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Deacoon

Why is everyone I meet an ***hole?

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If the game strives for a bit of realism,for which I tend to think it does,then realistically not everyone is capable of being a murderer.While some murders are born that way,some actually snap from life and its difficulties.I would think that a Zombie Apocalypse would be a huge maker of madness and so my idea stems.

First step is to make PVP forbidden until a trigger is set.Then have it so that players that last a certain amount of hours OR kill a certain amount of zombies are given a choice of killing another living human.I am talking a good amount of time surviving or a pretty large amount of infected killed so that you really have to work hard to achieve it.

A creepy message could appear that reads......

How many days have I been at this?Days or is it weeks?My mind stumbles upon thoughts that I dare not concentrate on.These people are innocent after all.This nightmare,and the few remaining survivors that I see here and there are all I have left.These people,are they people?What would happen if I kill a living person?Is this hell maybe or a test?Maybe if I kill innocent people I will be allowed into heaven?Or maybe just maybe I am the grim reaper and I will guide the sheep to this promised land .

_______________________________Dare you lose your mind YES/NO______________________________

You then get a skin of a guy in a trench coat that looks all disheveled and creepy and maybe makes zombie noises.

OR

I am starting to realize,I am growing sick and tired of these other survivors.Either they loot out supermarkets for food before I get there or they find the precious ammunition that I myself need to survive.I could just kill them like the infected....right?I mean,if this is the end of days then maybe I am doing them a favor.Afterall,I have always fantasized what it would feel like to kill another human.Man oh man,this would be a perfect time to try this out finally.Yeah,that's what I need....fuck these people!!

_______________________________Will you become a murderer YES/NO______________________________

You then get a skin of a commando type guy that is hell bent on survival if you desire....or not;)

It would serve to keep the bandit population small and doing it in a realistic way IMO.I would think this would make people a bit less suspicious of everyone they meet while still keeping that feeling that there are some sick mutha fuckers out there.This will also give the bandit types a goal to work for.

If no then maybe change the story of DayZ.

The world as we know it has ended.Not only have infected people lost their minds but I am starting to feel that even the non-infected have changed.Could we "survivors" actually be infected but able to suppress its most debilitating effects?Everyone seems to be killing people wherever one travels.Bands of people are forming that seem hell bent on just killing anyone they encounter.I even saw a kid kill a dog then turn the gun on a little girl.I do not know what is happening yet I feel I must survive.For what reason I do not know yet.Maybe just maybe,if I survive long enough,someone will find a cure.I hope so,God help us,I hope so.

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You want tags for your group' date=' that has nothing to do with the subject at hand. Random anonymous assholes are still going to drop you & your group at range, and none of your suggestions will help with that. [/quote']

I don't want people to stop PK'ing each other. Sandbox PvP is a huge draw to this game. That has nothing to do with developing a reputation so friendlies can come to trust one another by word of mouth.

You say it's for the small percentage of players who join groups only to backstab and turn on them? So instead of fixing the numerous problems in the game you want him to add a feature to negate one of the most defining features of the game?

No I said that's the only minority that would be affected negatively by this change. The feature itself adds a social fabric to the game that is simply non-existent outside your VOIP group at the moment.

And apparently you're one of those trolls who just joins pick up groups to backstab them, as you think it's one of the "defining features of the game." What % of the 200k players do you think actually does that?

And why do you think a reputation system is such a bad idea, considering how it can help friendlies hunt bandits, form larger groups for trade cities, and make the game that much more interesting?

You hide behind realism when you want each respawn to be a "new" life (disregarding the fact you have all the same friends, tents, and knowledge from your "previous" life), and then cite reputation systems and the like as "unrealistic." You're a fucking tool.

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Killed twice today in Cherno just when I was about to have some descent gear although I still had NO WEAPON except an axe. An Axe Aint Shit when the murderer is 300 yards away.

Third time I got sniped but escaped the killing shot by ducking into a building. Unfortunately the shot broke my leg. The murderer never came to finish me off. Now I had to crawl all the way across Cherno to try to get some morphine at the hospital. I actually made it to the hospital after about an hour of evasive crawling manuevers only to be killed because of some game mechanic that says you must die immediately if you turn too close to a building??

Moral. Next person I see I kill. Being a nice guy doesn't pay in this game. Their is NO PENALTY for being a MURDERER and LOTs of drawbacks to being a "friendly".

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You want tags for your group' date=' that has nothing to do with the subject at hand. Random anonymous assholes are still going to drop you & your group at range, and none of your suggestions will help with that. [/quote']

I don't want people to stop PK'ing each other. Sandbox PvP is a huge draw to this game. That has nothing to do with developing a reputation so friendlies can come to trust one another by word of mouth.

