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NovaDose

To Everyone Complaining About 1.7.7

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I agree with op.

but come on....

this infection thing is just silly imo.

tone down infection rate a little bit.

maybe antibiotics make you immune to infections for a couple hours.

Would like to see a tad more antibiotics.

one fresh hosptial should at least yield 1....

i love the new challenges.

but i can't enjoy the game because i'm on a quest for antibiotics 100% of the time.

Edited by methr1k2dop3
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Good advice for the beginner, OP.

The update does not change the game so much as to render it a different experience. Some of us had through modding months ago upped the difficulty of zombies via many variables. What the update does do well is impose a higher likelihood that a player will look and think before acting. Respect. DayZ deserves it, and through repetition of play, some had lost varying degrees of it for the game.

As a side note, telling gamers who have been playing DayZ for many months how to play and what they are doing wrong is not a great way to present your opinion. Many of us had been begging for a more challenging experience. Here it is. Time to put your money on the table or give up. Survive. That's it. That's always been it.

Edited by Saethkept

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im totaly with the OP!

i never understood that that game had been turned into COD Deathmatch with Playerindicator...

now the game turned bacj to the roots and the COD-Kiddies are crying and argueing that the game has become what it was ever ment to be - a survival game where acting together brings more benefits than killing each other...

I love the new behavior of the Infected. Keep distance or get in trouble! and if you have to go inside of a village or city - keep 2 extra clips for your assaultrifle in the backhand - you'll need it on your way out! ;)

it so challanging now to keep up your food and armory storage. you actual got to hunt because you hardly find enough to eat without wasting lots of ammo...

all what now is left missing is the possibility to build a lockable shelter where you can rest, eat and rearm without spawning Infected arround you.

all in all i love the new patch and imo the game actually could get even harder in terms of the Infected.

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im not complaining about peaople complaining.

i just say they are complaining for the wrong reasons!

its like they where all the time driving bicicle on a highway that was closed some time for traffic and now that its open again they complain about the fast cars on the road.

that is just acting stupid.

the game is not to hard - the cod-playstile just dont fits in it anymore in anyway - and IMO never did quite well. and now the challange to survive and not become a infected is back all are complaining that DayZ dont feels like COD anymore! Hell yeah - finaly it does not! thx devs and byebye cod-kids, hope you get more staisfied in a casual-game for the easyminded (cod, BF) where you came from and where you belong to. Arma and Dayz in specail never where programmed for you.

Edited by quattro_ger

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i like this game to be hard and challenging.

not frustrating.

there is a difference.

I simply can't enjoy other parts of the game anymore because its so easy to get a infection. so the time i do spend playing revolves around getting antibiotics.

but i will just have to deal with it i guess.

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Zombies are dangerous for all the wrong reasons. They are spazzy as hell and are rather fubar now. They infect you all the time because you can't not obtain aggro forever and many times you turn around and they zig zag around all your bullets running super speed and they hit you maybe infecting you. They will see you and you can't kill them because you have to put down everything to get out a melee weapon unless you want to get a horde chasing you. And now they can hit me if I even run near them or around them. If their speed was toned down it would be a little better. As for the infection either make it really rare to something like them breaking your bones since or add them where they can bite which is a slower attack that has a 100% infection rate.

Currently our squad is about dead now because we all have this infection from the insanely high infection rate. We all ran to cherno in the hospitals but they have no antibiotics because they don't really spawn much and now everybody needs antibiotics.

Edited by M_Mitchell
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i like this game to be hard and challenging.

not frustrating.

there is a difference.

I simply can't enjoy other parts of the game anymore because its so easy to get a infection. so the time i do spend playing revolves around getting antibiotics.

but i will just have to deal with it i guess.

