Mos1ey 6301 Posted September 30, 2013 As a long time player who's gotten to use all the guns, I can tell you that I'd rather have a fancy AK-74 or M4 than an M14. M14s have their purpose, but frankly don't even really beat an AKM or Sa58 in that purpose, while M4s can come with quite the useful attachments. Hell an M14 is just a severely gimped Mk 48 as far as DayZ is concerned. Um... No? It's one of the most powerful weapons in the game. Also, the fact that it shares ammo with the DMR just makes it even better. I'd take an M14 over any AK or M4 variant any day of the week. 2 Share this post Link to post Share on other sites
terminal_boy 860 Posted September 30, 2013 M14 AIM is the best close to mid range weapon in the game. Accurate and deadly. Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted September 30, 2013 Um... No? It's one of the most powerful weapons in the game. Also, the fact that it shares ammo with the DMR just makes it even better. I'd take an M14 over any AK or M4 variant any day of the week. An AKM can fire 3 shots before an M14 can fire two. Since an M14 shot doesn't kill without hitting the head, it is therefor inferior to the AKM in terms of killing other players. The M16 can come with an ACOG or grenage launcher, the M4 can come with a sight AND a grenade launcher or a silencer and a sight, or a sight and a flashlight. The AK-74 is admittedly less impressive because we don't have the GP-25 or PSO AKs, but we do have the AKS-74 Kobra which provides you with a good automatic weapon, plenty of ammo, and a good sight versus the semi auto M14. The Sa58 comes in various forms while having the power of an AKM. An Sa58 CCO is arguably way better than an M14 due to having both the sight and superior killing power. The Sa58 RCO comes with ranged optics and backup irons, while the G36K comes with long range and short range optics. The M14 isn't a bad gun, it's certainly useful, but it's inferior to the AKM/Sa58 at what the stronger bullets could let it do. The Mk 48 then just spits all over it by being an M14 with automatic fire and 100 shots before reload. 1 Share this post Link to post Share on other sites
mercules 1290 Posted September 30, 2013 An AKM can fire 3 shots before an M14 can fire two. Since an M14 shot doesn't kill without hitting the head, it is therefor inferior to the AKM in terms of killing other players. The M16 can come with an ACOG or grenage launcher, the M4 can come with a sight AND a grenade launcher or a silencer and a sight, or a sight and a flashlight. The AK-74 is admittedly less impressive because we don't have the GP-25 or PSO AKs, but we do have the AKS-74 Kobra which provides you with a good automatic weapon, plenty of ammo, and a good sight versus the semi auto M14. The Sa58 comes in various forms while having the power of an AKM. An Sa58 CCO is arguably way better than an M14 due to having both the sight and superior killing power. The Sa58 RCO comes with ranged optics and backup irons, while the G36K comes with long range and short range optics. The M14 isn't a bad gun, it's certainly useful, but it's inferior to the AKM/Sa58 at what the stronger bullets could let it do. The Mk 48 then just spits all over it by being an M14 with automatic fire and 100 shots before reload. 1. Shares ammo with a DMR which means you can carry the DMR in you backpack for long range firefights and not have to pack two types of ammo2. Doesn't matter if it only kills with a headshot if it typically knocks someone out with one bodyshot. The follow up shot then kills them, even to the body.3. DMR ammo is actually pretty common as it can spawn in ammo boxes and techincally you get 12 clips if you convert the m24 over to DMR. It is a very useful gun and fairly powerful. Should it be spawning in firehalls? Maybe, it looks to be a rare enough spawn but spawn points seem to be a bit broken right now which will be hotfixed. 1 Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted September 30, 2013 (edited) 1. Shares ammo with a DMR which means you can carry the DMR in you backpack for long range firefights and not have to pack two types of ammo Sa58 and G36K which have short and long range optics don't require you to even have two guns. M4A3 CCO/M4A1 Holo share ammo with the M16 ACOG allowing you to do that with them as well. 2. Doesn't matter if it only kills with a headshot if it typically knocks someone out with one bodyshot. The follow up shot then kills them, even to the body. And the AKM / Sa58 fire 3 shots before it even registers that the person you shot was even shot in the first place, and if you shoot a second time with the M14 that's also faster. Making the knockout irrelevant. 