You say it's for the small percentage of players who join groups only to backstab and turn on them? So instead of fixing the numerous problems in the game you want him to add a feature to negate one of the most defining features of the game?

No I said that's the only minority that would be affected negatively by this change. The feature itself adds a social fabric to the game that is simply non-existent outside your VOIP group at the moment.

And apparently you're one of those trolls who just joins pick up groups to backstab them' date=' as you think it's one of the "defining features of the game." What % of the 200k players do you think actually does that?

And why do you think a reputation system is such a bad idea, considering how it can help friendlies hunt bandits, form larger groups for trade cities, and make the game that much more interesting?

You hide behind realism when you want each respawn to be a "new" life (disregarding the fact you have all the same friends, tents, and knowledge from your "previous" life), and then cite reputation systems and the like as "unrealistic." You're a fucking tool.

[/quote']

You're so uninformed and clueless it hurts. Social fabric blah blah blah, yeah we've heard you spout your buzzwords in every single post you make, like you're the messiah of DayZ, and only your ideas can save it. I only talked about realism because the game is based on a milsim rooted in reality, that's just pure fact. Only trolls who like to pick apart arguments take issue with everything "MORPHINE DOESNT FIX BROKEN LEGS OLOLOL WHERES REALISM BRO??". No shit it's not all entirely realistic, but it doesn't change the fact that you want to add a feature to take away from the game, something the developer won't do.

All you do is troll, on every forum you visit every game you play. Ignored.

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I believe not everyone is an asshole. There a lot of them. When I first started playing with my team, we had what we called a green approach, talk to players we spotted, try to assist them. Im sure you know where this is leading. Single players with Makarovs tried to take all 5 of us out. It ended poorly for a few folk. After 2 or 3 more similar encounters, we decided to take only a gray or red approach. Gray would be not shooting players who didnt appear to be a threat, and red being we respond with fire killing anyone on sight. So basically if we consider you a threat, we will immediately respond with fire. Its just the nature of the game, or what it became. When I die, I mess around a bit, and intentionally interact with players in game to judge humanity. I, unfortunately, die a lot when I do this.

I believe this approach is what happened to a lot of people that wanted to help out their fellow player. I dont think this will ever change.

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You're so uninformed and clueless it hurts. Social fabric blah blah blah' date=' yeah we've heard you spout your buzzwords in every single post you make, like you're the messiah of DayZ, and only your ideas can save it. I only talked about realism because the game is based on a milsim rooted in reality, that's just pure fact. Only trolls who like to pick apart arguments take issue with everything "MORPHINE DOESNT FIX BROKEN LEGS OLOLOL WHERES REALISM BRO??". No shit it's not all entirely realistic, but it doesn't change the fact that you want to add a feature to take away from the game, something the developer [i']won't do.

All you do is troll, on every forum you visit every game you play. Ignored.

Again, you can't recognize players you know from strangers b/c they all use the same 10 skins. Shit's broken you retard.

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Spawned, got picked up by a guy in a van, who apparently helps people. Oh yey, he didnt try to run me over. We go into town, back to the coast, pick up another guy, and back to town for more pistols. The newly spawned guy ofc steals the truck, runs over a bunch of zombies, and tries to run us over. I keep dodging him 4ever, but the real owner of the car gets run over due to unlucky desync. I did kill the guy with the newly aquired winchester (from the dead guy) but seriously, whats up with that. Somebody helps you and you run him over. Because you dont have guns yet x.x

And I cant really say when I was beaten in a fair fight by bandits. I really dont mind them killing people like badasses from Mad Max movies, I just get annoyed by these pathetic losers, "gimme ammo" who shoot you when you open the menu. Or always from behind. If you're a man, shoot me when im facing you.

2 vs 1, 3 vs 1, sniper on the roof, I dont care, come at me bro, I generally always win.

My only weakness is that I'm way too nice for my own good. If I shot on sight I would have probably lived for more then a few days XD

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Again' date=' you can't recognize players you know from strangers b/c they all use the same 10 skins. Shit's broken you retard.

[/quote']

This right here.

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I love how you all assume real life would be so different. I think people overestimate the human race.

why do you assume it wouldnt be? I wouldnt like to meet the people who think human beings would devolve into mindless killbots if the zombie apocalypse ever occurred. you strike me as a potential psychopath just itching for a release.

human beings are so powerful because we co-operate under stressful situations. this is not an opinion' date=' its an observed fact. just open a history book.

i have no doubt that some people would kill another if it meant their survival, but no where near the levels which are happening in the game right now. its a blood bath. do you honestly believe a true to life zomapoc would be like this? everyone shooting everyone on sight?

or are we only using the realism argument when it suits us?

[/quote']

Contrary to my previous post to you, I now completely disagree! Oh the irony.