#

but frustration belongs to surviving. did nobody told you?

as if life on earth never was frustrating - its the most time...

and now civilication has colapsed and you where even forced out of your safe home and have lost all your love ones - not frustrating? what do yout think apocalypse looks like?

a holidaypark? good morning -reality is calling.

this game has to make you act carefully and organised, you have to feel unsafe. why should you feel unsave if you find a cure for everything 500m around you?

if you get infected you did something wrong - and who is making mistakes in such a world will suffer and die.

and thats what coming up in a verry small ammount now. and even just now the people are crying. thats what i find funny about. if apocalyse would be easy it wont be a apocalypse ;)

Edited by quattro_ger

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I think the OP has kind of missed the point that a lot of people are making. Yes you can play the game the way you described and survive. I myself played for 2 days by playing that way and never got injured by a zombie other than a couple of knockdowns. But you know what....... Crawling around on my belly whenever I had to loot a town is so tedious and boring that after 2 days I realised that I wasn't actually having fun playing the game. It feels more like work than entertainment, and I'm pretty sure most of the complaints are from people who have made the same realisation.

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How about the developers try improving gameplay instead of adding in bullshit features that need reworking?

Let me know how it goes for you when your character gets zombie punched through a wall and is stuck, essentially locking you out of playing public hive servers altogether.

Let me know how it goes for you when you get arbitrary aggro despite being inside a building and crouching slowly.

Let me know how it goes for you when you then attempt to deal with the threat quickly and quietly only to have more zombies show up and infect you.

Let me know how it goes for you when you then use 1 of your 2 antibiotics that you spent hours on the ground trying to find only to have a zombie re-infect you immediately after.

Let me know how it goes when you enter 3 hospitals that have nothing for loot except 3 boxes of pills, a single morphine injector and empty tin cans.

Let me know how it goes for you when you have to crawl across what already took 20 minutes to run across, because there are zombies in the forests now that will aggro to you if you run and some moron on the forum told you that being more careful and crawling around like a shiteater was the answer.

The reality is that the game needed more challenge. Challenge is one thing, completely fucking up the game is another. If you think this patch is good, you're looking past the shit they just fed you alongside.

I personally don't have 3 hours to spend in a city on my belly. If I wanted to do that, I could probably just take a fucking nap. I log into DayZ to play a game. Step it up, son.

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we sometimes forget its a video game

and imo frustration doesn't belong.

a good challenge tho, ill drink to that

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we sometimes forget its a video game

and imo frustration doesn't belong.

a good challenge tho, ill drink to that

Right, so instead of making broken, frustrating features, they should improve the game.

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All I've seen so far about the discussions regarding this patch is either its too hard or stop bitching.

Honestly i think all the people who think its too hard should be looking at it through a different perspective. Not that its too hard but now i have a chance to become better at something. Not everyone is amazing at something right away. It takes time and effort to develop the skills to be "good" at a game. Don't just give up because you have a challenge now. I know for myself and some others out there when i first saw this game i fell in love with the idea. All i could think was "I've got this!" and i was wrong... At first.

As far as the people who are telling others to stop bitching or go play COD you should really respect the fact that everyone has and is entitled to their own opinion. So they think the game is too hard. That doesn't give you the right to sit there and tell them to go play another game or stop complaining. This is the forums people, this is where they are allowed to come and voice their concerns or issues with the game as it stands currently. That's how developers learn whats best for the general public. Whether or not you like the new patch or not, not everyone is going to agree on everything.

I like the new patch personally but do i believe everything is balanced? No i do not and i do have my ideas of what would make it better but whats the point of posting it anymore. All that's going to happen is i will say my ideas and then they will be flamed for not being what some others want. So i don't waste my time... I have a choice to not read the forums but i do because I'm curious of what others think of the game/patch currently but all I'm seeing is "bashing" on others opinions.

Some of you out there think you are pro at this game and that anyone who is struggling sucks at the game. Well here is a news flash, somewhere out there no matter how skilled you think you are there is someone better than you who thinks you suck. People seem to forget its just a game and take things to a personal level which it shouldn't have gone to but humans will be humans. If you don't enjoy the game you have the option to leave and never come back as well as the option to continue the struggle and become a survivor. The difference with myself and others is I'm not going to tell you which option to take. That is your choice and yours alone.