3. DMR ammo is actually pretty common as it can spawn in ammo boxes and techincally you get 12 clips if you convert the m24 over to DMR. Stanag, AKM, and AK mags are also all very common. Mk 48 boxes are way common enough that you can go around with 8 or 9 of them at a time if you get one of those. It is a very useful gun and fairly powerful. Should it be spawning in firehalls? Maybe, it looks to be a rare enough spawn but spawn points seem to be a bit broken right now which will be hotfixed The gun has no reason to not be a common military spawn. There is nothing special about it that makes it better than other common military spawn guns, while it is an inferior version of the rare military spawn Mk 48. It should definitely be found in firehouse / common military if the Mk 48 is found in barracks / helicopter crash. Hell the only reason to give it a rarer spawn rate than AKs is just because we players expect AKs to be more common here in Chernarus than US Military weapons. Edited September 30, 2013 by Castle Share this post Link to post Share on other sites
Mos1ey 6301 Posted September 30, 2013 (edited) Sa58 and G36K which have short and long range optics don't require you to even have two guns. M4A3 CCO/M4A1 Holo share ammo with the M16 ACOG allowing you to do that with them as well. And the AKM / Sa58 fire 3 shots before it even registers that the person you shot was even shot in the first place, and if you shoot a second time with the M14 that's also faster. Making the knockout irrelevant. Stanag, AKM, and AK mags are also all very common. Mk 48 boxes are way common enough that you can go around with 8 or 9 of them at a time if you get one of those. The gun has no reason to not be a common military spawn. There is nothing special about it that makes it better than other common military spawn guns, while it is an inferior version of the rare military spawn Mk 48. It should definitely be found in firehouse / common military if the Mk 48 is found in barracks / helicopter crash. Hell the only reason to give it a rarer spawn rate than AKs is just because we players expect AKs to be more common here in Chernarus than US Military weapons. The Sa58, G36K and M15 ACOG aren't as powerful as the DMR though... That depends on the range, firing 3 shots before the first has registered will probably cause you to miss one or both follow up shots at anything further than 50m; making the M14 more effective because the first shot will have more than likely put the player down. I love the AKM because it's such an iconic weapon but in DayZ the M14 is the obvious choice. Edited September 30, 2013 by mZLY Share this post Link to post Share on other sites
Wayze 549 Posted September 30, 2013 so every russain has machine guns ? nice didnt know that.Well, like everyone I know who came from russia has atleast an AK-74 or something at home. xD Share this post Link to post Share on other sites
-Gews- 7443 Posted September 30, 2013 It is in the Czech Republic. Chernarus is not in the Czech Republic, this is evident from the Cyrillic signage - the Czech Republic uses the Latin alphabet. The terrain and certain things like vehicle selection is based on the Czech Republic, but nothing more. This was convenient since the area they were modelling was in BIS' backyard. The CDF did not use Czech weapons and vehicles, they used Soviet weapons and vehicles. An AKM can fire 3 shots before an M14 can fire two. The M14 isn't a bad gun, it's certainly useful, but it's inferior to the AKM/Sa58 at what the stronger bullets could let it do. AKM/SA58 do less than 60% of the M14's damage, at 400m they do less than 40%. AKM/SA58 both have much more recoil than the DMR (5-5 and 5-4 respectively, M14 has 3-3 recoil, the same as 5.56 weapons). M14 has less bullet drop, faster flight time, more accuracy, more power, less recoil, faster effective rate of fire (full auto is useless outside of very close range). I would like for them to remove all the M14s and DMRs and Mk 48 Mod 0s, etc. They are there only because people happen like them, not because they fit the setting whatsoever or because they are in any way plausible. I remember Scubaman3D posted this: I even went so far as to gather gun ownership statistics in CR, which, incidentally, has some of the most accommodating gun laws for civilian ownership in Europe. What I found was that CR is ranked in the top third of gun owners per capita. There's approximately 300k registered gun owners who own ~700k firearms between them. This doesn't include those with illegal guns and you can bet there are a fair number of those too. This contained the greatest variety and can include anything from AR15s to civilianized AKs (such as Vepr), Glocks, Desert Eagles...pretty much anything you can think of can be found in the country. Next is the police - there's ~42k police officers in the CR and they seem to use both western and eastern weapons. I've found pics of