DayzForumer 284 Posted September 12, 2013 (edited) Poll: Please answer Yes or No and tell everyone below how you feel. The update isn't out, but by reading the update log you can figure out if you like it or not! :D Edited September 12, 2013 by DayzForumer Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 12, 2013 First wait it's out ;) Share this post Link to post Share on other sites
DayzForumer 284 Posted September 12, 2013 First wait it's out ;)Whoopsie. :D Share this post Link to post Share on other sites
-Se7eN- 874 Posted September 12, 2013 so far i like it, i know razor is still messing with the chance of "sepsis", i think once that gets balanced out ill be happy. 1 Share this post Link to post Share on other sites
Bludy 324 Posted September 12, 2013 doesn't seem bad..more features= i'm good with that..bugs will be fixed sooner or later Share this post Link to post Share on other sites
OrLoK 16186 Posted September 12, 2013 Hello there The mod is still "young", there's a lot more to come. Im really excited for both the mod and the SA. R4Z0R and the team have done well and have some great plans in store. Rgds LoK 2 Share this post Link to post Share on other sites
-Gews- 7443 Posted September 12, 2013 Poll: Please answer Yes or No and tell everyone below how you feel. [NEW] - Spawnselection. On the fence about this. I probably won't mind it. [NEW] - Weapon switch 1, 2, 3 keys function as hotkey. Interesting but I likely won't use it much. [FIXED]Balanced Zed damage Normal returned to .7 Viral kept at 50% higher rate. If it's more that's good, if it's less that's bad. Too lazy to check. [FIXED] - Eating and drinking in vehicles. Yay no more Miss Manners. [FIXED] - Death body doesn't disappear anymore if the player disconnected too fast. Yay no more death logging. [uPDATED] - Replaced combat roll with Shacktac Bunny Hop. Yay no more of that Cirque de Soleil bullshit. :lol: [NEW] - 1 new food item (Twinkie - a rare find only at the supermarket). Serving those Zombieland teas. [NEW] - Crafted Traps. (Punji Trap, Tripwire (Cans), Tripwire (Decoy), Tripwire (Flare), Tripwire (Smoke), Tripwire (Grenade), Bear Trap (Grenade), Bear Trap (Flare), Bear Trap (Smoke)) Sounds good. [NEW] - Vehicle - UH1H_DZ2 with Desert Skin. Meh, no point - and desert camouflage in Chernarus? No likey. [NEW] - Crafted Weapons. (Nailed Bat, Barbed Wire Bat, Sledge Bat, Batchete, Chloroform Rag, Makeshift Machete, Makeshift Sledgehammer) Frowning at the names of some of these weapons as certain seem like items of... err... questionable effectiveness... that a bored teenager might make in the backyard. Chloroform rag? That will be a shoot on sight for anyone carrying one. [uPDATED] - Removed non SD mags from SD weapons, Removed SD mags from non SD weapons. Could have been done in a better fashion [REMOVED] - Removed ArmA 2 squad command menu (0-9 or F1-F12) Yay. Share this post Link to post Share on other sites
Jex 1104 Posted September 12, 2013 I like the traps but infection kills it for me. Share this post Link to post Share on other sites