Now before the smart asses of the world get the opportunity to say "Well the responses to people's complaining is their own opinion" i want you to know that yes it is their opinion but it isn't one of the game. Its simply the opinion of the player when the people who are complaining are sharing an opinion of the game.

Let the flaming begin!

Edited by Jantr

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I agree with op.

but come on....

this infection thing is just silly imo.

tone down infection rate a little bit.

maybe antibiotics make you immune to infections for a couple hours.

Would like to see a tad more antibiotics.

one fresh hosptial should at least yield 1....

i love the new challenges.

but i can't enjoy the game because i'm on a quest for antibiotics 100% of the time.

good thoughts.

atleast the game should be fun!

greetZ

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It took me and a buddy over 10 man hours, two and a half trips around the map to every industrial site and several deaths, mainly from infection, but we did it, we fixed a heli and got it flying. I have never had to work so hard in a game before in my life, when we finally got the thing in the air the relief and satisfaction was immense. Never has stress been so much fun.

Now all we need is some antibiotics......

Fucking awesome patch.

Edited by (MUC) Feral
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All I've seen so far about the discussions regarding this patch is either its too hard or stop bitching.

Honestly i think all the people who think its too hard should be looking at it through a different perspective. Not that its too hard but now i have a chance to become better at something. Not everyone is amazing at something right away. It takes time and effort to develop the skills to be "good" at a game. Don't just give up because you have a challenge now. I know for myself and some others out there when i first saw this game i fell in love with the idea. All i could think was "I've got this!" and i was wrong... At first.

Let me put it in perspective: I'm the player you find who survives solo for 3 weeks because I never held aggro. The type of player who keeps track of everyone in the cities because I can move through them without getting ANY zombie attention. The off chance I grabbed a bite, the aggro was lost within seconds. This game was hard, many, many months ago when I was a newbie. I persevered and as of the previous patch was completely able to work my way up from a lowly survivor to a full fledged surviving machine, finding meat, using smoke grenades/tin cans, rebuilding vehicles and locating the right loot.

This has been drastically altered not by the addition of the new mechanics, but by the way they break the game.

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Another thread that starts with "this isn't COD."

Yup. Highly original.

Edited by SteveLord

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Just with all these pro-zombie changes and the loot changes and the Z spawning in greater numbers, zombies still sprinting like Bolt, the Zs are slightly OP. EDIT: Just played two fresh starts. TOO MANY ZOMBIES. It's out of hand. Even small villages are now, oh, about 1000% harder than the NWAF was. I shouldn't see 18 Zs around one corner, ONE CORNER!, in a simple village.

You say too many, I say not enough. The difference being that I would easily survive, and you would die... It's not that hard man, you act like its the hardest thing to do on earth. Fuck maybe I'm just THAT DAMN good. All though I highly doubt that. I think that you started playing way after average life expectancy went up over an hour or maybe slightly less. There was once a time when life expectancy was less than fifteen minutes... I'm glad for a return to that. Eventually people will adapt, and avg life will rise...I just hope the devs have the nutts to do this again and knock everyone back down a few pegs. Besides, it helps weed out the run-n-gun players.

All in all, it's true. You can't add a feature to the game like this when the range of the actual zombies, and their aggro range, is still the way it is. I get seen THROUGH WALLS, solid, concrete walls, that makes no sense whatsoever and needs to be fixed before adding the features that they added...

I think everyone agrees that there are bugs that need fixed, I feel that way too. I also know that people will complain about difficulty, then eventually get over it. I've had to listen to all of this before about how the zombies are too fast, or hit too hard, or i cant find a gun. But I never changed anything about either of my servers (I ran two on two different occasions and people eventually got over it, survived, and thrived. The same holds true here. Obviously you and that guy you quoted are having difficulties. Myself and others in this thread are doing just fine. Perhaps it's time there was an "elite" difficulty or something...hmm

OP: Who are you and how did you get inside my brain??

