured for survivors and zeds. The engine has had a substantial rewrite and very little is being carried over from the mod other than the concept and the bandage. So I guess they had the height map of Chernarus, an engine drowning in unnecessary code, some models that needed retexturing, and a bandage. I don't see why they couldn't finish the game in a month!! /s 3 Share this post Link to post Share on other sites
Aporis 422 Posted October 21, 2013 You need a girlfriend, bud.With Girlfriend i would have gone Dexter long ago... Share this post Link to post Share on other sites
bloodiedsimper 16 Posted October 21, 2013 I think people are going to buy it anyway, and whomever will not buy it I suspect are the kind of players I don't want to see online.I can definitely see the game lose some buys from the PVP minded gamers... And I suspectthere might actually be survival and teamwork during the SA... If not those handcuffs are definitely going to cause some pretty badass stories. Share this post Link to post Share on other sites
mercules 1290 Posted October 21, 2013 18 months ago when someone complained about the mod being buggy on the forum: "It's alpha man if you don't like playing alphas then piss off!" Today when someone complains about there being no standalone to play on the forum: "You want the game to still be buggy when it comes out do you?" Well, there is a difference between Alpha bugs and unplayable game. I assume the game is not stable enough for people to play without constantly running into issues... not just "I crashed when I did X, Y, Z." but "It takes an hour to log into the game. I finally got in ran ten steps and saw a zombie that was moonwalking. It made the agro noise but didn't move just walked backwards so I ignored it. Then I went into a nearby house and grabbed some beans off the table when I was kicked out of the game and it took me 20 minutes to log in again. Only to be kicked out when I tried to swing the baseball bat I just picked up." 1 Share this post Link to post Share on other sites
Hetstaine 10852 Posted October 21, 2013 some realistic perspective. Share this post Link to post Share on other sites
xx_fr0st-w0lf_xx 53 Posted October 22, 2013 I have never seen a game destroy such a huge amount of momentum. Dayz had so much momentum. And what did they do with it? they threw it out the window. All they had to do was fix a few glitches and some hacking and they could have released the alpha. It is inexcusable to still be waiting for an ALPHA release date after a year of waiting. They aren't trying to reinvent the wheel. All they had to do was to pump out something before 2013 with a few fixed glitches and less hackers and they would have been set. Instead they decided to wait, which is understanding, however once the it came June and still no info on a alpha release date many have lost interest. By August very few of my friends were still playing or even mentioning it. By October I know no one who is currently interested in dayz any more. The problem on top of that is that the dev blogs are getting less and less impressive. Instead of focusing on negligible aspects like item damage when shot or reloading your magazine in such a profound way they should be focused on pumping out an alpha ASAP. I may still get it, but as times goes by the more the arma 2 engine looks obsolete and therefore people are reluctant to purchase a game that looks like it was released 5 years ago. Its such a sad fate, for a game that had so much potential. It seems the developers didn't prioritize properly, and the outcome is us 2 months away from 2014 with no mention of an alpha release date. Share this post Link to post Share on other sites
OrLoK 16185 Posted October 22, 2013 I have never seen a game destroy such a huge amount of momentum. Dayz had so much momentum. And what did they do with it? they threw it out the window. All they had to do was fix a few glitches and some hacking and they could have released the alpha. It is inexcusable to still be waiting for an ALPHA release date after a year of waiting. They aren't trying to reinvent the wheel. All they had to do was to pump out something before 2013 with a few fixed glitches and less hackers and they would have been set. Instead they decided to wait, which is understanding, however once the it came June and still no info on a alpha release date many have lost interest. By August very few of my friends were still playing or even mentioning it. By October I know no one who is currently interested in dayz any more. The problem on top of that is that the dev blogs are getting less and less impressive. Instead of focusing on negligible aspects like item damage when shot or reloading your magazine in such a profound way they should be focused on pumping out an alpha ASAP. I may still get it, but as times goes by the more the arma 2 engine looks obsolete and therefore people are reluctant to purchase a game that looks like it was released 5 years ago. Its such a sad fate, for a game that had so much potential. It seems the developers didn't prioritize properly, and the outcome is us 2 months away from 2014 with no mention of an alpha release date. Hello there Crikey. FYI the devs have not "decided to wait" a vast amount of work is being done each day. This isnt a mod, but a vast rewrite. A year is no time in development. Rgds LoK Share this post Link to post Share on other sites