SWAT-style units in Prague with MP5k and MP5s, Glocks, Benelli shotguns, and an assortment of CZ pistols, SMGs, and rifles (of course). Last comes military and there's ~23k soldiers. These guys use anything from your assorted CZ arms like the police, as well as M4 variants, M60s, MP5SDs, SVDs, OP96s, some tricked out Sako rifles, etc... and I think this type of model (although we can embellish the selection of specific things with specific ‘types of things’) is a good one to follow.So I'm looking at these stats and I read comments on the forum and I wonder "do people think DayZ is set during the Cold War era". Then I would understand why most guns need to be Eastern-ish, historic peculiarities. But if DayZ is set in the present day (or slight future), then it’s totally appropriate to have an eclectic mixture of things. However I somewhat disagree... -the Chernarus map is a very small area of a larger country, not all weapons in the entire country would be found in Chernarus - instead of looking at statistics for the entire Czech Republic, a more accurate method would be to look at statistics ONLY for the area Chernarus is based on.-although similar in terrain, Chernarus is not the Czech Republic.-Chernarus is rural and not a high-income area, people would not have tricked-out AR15s. Look at the villages, that type of weapon doesn't fit. I don't mind some Western weaponry but I still think this is a case of people wanting something specific (ie, many types of Western weapons), then finding various explanations to support that... 1 Share this post Link to post Share on other sites
Cap'n (DayZ) 1827 Posted September 30, 2013 Chernarus is not in the Czech Republic, this is evident from the Cyrillic signage - the Czech Republic uses the Latin alphabet. The terrain and certain things like vehicle selection is based on the Czech Republic, but nothing more. This was convenient since the area they were modelling was in BIS' backyard. The CDF did not use Czech weapons and vehicles, they used Soviet weapons and vehicles. AKM/SA58 do less than 60% of the M14's damage, at 400m they do less than 40%. AKM/SA58 both have much more recoil than the DMR (5-5 and 5-4 respectively, M14 has 3-3 recoil, the same as 5.56 weapons). M14 has less bullet drop, faster flight time, more accuracy, more power, less recoil, faster effective rate of fire (full auto is useless outside of very close range). I would like for them to remove all the M14s and DMRs and Mk 48 Mod 0s, etc. They are there only because people happen like them, not because they fit the setting whatsoever or because they are in any way plausible. I remember Scubaman3D posted this: However I somewhat disagree... -the Chernarus map is a very small area of a larger country, not all weapons in the entire country would be found in Chernarus - instead of looking at statistics for the entire Czech Republic, a more accurate method would be to look at statistics ONLY for the area Chernarus is based on.-although similar in terrain, Chernarus is not the Czech Republic.-Chernarus is rural and not a high-income area, people would not have tricked-out AR15s. Look at the villages, that type of weapon doesn't fit. I don't mind some Western weaponry but I still think this is a case of people wanting something specific (ie, many types of Western weapons), then finding various explanations to support that... I'm going off ArmA 2 here, but in this case it's a reliable source considering all that is relevant to Chernarus within DayZ is relevant to that of ArmA 2. Chernarussian is pretty much Czech with most names and towns in Russian(it screwed up Google translate because of this). While I agree that it's not culturally and economically identical to the Czech Republic, some homes might carry an AK rifle. While most DayZ kiddies haven't touched ArmA, I have. And a good portion of the men in the Northern province served in NAPA and the ChDKZ. Along with that is the off chance that they're hiding weapons and explosives. While I do not think it should be common to find an AK in a house, there should be the off chance you do. Maybe a NAPA flag hangs in their bedroom, or a book of Lenin's teachings in the house of a ChDKZ insurgent. AR-15's? Hell no, but an AKM or AK-74? Possibly, and maybe some Soviet cammies in the closet for me :P 1 Share this post Link to post Share on other sites