Maybe I am you o.O

But I decree that no crashed chopper should ever spawn with cans and nothing else.

and I too agree with this. I found 4 different choppers recently with just a shotgun and no ammo.

telling gamers who have been playing DayZ for many months how to play and what they are doing wrong is not a great way to present your opinion

I could've been like "you guys are doing fine, keep up the good work". ;) Sure, maybe that wasn't the best way to present the idea; but it's my way and I'm certainly not going to edit it now.

could get even harder in terms of the Infected.

this. I dare say IT'S TOO EASY

GASP

complaining about people complaining.

i can almost smell the irony.

complaining along with the people complaining about complaining

yes, i can smell it

Currently our squad is about dead now because we all have this infection from the insanely high infection rate. We all ran to cherno in the hospitals but they have no antibiotics because they don't really spawn much and now everybody needs antibiotics.

A squad running through Cherno, shooting up the place, searching through the same hospital that 50 coast noobs have been through in the last hour. You all deserve what you've gotten. Setup a tent, use that to cure yourselves. Me and mah partner get tactical, neither of us are infected. Still alive tonight too, just played 3 hrs.

I think the OP has kind of missed the point that a lot of people are making. Yes you can play the game the way you described and survive. I myself played for 2 days by playing that way and never got injured by a zombie other than a couple of knockdowns. But you know what....... Crawling around on my belly whenever I had to loot a town is so tedious and boring that after 2 days I realised that I wasn't actually having fun playing the game. It feels more like work than entertainment, and I'm pretty sure most of the complaints are from people who have made the same realisation.

I can definitively say that you need to move on to a different game man because good things are not coming for you. The COD style of play that people had gotten accustomed to was never meant to be. Crawling around slowly through a town with death right over your shoulder thanking the stars that you found a can of beans is not only the origin of this game, but its entire premise and the only thing that sets it apart from games like COD and Left4Dead. Perhaps you would like those titles better?

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Kill-on-sight cities no longer exist, because there are no weapons to be found. But the bodies sure stack up, flies everywhere and the poor soul's gear is always just the average flares, bandage and painkillers. Only when you think you are safe and made it further up north, your slow crouch-walking through the terrain will get you killed to a sniper, who btw can reeeally take his time to aim now! How can anybody in his right mind consider this fun and not a waste of time? Are you guys serious or did I accidently join a pissing contest I did'nt know of?

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Just on a personal note:

I do my best to sneak around, and avoid zeds (especially the "viral" ones). I got myself an infection when helping someone out yesterday--so I took my fancy ass to the woods and kept killing animals to grill and eat. I survived doing this by killing/eating every few minutes to keep my blood up. I was able to survive a few hours doing this until I got the antibiotics I needed.

Was this harder? Sure. Did I survive? Yes.

I suppose my point it, you can get infected and write it off as a death--or you can do what you should be doing in a survival game...fighting to stay alive.

That's just my $.02

This man.

Is amazing.

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I personally don't have 3 hours to spend in a city on my belly. If I wanted to do that, I could probably just take a fucking nap. I log into DayZ to play a game. Step it up, son.

As far as the bugs go, yeah they suck. Some can be fixed, others will be permanent. Zombies can't run in buildings, that wont change...but people don't complain about it. Maybe you should take a nap, you sound full on mad bro. You need to change up your style of play to be a survivor. Sometimes that means not killing a single zombie in a whole session of playing. Thats right, 3-4 hrs of playing and not firing a single damned shot. You wanted a fast paced game...this is not it. I personally have laid on my belly for 20 minutes watching a building that I knew a bandit was in waiting for the time to kill him. If you're complaining about having to crawl through town then maybe this isn't the game for you? There was once a time when this was the ONLY way to play.

Let the flaming begin!

I actually agree with everything you said. I know I'm guilty of throwing around the whole "go play COD" and "maybe you should play something else". I know. But I do feel that way. You and I both went through the times where the game just felt too hard; where you died over and over again. Now we're better, now we can survive. If telling people that they are doing it (dare I say) "wrong" and suggesting that they would have a more fulfilling experience with a traditional shooter while at the same time offering them suggestions to keep them alive and keep them trying is a crime then I guess I'm a criminal.

