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US333Nate

Disable AutoHover?

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I have searched the inter webs mightily and cannot find this. I know its a matter of opinion, blah blah blah. I dont want to talk about that, I just want to know if anybody knows of a script that can disable autohover(and by that I mean that I am an admin and would like to remove it from my server so that NO player can use it). any ideas or leads are MUCH appreciated. Thank you VERY MUCH to whomever can help on this.

Edited by US333Nate

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If game is set to veteran I believe this disables Auto-Hover.

 

This is not the answer you are looking for but it might give you a lead.

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No this does not disable it. there is to be some scripting done in order to solve this.. but thanks

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Every server I have ever joined gave me the option to either have it on or off.  I turn it on for landing. but other than that  I hate it.

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No, I'm talking about removing it completely. So that it is not an option/ cannot be used.

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Found this, it says the same approach can be used to disable autohover, ArmA scripting is another language to me though.

Launch with getInEH:

 

// Description

// Restrict manual fire use according to the mission parameter.
 
private ["_vehicle"];
 
_vehicle = _this select 0;
 
while {true} do
{
if ((_vehicle != (vehicle player)) || (!(alive _vehicle))) exitWith {};
if (isManualFire _vehicle) then
{
player action ["manualFireCancel",_vehicle];
};
sleep 0.01;
};
 
You can also disable autoHover with the same approach.

http://armastack.redhammer.su/index.php/471

 

Also this which might give you an idea on how as this disables it when above 18kph and enables it automatically when under 18kph.

Just put this in the init file of your mission and it will work with any helicopter you'll board. Autohover automaticlly when moving less then 18Kph and disable autohover when moving faster then 18Kph

 

[] spawn {

while {true} do
{
if (driver vehicle player == player && vehicle player iskindof "Helicopter") then
{
if(abs(speed vehicle player ) > 18) then
{
player action ["AutoHoverCancel",vehicle player ];
} else
{
player action ["AutoHover",vehicle player];
};
};
sleep 0.05;
};
};

http://forums.bistudio.com/archive/index.php/t-122068.html

Edited by SmashT
  • Like 1

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Thanks a lot man, i havnt found this yet. I'll look into it...

 

I have seen the second one, i havnt been able to get it to work. im testing the first one now.. Changing Manual fire to Autohover.. I think I may be putting them in the wrong place or somthing..

Edited by US333Nate

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Im still trying these out. So far either absolutely nothing is affected, or the server will not load. If anyone could help with specifics on how/where to put these. It says the init, but im trying that and its not working..

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i do not think this should go into the init.sqf.  I have had no luck. It should be it own separate thing, like auto refuel...

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