SF_Tesla 0 Posted July 22, 2013 (edited) I just watched rockets video and was also thinking a new humanity system would be good so I put it away in my head and as he was talking about weapon degredation it occurred to me, why not have it so that a bandit, a person that kills people to survive gets no penalty for shooting a saint/sinner. Instead MAKE CLOTHES wear down with the blood of his victims from having to loot bloody objects. If you murdered someone odds are their blood or guts are all over the floor, so if you goto loot them you will have to go through all that junk with their blood on it, leaving you left with dirty bloody clothes tht you cant wash off. So instead of this heartbeat that magically appears telling you what type of person he is, you will have to see him. Also think you should keep the weapon down animation and add a surrender animation so that people can decide to give up their items.. As far as the barricading goes, I like the mod and all but HOW THE FUCK CAN U SERIOUSLY NOT HAVE WOODEN BARRICADES in this shit.. its the apocalypse every god damn house will use wood and board up windows so when you said your team cringed firsth thin that came to mind was unprofessional as fuck. That should be first priority but thats just my opinion. I mean apocalypse hello, first thing you picture is a boarded up house.. you talked about no random events but player generated stuff, well thats how you get player generated events, by adding the ability for the player to do so.. giving players some wood and nails would make them take over areas and claim them as their own making events daily by random ppl walking by getting shit or teaming up. rocks and what, bark? or do you think that with a axe they will just chop a tree and some wood will magically pop up for them to use.. lumbe yards will not be reall worth visiting if you addd that, now they really arent. hey laundry mats are closed aswell folks its the apocalypse. what do you guys think? sry about barricade rant, i just think its rediculous to have your develepors not already findin a way to add that.. it sounds as tho its going to be on the bottom of the list forever. I also used the word brillian to attract attention, you decide if its brillian or not Edited July 22, 2013 by SF_Tesla Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted July 22, 2013 (edited) /me facepalm. Humanity need to go alltogether, your idea is even sillier than the original. There is a difference between "not being able to" and "not wanting to". Also the mod is provided for free so "proferssionalism" doesn't mean much here. The Standalone isn't out, nor do we know precisely what features it will have. Edited July 22, 2013 by Lady Kyrah 1 Share this post Link to post Share on other sites
wild_man 4442 Posted July 22, 2013 sorry idea is not so much good one :( if you make blood on clothes sign for bad guys I am feel sorry for medic :| Share this post Link to post Share on other sites
King of kong 1117 Posted July 22, 2013 I do not agree with unwashable bloody clothing, IRL people would find new clothing or just wash cloths in water then use disinfectant. Share this post Link to post Share on other sites
plexico 386 Posted July 22, 2013 This bloody clothes idea has been suggested so many times. Share this post Link to post Share on other sites
joe_mcentire 2074 Posted July 22, 2013 i guess when it comes to "humanity" there won't be a brilliant idea. that's really bugging me.... Share this post Link to post Share on other sites
DemonGroover 8836 Posted July 23, 2013 Does DayZ even need a humanity system? What is the difference between a bandit and a hero apart from their actions? Why would you be able to tell the difference just based on appearance? If a bandit wants to reveal himself and wear a head scarf then all well and good, but a true evil bastard would probably dress like a normal person or even a hero. 1 Share this post Link to post Share on other sites