Wolfensteinsaurus 2252 Posted September 30, 2013 I'm going off ArmA 2 here, but in this case it's a reliable source considering all that is relevant to Chernarus within DayZ is relevant to that of ArmA 2. Chernarussian is pretty much Czech with most names and towns in Russian(it screwed up Google translate because of this). While I agree that it's not culturally and economically identical to the Czech Republic, some homes might carry an AK rifle. While most DayZ kiddies haven't touched ArmA, I have. And a good portion of the men in the Northern province served in NAPA and the ChDKZ. Along with that is the off chance that they're hiding weapons and explosives. While I do not think it should be common to find an AK in a house, there should be the off chance you do. Maybe a NAPA flag hangs in their bedroom, or a book of Lenin's teachings in the house of a ChDKZ insurgent. AR-15's? Hell no, but an AKM or AK-74? Possibly, and maybe some Soviet cammies in the closet for me :PThis, I've played the Campaign, editor and etc.It would be likely for AK's to be found in a house. 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted September 30, 2013 (edited) AR-15's? Hell no, but an AKM or AK-74? Possibly, and maybe some Soviet cammies in the closet for me :P Yes, that kind of weaponry is perfectly fine and plausible, I remember in the mission "Razor Two" there is a small shootout between local resistance fighters and Chedaki in Staroye... resistance fighters have AKs and CZs, typical types of weapons one would expect, just some villagers gathering everything they have, as well as captured weapons... But imagine if the resistance fighters had M1As, quad-rail AR15s and G36s... that would be absurd! And for me, the same applies to DayZ, both mod and standalone. I hope there are absolutely zero M14s, 1866 Winchesters or M24s whenever standalone comes out. Edited September 30, 2013 by Gews 2 Share this post Link to post Share on other sites
mercules 1290 Posted September 30, 2013 Sa58 and G36K which have short and long range optics don't require you to even have two guns. M4A3 CCO/M4A1 Holo share ammo with the M16 ACOG allowing you to do that with them as well. And the AKM / Sa58 fire 3 shots before it even registers that the person you shot was even shot in the first place, and if you shoot a second time with the M14 that's also faster. Making the knockout irrelevant. Stanag, AKM, and AK mags are also all very common. Mk 48 boxes are way common enough that you can go around with 8 or 9 of them at a time if you get one of those.How close do your typical engagements start? Because mine typically start at over 250 meters all the way out to 1k and there is NO way you are hitting someone with a 3 round burst at those distances. Now the M4A3 CCO can engage at that range, but typically needs a very good person to do so. The M16 ACOG is versatile but really not very good beyond 500 meters between the damage drop off and bullet drop which also happens to be about the effective range of the M14 AIM which will still be doing solid knockout damage. The SA58's optics don't work with NVGs while both the M14 and DMR do. All the weapons have good points and bad points but to say that the M14 AIM isn't all that good compared to other weapons is slightly laughable. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted September 30, 2013 All the weapons have good points and bad points but to say that the M14 AIM isn't all that good compared to other weapons is slightly laughable. I agree completely. The M14 has literally saved my life against other players more times than I can count. It has both the maneuverability and open sight picture of an assault rifle, combined with the accuracy and higher power values of a sniper rifle. I once was engaged in a 1v5 ambush, (well it vas 2v5 but they killed my roommate) and completely brutalized them; with the m14. One had an m4cco. a few others had sa 58's. I was shot - once. But I killed them all, and lived to pick up my friend. So yeah. All in all the m14 is extremely powerful and not to be underestimated. Sure, you can fire 3 bullets, and probably miss, with an m4. Then, I'll fire 2 bullets, miss the first time, and kill you the with the second. There's just no way to beat it in a typical firefight, unless you're trying to hump the enemy to death in close quarters, but even then the m14 remains far more powerful and a single shot at that distance will render a player immediately unconscious, which means say goodbye to your precious M4A1 CCO + flashlight+grenade launcher+all other unnecessary gadgetry. 1 Share this post Link to post Share on other sites
