callsignBravo (DayZ) 323 Posted September 5, 2013 a little thought but I'm suggesting you can pick up spent shell casings off the ground or find a bag that attatches to the side of your gun you could put them on the ground inside a building and use them as a sound trap to hear people come into the building your inPut a trail to attract people if you found the equiptment (yeah right in chenarus? really, pffffff) you could reuse them with the higher risk of a jam.clean them and use them to hold water any other suggestions? criticizims? post below 1 Share this post Link to post Share on other sites
kevsta545 451 Posted September 5, 2013 Sounds neat, would love to have this implemented into the game. Would be cool if the bullets deteriorate or something though. Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted September 5, 2013 I feel it's a little over the top. The sound trap maybe, but I really don't like the idea of refilling casings. It takes lots of skill/practice to refill bullets. You also need loads of special tools. An average joe (what your DayZ player is suppose to simulate) is not refill a casing. I don't believe it's as simple as throwing on a primer, and tossing some powder inside, etc. Share this post Link to post Share on other sites
SalamanderAnder (DayZ) 1747 Posted September 5, 2013 (edited) Where would you get the fresh primers, gun powder, and bullets to reload said casings? I like the idea of collecting them, as well as shells being objects (which would make tracking people down or locating a shooter's previous position a real possibility), but reloading is a difficult process that takes specialized tools, electricity, machinery, ect. http://www.youtube.com/watch?v=Hkr1NS7bEUU You'd have to get all that machinery working before you could even think about reloading spent brass. Even if you got a primer in it and filled it with gunpowder, you'd still need a factory-grade projectile to work with your gun. The slightest flaw in a bullet and your gun could explode. Or the bullet might tumble and move through the air in unexpected ways, making said gun extremely inaccurate. Edited September 5, 2013 by SalamanderAnder Share this post Link to post Share on other sites
mphilippa 43 Posted September 5, 2013 A brilliant idea imo regarding the sound trap and tracking players by there trash. However, if every player on a server leaves bullet casings everywhere imagine the load on the server :| Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 5, 2013 (edited) I think.If ammo is rare enough it should just stay on the ground.Untill server reset. Edited September 5, 2013 by AP_Norris 1 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 5, 2013 Server reset?Where we're going, we don't need roads.... I mean server resets. Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 5, 2013 Server reset?Where we're going, we don't need roads.... I mean server resets.Ok doc brownBut maybe every few hours they just de spawn.My thinking of this is also because it can be used to track somebody.You see 7.62 casings on ground and say... Hmmm I think I'll follow these :D mwuhahahahaa Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 5, 2013 My DayZ experience leads me to think of shooting as more of a "measure twice, cut once" sort of thing.Not exactly likely to leave breadcrumb trails. On one hand, it would be cool as fuck. On the other hand, it's pointless server-load. 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 5, 2013 My DayZ experience leads me to think of shooting as more of a "measure twice, cut once" sort of thing.Not exactly likely to leave breadcrumb trails. On one hand, it would be cool as fuck. On the other hand, it's pointless server-load.Mmm, but Rocket said things about tracking. I'd like to find hints of players, moist areas leave boot prints and stuff like that. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted September 5, 2013 Well it is my belief that the game should not spawn complete ammunitions at all, i mean "who" i making them 5 years after society disappeared? What, you managed to found a box of yet unopened 5.56mm? You and 1000 other players? no thanks. I'd rather see players walk around with guns that are empty most of the time, but are kept for intimidation purpose. 1 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 5, 2013 Do you think you're more likely to find the components to craft your own?I seriously doubt it. I'm all for the Mad Max style, one shot-shell for "an emergency". And that's all you've got apart from a bluff and a poker-face. But that's probably even more unrealistic.Ammo might be a rare commodity, but where there are guns, there are going to be boxes of ammunition somewhere. Nowhere is it written that survivors have been scouring Chernarus for the whole time since Z-Day.For all we know, we might be the first to set foot there in years. Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 5, 2013 Well it is my belief that the game should not spawn complete ammunitions at all, i mean "who" i making them 5 years after society disappeared? What, you managed to found a box of yet unopened 5.56mm? You and 1000 other players? no thanks. I'd rather see players walk around with guns that are empty most of the time, but are kept for intimidation purpose.Who said 5 years after? Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted September 5, 2013 Who said 5 years after?Ballpark value, i don't remember where i've seen that it didn't happen "yesterday" Share this post Link to post Share on other sites
OrLoK 16186 Posted September 5, 2013 Hello there Let's stop treating info about DAYZ as "Cannon" and "Gospel Truth". The backstory, if any has not been fleshed out yet and could change anytime, so arguing semantic about timelines etc is rather pointless. It would be a very interesting mechanic is bullets were a rare commodity and that crafting them could be achieved. Using home machined ammunition could add a whole rage of uniqueness and randomness to the game. If one's homemade rounds were susceptible to misfires, stovepiping etc or even having incorrect trajectory, reduced velocity etc for me that would make PVP far more unknown, uninteresting with more variables. Yes , in many countries the equipment to reload one's ammo are not common, but perhaps Chernarus' main export is munitions? That would explain the rather more common occurrence of the requisite bits and bobs. Rgds LoK 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 6, 2013 Hello there Let's stop treating info about DAYZ as "Cannon" and "Gospel Truth". The backstory, if any has not been fleshed out yet and could change anytime, so arguing semantic about timelines etc is rather pointless. It would be a very interesting mechanic is bullets were a rare commodity and that crafting them could be achieved. Using home machined ammunition could add a whole rage of uniqueness and randomness to the game. If one's homemade rounds were susceptible to misfires, stovepiping etc or even having incorrect trajectory, reduced velocity etc for me that would make PVP far more unknown, uninteresting with more variables. Yes , in many countries the equipment to reload one's ammo are not common, but perhaps Chernarus' main export is munitions? That would explain the rather more common occurrence of the requisite bits and bobs. Rgds LoKIf we can craft our own ammunition I would actually really like a few black powder guns.They would be slow to load but ammo would be far easier to reproduce. Share this post Link to post Share on other sites
beatSTV 631 Posted September 6, 2013 I feel it's a little over the top. The sound trap maybe, but I really don't like the idea of refilling casings. It takes lots of skill/practice to refill bullets. You also need loads of special tools. An average joe (what your DayZ player is suppose to simulate) is not refill a casing. I don't believe it's as simple as throwing on a primer, and tossing some powder inside, etc. agreed we've got it so you find loose bullets and then add them to an empty mag i think its a good balance between crafting new ones and finding full mags. 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 6, 2013 agreed we've got it so you find loose bullets and then add them to an empty mag i think its a good balance between crafting new ones and finding full mags.I think finding loose bullets is pretty smart actually.People are gonna nab up them boxes, but when you're running through town from zombies nobody's going to fumble around while being eaten by zombies for a single bullet. Share this post Link to post Share on other sites
Bludy 324 Posted September 6, 2013 i feel it could work if we'd have hand made guns aswell...or they could fuck your gun with a given %..the more complex is the tracking system the more i'll be happy Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 6, 2013 i feel it could work if we'd have hand made guns aswell...or they could fuck your gun with a given %..the more complex is the tracking system the more i'll be happyI remember seeing a thing on da TV and a guy in Jail managed to make a 9mm SMG out of metal pipes.It was on discovery aswell. Share this post Link to post Share on other sites