DonMichaelPaulsen 0 Posted August 24, 2013 (edited) I think there should be an option where you can drag someone out of a situation if they are dead or unconscious for whatever reason. This would support the bandits in the fact that they can now capture people. (Yes, you can just drag anyone you want to.) -Maybe things like this Fireman's carry. Edit: Maybe it could be possible to cremate bodies using a regular campfire, or building a bigger campfire. In terms of burials,(This somewhat follows the note/notepad idea) You should be able to find a shovel, dig some kind of burial and put the body in it. Then somehow put a gravestone with some sort of crude, but readable marking. I'm not sure how it will be implemented, but when there's a will, there's a way. (Not sure what I should add to here.) Additions requested: -When dragging person from any given situation, the injured person's wound will open, causing blood loss. If it is a small bleeding wound, the wound will bleed out faster, and the wounding will prolong. -You can grave rob... Well, graves obviously. Though you will lose humanity for doing such. "Burying someone should make you gain humanity because it shows your compassion when you find somebody dead.The grave should be visible and lootable for a humanity decrease, it should take some inconvenient time to bury somebody so bandits won't just bury every dead guy they kill so they can stay like a survivor for longer.It should be more for dead comrades. You should be able to leave a gravestone which you can write on."-AP_Norris More additions to be added soon to this idea. Edited August 25, 2013 by DonMichaelPaulsen Share this post Link to post Share on other sites
joe_mcentire 2074 Posted August 24, 2013 if humanity will ever play a role in SA this would be a nice addition Share this post Link to post Share on other sites
dulix11 731 Posted August 24, 2013 I don't get the point of burying someone. The carry idea is good, but I don't get the other. Share this post Link to post Share on other sites
AP_Norris 1018 Posted August 25, 2013 Burying someone should make you gain humanity because it shows your compassion when you find somebody dead.The grave should be visible and lootable for a humanity decrease, it should take some inconvenient time to bury somebody so bandits won't just bury every dead guy they kill so they can stay like a survivor for longer.It should be more for dead comrades. You should be able to leave a gravestone which you can write on.Eg.Here lies BillybobHe was nommed by Zeds and I was very sad wen be deed.R.I.P Billybob 3 Share this post Link to post Share on other sites
King of kong 1117 Posted August 25, 2013 I like the idea of dragging someone if they're wounded. But if they're bleeding when they're being dragged, they should bleed faster or something, not sure if that makes sense. Share this post Link to post Share on other sites
AP_Norris 1018 Posted August 25, 2013 I like the idea of dragging someone if they're wounded. But if they're bleeding when they're being dragged, they should bleed faster or something, not sure if that makes sense.It kinda does.I mean if they're bleeding from the legs and your pulling their wounds open.As an opposite you should be able to hold somebody to stop the bleeding as a friend preps a bloodbag and bandages or something. 1 Share this post Link to post Share on other sites
Beck (DayZ) 1768 Posted August 25, 2013 Love these ideas! I like the ideas with burial effecting humanity. Digging up someone who has been buried should make you lose a lot of humanity. 1 Share this post Link to post Share on other sites
DonMichaelPaulsen 0 Posted August 25, 2013 Huh... Honestly, this idea is still somewhat in the works for me, but I will add some quotes to the OP that do pertain to what I have to say. Share this post Link to post Share on other sites
Firewarrior64 69 Posted August 25, 2013 I don't think this is possible in the mod - and the SA won't have a humanity system. Still, I really like the idea- as Ap_norris said: a funeral for comrades. This might not matter if you know your comrade irl or on steam, but if I teamed up with a random survivor and he gets killed I will know that I probably won't ever see him again- expecially if it's permadeath (banned from server after death). In that case I'd leave him a grave. (although everyone else would just loot him and get on with their lifes lol) 1 Share this post Link to post Share on other sites
AP_Norris 1018 Posted August 25, 2013 :D ppl be liking my idea :P Share this post Link to post Share on other sites