iegle 117 Posted September 30, 2013 (edited) Thank you for this, I wasn't actually sure about Russian gun laws. However, Chernarus is NOT located inside Russia. It is in the Czech Republic. http://en.wikipedia.org/wiki/Gun_politics_in_the_Czech_Republic No. The Czech Republic is landlocked, there would be no sea. You would be hard-pressed to find Cyrillic signs in the Czech Republic, they use the Latin alphabet. Chernarus is a fictional former Soviet republic. The geography is based on an area of the Czech Republic, but the game is not set in the Czech Republic. Edited September 30, 2013 by iegle Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted September 30, 2013 How close do your typical engagements start? Because mine typically start at over 250 meters all the way out to 1k and there is NO way you are hitting someone with a 3 round burst at those distances. Now the M4A3 CCO can engage at that range, but typically needs a very good person to do so. The M16 ACOG is versatile but really not very good beyond 500 meters between the damage drop off and bullet drop which also happens to be about the effective range of the M14 AIM which will still be doing solid knockout damage. The SA58's optics don't work with NVGs while both the M14 and DMR do. All the weapons have good points and bad points but to say that the M14 AIM isn't all that good compared to other weapons is slightly laughable. As a guy who knows how to get places fast and concealed I rarely have to shoot anyone >50 meters away. Dealing with people really far away is more about who sees who first than what gun you have. If you have a good aim and an AK-74 and you see someone 300 meters away before they see you, a DMR isn't going to save them. I legitimately cannot think of a situation where the guy who shot first lost without a third party being involved or him missing long enough to lose the guy and the guy coming back with a better vantage point. I also lost count of the number of times I took out people with mega rare guns using only a 1911 or Glock (which happen to be where the vast majority of my kills come from) because in DayZ it's 50% headshots, 50% tactics, 0% what gun you have. Share this post Link to post Share on other sites
Bludy 324 Posted September 30, 2013 m14 is my favourite rifle..akm second..both proved to be beasts agains players and a pain with infected..if you come to need your full auto in dayz it means you played badly and you deserve that 50% to come out alive you are dealing with. Share this post Link to post Share on other sites
DemonGroover 8836 Posted September 30, 2013 I agree that military grade weapons are too common. For me i believe the most powerful weapons to be found in non military areas should be Enfields and possibly the odd AK. I have never really understood why DMR's and M14's can be found in fire stations but something like a fire axe is nowhere to be found. And btw i want to slide down those fireman's poles as well! 4 Share this post Link to post Share on other sites
97ADU Doug 103 Posted October 1, 2013 (edited) As a guy who knows how to get places fast and concealed I rarely have to shoot anyone >50 meters away. Dealing with people really far away is more about who sees who first than what gun you have. If you have a good aim and an AK-74 and you see someone 300 meters away before they see you, a DMR isn't going to save them. I legitimately cannot think of a situation where the guy who shot first lost without a third party being involved or him missing long enough to lose the guy and the guy coming back with a better vantage point. I also lost count of the number of times I took out people with mega rare guns using only a 1911 or Glock (which happen to be where the vast majority of my kills come from) because in DayZ it's 50% headshots, 50% tactics, 0% what gun you have. Im sorry, but I disagree with you. Ak-74 from 300 meters away is absolutely no problem for some mediocre sniper with a DMR. Here are the reasons why. Reason number 1, bullet drop. AK-74 has no zeroing, therefore to hit a target at over 300 meters you need to aim above them, and because of the abysmal Ak sight, that means obscuring them from view as you aim above them. Making it very difficult to get a precise shot into them. Number 2, The Ak only deals 2700 damage at close range. I dont have the exact statistics with me, but at 300 meters id estimate that any shot that does hit them, will probably do the damage of that of a pistol, and assuming you could hit every shot, they would have plenty of time to move, thus making it even harder to get a shot on, it also gives them plenty of time to draw a nice bead on you and take the shot. At 300 meters DMR shot will knock out most of the time, and even if it doesn't, the follow up shot, will finish it anyway. 3rdly, AK 74 is inaccurate as hell, no matter how good you are, that is never going to change. Anyway moral of the story is, If i had a DMR and someone started shooting at me with an AK from 300 meteres or more, i would basically see it as nothing more than "im over here shoot me please". Same thing with the m14, more damage, less bullet drop, more stopping power at range than a primitive AK. A DMR only has to hit you once for the fight to be over. Your going to have to hit them at least 7-8 times. At 300 meters, a DMR would save pretty much anyone. Edited October 1, 2013 by 97ADU Doug 1 Share this post Link to post Share on other sites