Yup. Highly original.

Maybe the reason it gets repeated so much is because it's true? And in many cases the other person would be happier playing COD? Also, read above quote

Kill-on-sight cities no longer exist, because there are no weapons to be found. But the bodies sure stack up, flies everywhere and the poor soul's gear is always just the average flares, bandage and painkillers. Only when you think you are safe and made it further up north, your slow crouch-walking through the terrain will get you killed to a sniper, who btw can reeeally take his time to aim now! How can anybody in his right mind consider this fun and not a waste of time? Are you guys serious or did I accidently join a pissing contest I did'nt know of?

Your flies make me smile a little inside...

Edited by NovaDose
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I completely agree with the difficulty switching and people bitching. All though I find it silly how I can be slapped/striked ONCE by a zed and I am instantly infected and quickly start losing blood. There needs to be something done here, I no longer want to play because of how quickly you can get sick and die so fast. On top of all of that, they nerf the spawns, antibiotics are now even more rare. Just doesn't seem fun anymore, taking a challenging game and making it even harder. Now don't get me wrong I love realistic games but this past realistic, it's just silly now.

Edited by cradboard
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I can definitively say that you need to move on to a different game man because good things are not coming for you. The COD style of play that people had gotten accustomed to was never meant to be. Crawling around slowly through a town with death right over your shoulder thanking the stars that you found a can of beans is not only the origin of this game, but its entire premise and the only thing that sets it apart from games like COD and Left4Dead. Perhaps you would like those titles better?

I'm going to say those two things:

1. I am better than you are at this game, by a large margin. Any attempt to rebut this point will be met with this point: You are essentially saying the same thing to those you don't agree with, rather than addressing their points.

2. I find this game very different. The new features are great, but they, as well as probably some unintended changes have made the game more of a random chance. This is fine if you're playing with other people or willing to spend every moment on your belly in the game, but that's a pretty unreasonable expectation.

There's a fine line where things move from challenging to tedious, making the game less than fun. This patch has crossed that line. If you feel differently, you are likely biasing your opinion. It would be prudent to determine why that is.

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Complaining about people that are complaining about people that are complaining about 1.7.7 is ultra ironic.

Edited by methr1k2dop3

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As far as the bugs go, yeah they suck. Some can be fixed, others will be permanent. Zombies can't run in buildings, that wont change...but people don't complain about it. Maybe you should take a nap, you sound full on mad bro. You need to change up your style of play to be a survivor. Sometimes that means not killing a single zombie in a whole session of playing. Thats right, 3-4 hrs of playing and not firing a single damned shot. You wanted a fast paced game...this is not it. I personally have laid on my belly for 20 minutes watching a building that I knew a bandit was in waiting for the time to kill him. If you're complaining about having to crawl through town then maybe this isn't the game for you? There was once a time when this was the ONLY way to play.

A ) Zombies can run in buildings - they aren't supposed to, you can tell that is the case after they run around a bit, maybe hit you once or twice and then teleport back to where they continue on walking.

B )My last session of playing went 7 days without killing a zombie. I RARELY kill anything while playing. I don't need to. Firing rounds, aggroing zombies, those are things that attract players, and I want to be the one to locate them, not the other way around.

C ) Crouching is sufficient. I don't mind the stealth aspect. It's the type of game I tend to play. What you're talking about is waiting 20 minutes here and there and stacking together a 3 hour play session where you found 3 cans of food, a hatchet and some antibiotics. You can suggest that this is how the game should be, but then I have to ask you, what the fuck are you doing in this game? This is a zombie survival game, not a drug-mart simulator.

Edit: if you didn't like the way it was before where zombies had a chance to knock you out and kill you, where zombies could also get you infected ( but without the blood loss ) then I'm guessing it's because you were shitty at this game and couldn't handle the real threat: the PLAYERS. You bitched and moaned and now you're indignant, willing to die over and over by zombies as long as it isn't other players. That right there is an ego problem: you need to get that under control.

Edited by DotFreelance

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