delta5 237 Posted September 5, 2013 Instead of rendering a whole new suit, why not just add option to current gillies to where if you're say, in prone, you scroll/click camo, then a transparent filter added to the player. Transparent % depends on skill, time in prone/non-moving position, and environment. Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 5, 2013 Instead of rendering a whole new suit, why not just add option to current gillies to where if you're say, in prone, you scroll/click camo, then a transparent filter added to the player. Transparent % depends on skill, time in prone/non-moving position, and environment. No levelling please and no optical camouflage through "technology" either. They should just increase the grass render distance and optimize their "grass layer". 1 Share this post Link to post Share on other sites