97ADU Doug 103 Posted October 1, 2013 (edited) Double post, ignore. Edited October 1, 2013 by 97ADU Doug Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted October 1, 2013 Reason number 1, bullet drop. AK-74 has no zeroing, therefore to hit a target at over 300 meters you need to aim above them, and because of the abysmal Ak sight, that means obscuring them from view as you aim above them. Making it very difficult to get a precise shot into them. Hahaha oh my god. 1. The guns are zero'd to 300 meters by default. At 300 meters you hit dead center.2. The AKs have the absolute best iron sights in all of Arma 2, and the AK-74 can come with a Kobra sight which is just as good as a CCO that you'd find on an M14. I'm not even going to read the rest of your post, just leave. Share this post Link to post Share on other sites
97ADU Doug 103 Posted October 1, 2013 (edited) Hahaha oh my god. 1. The guns are zero'd to 300 meters by default. At 300 meters you hit dead center.2. The AKs have the absolute best iron sights in all of Arma 2, and the AK-74 can come with a Kobra sight which is just as good as a CCO that you'd find on an M14. I'm not even going to read the rest of your post, just leave. Really AK's are zeroed to 300 by default? According to the arma 2 wiki, zeroing is set default to be either and/or between 200-300, are you sure the AK is 300? source please. The Kobra has an amazing sight yes, but there is a significantly higher chance of finding the normal rubbish AK variant. Assuming your correct and the AK is set to a default 300m, there is now way in hell, that an AK would hit "dead centre" at 300m. The fact that you can't even be bothered to respond to the latter parts of my previous post shows your either don't really care about this thread, or, you can't refute it. Regardless of which one of those explanations it is, you should probably stop posting on this thread if you going to deliberately take away from the discussion by posting immature statements such as "just leave" when someone disagrees with you in a friendly discussion. (and btw why should I leave? looking through previous pages just about everyone disagrees with you. You would be the only one left) TL;)DR (just for you) M14 > than AK even with cobra sight. Edited October 1, 2013 by 97ADU Doug Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted October 1, 2013 Really AK's are zeroed to 300 by default? According to the arma 2 wiki, zeroing is set default to be either and/or between 200-300, are you sure the AK is 300? source please. The Kobra has an amazing sight yes, but there is a significantly higher chance of finding the normal rubbish AK variant. Assuming your correct and the AK is set to a default 300m, there is now way in hell, that an AK would hit "dead centre" at 300m. The fact that you can't even be bothered to respond to the latter parts of my previous post shows your either don't really care about this thread, or, you can't refute it. Regardless of which one of those explanations it is, you should probably stop posting on this thread if you going to deliberately take away from the discussion by posting immature statements such as "just leave" when someone disagrees with you in a friendly discussion. TL;)DR (just for you) M14 > than AK even with cobra sight. Generally speaking suppressed weaponry, reduced size rifles (AKS-74U), and SMGs get 200 meters, while assault rifles get 300 meters. http://dayzmod.com/forum/index.php?/topic/148943-bullet-drop-and-lead/ Someone who tested the guns and found that the AK-74 is in fact zero'd at 300 meters and thus there is zero bullet drop at 300 meters. Common military spawnrates (like say a firehouse): AKS-74 Kobra 3.14%, AK-74 3.14%, M14 AIM 1.57%Barracks spawnrates: AKS-74 Kobra 2.26%, AK-74 2.26%, M14 AIM 1.36% As for not hitting dead center at 300 meters, you must not shoot guns in Arma 2 very much if you haven't noticed that pretty much every gun ever has no side spread when aiming down the sights. I ain't got time to debate with people who don't know shit because if they don't know shit then the basis for their "arguments" are often flawed. Liking the M14 over an AK is a preference, it's not better. It's not like the Mk 48 vs M14 where the Mk 48 is literally a better M14. There are tradeoffs to using an M14 versus say an M4A3 CCO or an M4A1 Holo. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted October 1, 2013 There are tradeoffs to using an M14 versus say an M4A3 CCO or an M4A1 Holo. Ak 74 - 2300 Blood M4A1 CCO - 3300 Blood Sa 58v- 4500 Blood m14 aim - 8000 Blood Discussion over. You talk about who sees who first dictates a firefight, actually that's pretty much bullshit. You may be the first to see that person, even hit them - but chances are they won't die immediately if you're using an assault rifle. All it takes is a single shot from the m14 and you're toast. You can't argue your way out of that. The proof is in the pudding. 1 Share this post Link to post Share on other sites
