Jump to content
t.lu@gmx.de

This is supposed to be a kind appeal to developers to focus on anti-cheat measures.

Recommended Posts

This game is, in my very oppinion, is one of the best and most gripping games out there at this time.

But there are moments, one just happend about 10 minutes ago, that make me want to take my computer and throw it right out of the god damn window!

Here's the situation:

A friend of mine and me, both playing on DE 833, gathered stuff to repair an AH-6X. We had almost everything and headed up to where we found it, logged out and took a break to eat.

Now it get's reaaaaaaaally fun, i can't even begin to describe how god damn hillarious it was.

We -BOTH- (and i assume everyone else) relogged in - wait for it. Here it comes. Ah, not quite... almost there...THE WILDERNESS.

But no, that is not the whole story. Some people crouching around, since "nameplates" are activated on that server i at least recognized one of them. But there was another one. A guy, not displaying a nameplate.

Shot - dead - rage.

And now here is my point.

Apart from the very great work that you put so far into DayZ, and apart from the fun this game is.

YOU NEED TO FOCUS!

I mean, seriously, go to youtube and search for "dayz 1.7.7.1". About 90% of the results are about how to hack that game!

Did you even notice that?

And considering patches, providing some minor bugfixes and a lot of new stuff, animations, sprites or whatever:

Is there REALLY need for new stuff when the old does not even work properly?

In my oppinion new stuff is fine, but developers should ALLWAYS make sure that the fun or use of something is not spoiled by probably unforseen events.

If this very situation was a bug, or a hack, i do not care.

I have had enough! I Strongly suggest you focus on major bugfixed AND anti-cheat tools, or this game will soon die.

And this would be a shame.

So far.

WarLib.

Share this post


Link to post
Share on other sites

Inb4everyone calls you stupid, but the devs already ARE focusing on anti-cheat, mate. There's a reason scripts won't be executable by players anymore (how cheats are done)

Welcome to the community, and read the devblogs.

Share this post


Link to post
Share on other sites

If you keep up on things you'll learn Arma II allows script injection but the Standalone won't.

Share this post


Link to post
Share on other sites

What everypony else said, also posted in the wrong section, this topic has also been done to death.

  • Like 1

Share this post


Link to post
Share on other sites
or this game will soon die.

HAH. I wish. Not completely, but still.

You really should research how ARMA 2 works, and how the Standalone will work.

This is the kind of threads people post when they don't do so.

Share this post


Link to post
Share on other sites

The main focus on the SA so far is preventing cheating/hacking.

As for the mod, there isn't much to do to prevent hacking. ArmA 2 is a game designed to be script friendly, so it's fair that a lot of hacks are going to come from it.

Share this post


Link to post
Share on other sites

I mean, seriously, go to youtube and search for "dayz 1.7.7.1". About 90% of the results are keystealers!

Fixed it for you.

  • Like 1

Share this post


Link to post
Share on other sites

The developers are aware. If you search around you will find that they are focusing on better anti-cheat methods for the Standalone.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×