methr1k2dop3 323 Posted July 23, 2013 I think buildings with rooms especially hospitals and residential should be nearly pitch black. And not just at night.In the current mod i feel like its to light inside.Who make chemlights have a better purpose.A barn should be dark even in daylight. Share this post Link to post Share on other sites
Florx 1326 Posted July 23, 2013 Should this be in DayZ suggestions? Share this post Link to post Share on other sites
methr1k2dop3 323 Posted July 23, 2013 Should this be in DayZ suggestions?I believe it should. I don't know how i made such a mistake. If a admin could move it that would be sweet. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted July 23, 2013 Pitch black? No. Darker? Yes. There's these things called windows (my ancestors called them puka) that let light in. And it's not like they can just say 'be pitch black durring the middle of the day' to the buildings. Now a windowless room should probably be pretty close to pitch black, at least what's not hit by light from the open door. Most buildings like this just appear to be pitch black because our vision is adjusted to full light while we're outside. 1 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted July 23, 2013 Get your hands offa ma woman mother loverererers.Yaw 1 Share this post Link to post Share on other sites
methr1k2dop3 323 Posted July 23, 2013 (edited) In a barn or a room with no windows it should be basically pitch black.You should NOT be able to loot or have a clue what inside the room unless you have a light in there.For instance.in the current mod the back of the grocery store is completely lit.the schools are completely lit.Barns and industrial houses are completely lit.Basically every building in day time is completely lit. I would like to see a change.I would like it to be almost a requirement to have chemlights, road flares, or a flash light to go about looting a building.unless it has a window then you have some sort of vision.In current mod i think every thing is to light and not enough darkness.This might be a ARMA2 thing but in the SA i would love to see some kinda improvement. Edited July 23, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted July 23, 2013 I do think that rooms should be darker than they are now, but unless its a windowless room at the end of a long windowless hallway there will be some kind of light so it won't be pitch black. All the barns except one (at least that I'm aware of) have windows of some type (the long horse/cow barns have windows throughout them, the tall barns have two circular windows near the top of them, the only one that doesn't has huge doors that are almost as high as the building that are usually open on at least one side.Yes I do think they need to work on the light (don't know if its possible or not with the engine, I know shit about computer engines), and while I don't think it should be pitch black it should be dark enough at times/places that you should need a flashlight/chemlight to see well. But I also think that if your night vision has developed (natural night vision, not the goggles) you would be able to see all but the absolute pitch black rooms. To use that 'infamous' picture of the Ferrari, I'd rather Rocket get the wheels and engine mounted on that sucker rather than focus on the rear left passenger window tinting. Share this post Link to post Share on other sites
liquidcactus 719 Posted July 23, 2013 (edited) Should this be in DayZ suggestions? THis is in suggestions ?! Edited July 23, 2013 by liquidcactus Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted July 23, 2013 It is now, was in Off topic before it was moved if I remember correctly. Share this post Link to post Share on other sites
King of kong 1117 Posted July 23, 2013 In a barn or a room with no windows it should be basically pitch black.You should NOT be able to loot or have a clue what inside the room unless you have a light in there.For instance.in the current mod the back of the grocery store is completely lit.the schools are completely lit.Barns and industrial houses are completely lit.Basically every building in day time is completely lit. I would like to see a change.I would like it to be almost a requirement to have chemlights, road flares, or a flash light to go about looting a building.unless it has a window then you have some sort of vision.In current mod i think every thing is to light and not enough darkness.This might be a ARMA2 thing but in the SA i would love to see some kinda improvement.It is called a "shop" that is how europeans say it! and it is day zed not daisy! rrraaaggghhhhh anti-amercan rage! Share this post Link to post Share on other sites
fluxley 2228 Posted July 23, 2013 (edited) And its an Office ! not a Schoooooooooollllll!!! raaaargrhh! ahem Anyway yeah, the lighting sucks pretty hard when it come to buildings in arma, would be great to see some improvement but i'm not going to hold my breath as it probably requires something rediculous like a complete redesign of the lighting mechanics and all buildings and objects being rebuilt. Lets not talk about how torch light can penetrate through a whole building. Edited July 23, 2013 by Fluxley 1 Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted July 23, 2013 And its an Office ! not a Schoooooooooollllll!!! raaaargrhh!Thank you, I was going to say if thats what people think a school is, you people must have gone to some shitty schools that got their money by multitasking the classrooms as storage lockers. Share this post Link to post Share on other sites