97ADU Doug 103 Posted October 1, 2013 (edited) Generally speaking suppressed weaponry, reduced size rifles (AKS-74U), and SMGs get 200 meters, while assault rifles get 300 meters. http://dayzmod.com/forum/index.php?/topic/148943-bullet-drop-and-lead/ Someone who tested the guns and found that the AK-74 is in fact zero'd at 300 meters and thus there is zero bullet drop at 300 meters. Common military spawnrates (like say a firehouse): AKS-74 Kobra 3.14%, AK-74 3.14%, M14 AIM 1.57%Barracks spawnrates: AKS-74 Kobra 2.26%, AK-74 2.26%, M14 AIM 1.36% As for not hitting dead center at 300 meters, you must not shoot guns in Arma 2 very much if you haven't noticed that pretty much every gun ever has no side spread when aiming down the sights. I ain't got time to debate with people who don't know shit because if they don't know shit then the basis for their "arguments" are often flawed. Liking the M14 over an AK is a preference, it's not better. It's not like the Mk 48 vs M14 where the Mk 48 is literally a better M14. There are tradeoffs to using an M14 versus say an M4A3 CCO or an M4A1 Holo. I never claimed to know for certain what the AK was zeroed to as default, and yes, it is about preference, you can pick up ak's if you want to, but in terms of caliber accuracy and kick back, the m14 is superior, besides, you are yet to explain the part of your argument that has you hitting a player at 300m 7-8 times with an AK before they can hit you once with the 7.62. (EDIT: as the person above me has pointed out) I was trying to have a civil friendly discussion with you on here but after reading this in the radio chatter section where you made a post that says: "Is it wrong to hate every Dayz team memeber" Including the dev team and forum team. For different reasons, but usually personality. I just can't stand you guys. Something you do just makes me an angry person, and I'm not normally an angry person. I can see you really couldn't care less about this discussion, your either really very stupid, or a troll. Or both. Im just surprised to took a thread like that for me to realise. If you have nothing positive to add and you not going to do it in a mature way, don't post anything at all.Thank you. Edited October 1, 2013 by 97ADU Doug Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted October 1, 2013 Ak 74 - 2300 Blood M4A1 CCO - 3300 Blood Sa 58v- 4500 Blood m14 aim - 8000 Blood Discussion over. You talk about who sees who first dictates a firefight, actually that's pretty much bullshit. You may be the first to see that person, even hit them - but chances are they won't die immediately if you're using an assault rifle. All it takes is a single shot from the m14 and you're toast. You can't argue your way out of that. The proof is in the pudding. The M14 knockout rate is actually quite low at longer ranges. You ever noticed how often you get shot by DMRs but don't get knocked out? Yeah sometimes those were actually M14s. The other guns do considerably less damage but the quick firing lets you get your shots off earlier and with less regard to your aim. The M14 is better for killing players than an AK-74, it's arguably better than a standard M4, it's considerably worse than an AKM at close ranges (but better than an AKM if you actually intend not to kill them). At farther ranges it's about who sees who first because if you see them, have good aim, and aim your shots you are going to be able to kill them before they can do that back at you even if all you have is an AK-74. At close range a well aimed pistol shot is better than a less than well aimed M14 shot. As a once twitch gamer I've found that my ability to quickly land a shot on someone's face far outweighs the advantages to having larger bullets. If you like the M14 that's fine, but as far as killing goes it's less efficient in most situations than an AKM is (both for players and zombies). It's easily the best weapon if you don't intend to kill other players; while being more efficient than lower powered rifles against zombies if you don't want to go for headshots (more useful outside of buildings). I've used it many times, I've used other guns many times. Knowing things and calculating what is best and happens to be something I am particularly good at and I don't prefer the M14 because I'd rather have the flashlight on an M4A3, the grenade launcher on an M4 Holo, or the quieter non threatening AK-74. In terms of gun coolness, I think the M14 is the coolest gun in the history of the universe so it's not like I have some personal vendetta against it. Share this post Link to post Share on other sites