Have you ever read The Road by Cormac McCarthy? Given your rather peachy view of humanity I suggest you do. Without spoiling too much, it depicts an apocalyptic world (zed-less, but still). And the acts of atrocity that some of the humans commit are absolutely mind blowing, and I don't see them being too far fetched either.

People keep making this argument that humans work well as a team and that humans perform well together under stressful situations. I feel thats a totally altruistic approach, a philosophical ideology I do not subscribe to. I think humans are intrinsically egoistic, both from personal experience, but also from reading so much Hobbes.

You can say that we co-operate under stressful situations, well there's a good reason for it. Co-operation breeds strength in numbers, and therefore protection. Human beings are willing to sacrifice a small amount of freedom to do whatever they want in order for protection. Just look at society. We submit to rules and regulations in order to receive protection from the government. Look back a thousand years to cavemen, and you had tribes. When there was no incentive to work together, no dangerous circumstance that had arisen, they fought each other for land, resources, meat and women basically. We're animals. We coalesce into a society because its in our own best interests to do so.

EDIT:

Can't remember who said it, but whoever it was said that we are simply bound by mutual benefit. It just so happens that being in a society not only benefits ourselves, but others as well, so its in both our best interests to do so. When there is no mutual benefit, well then. Look at Day Z.

i dont think that believing every single person would not turn into a stone cold murderer in an apocalypse is considered 'peachy'.

and citing work of fiction isnt evidence for human behaviour. human beings that work together survive longer than those who murder every single person they see. which is irrelevant anyway, since this is a video game.

if you believe an overwhelming percentage of people would shoot other survivors on sight then you must be hanging out with psychopaths. people act this way due to the poor mechanics in the game, not because they are striving for realism.

people only use the realism argument when it suits them.

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I love how you all assume real life would be so different. I think people overestimate the human race.

if you believe an overwhelming percentage of people would shoot other survivors on sight then you must be hanging out with psychopaths. people act this way due to the poor mechanics in the game' date=' not because they are striving for realism.

people only use the realism argument when it suits them.

[/quote']

I agree. This is why murderers should have some kind of penalty. Otherwise it's just another dumb pvp sorta mmo.

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I love how you all assume real life would be so different. I think people overestimate the human race.

if you believe an overwhelming percentage of people would shoot other survivors on sight then you must be hanging out with psychopaths. people act this way due to the poor mechanics in the game' date=' not because they are striving for realism.

people only use the realism argument when it suits them.

[/quote']

I agree. This is why murderers should have some kind of penalty. Otherwise it's just another dumb pvp sorta mmo.

wow Im suprised you guys havent been lynched castrated immolated and banned.

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If you make it so just a few elite players(the ones that have survived for a long time)can kill other players....then that is punishment enough.By allowing these few players to achieve PVP status you are basically pitting them against all humanity.

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i dont think that believing every single person would not turn into a stone cold murderer in an apocalypse is considered 'peachy'.

and citing work of fiction isnt evidence for human behaviour. human beings that work together survive longer than those who murder every single person they see. which is irrelevant anyway' date=' since this is a video game.

if you believe an overwhelming percentage of people would shoot other survivors on sight then you must be hanging out with psychopaths. people act this way due to the poor mechanics in the game, not because they are striving for realism.

people only use the realism argument when it suits them.

[/quote']

I'm not using the realism argument when it suits me only. I was exclusively talking about real life, not the game. Any mention of the game was in application to real life. And sure, citing a work of fiction isn't grounds for basis of belief, but its renowned for being an accomplished social commentary of post-apocalyptic circumstances.

Go read any competent philosopher who follows the doctrine of ethical egoism and you'll see what I mean. But whatever, if you think I'm wrong so be it. I'm not gonna try any harder to convince you what I think.

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I don't mind if everyone is an asshole, but I do find the shoot on sight policy that everyone is adopting to be kinda boring because it removes all the fun player interaction from the game.

When I play group on Skype sometimes and it's fun because you have a team with you and lots of people to interact with. You can just treat the rest of the players as generic enemies.

But when soloing having to shoot on sight all the time getting super boring. It starts to feel like a really slow version of any other shooter on the market. I've been experiment with just suicide running to people and not shooting on sight and sometimes that can be fun -- at the very least, you get some conversation before dying.

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What they really need to do is make zombies more powerful, so much that it requires at least a group of 3 or 4, to raid a town infested by zombies.

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What they really need to do is make zombies more powerful' date=' so much that it requires at least a group of 3 or 4, to raid a town infested by zombies.

[/quote']

Yea *that'll* help the solo player make friends....

Oh wait rocket tried that and it did nothing.

No one has an issue finding a group. You can go to survivor HQ and get hooked up immediately. What people want is the simulation of an "oh thank god there's another human being out here" event; or some dynamic group interaction where maybe there is mutual gain from NOT killing each other. Just some variety. And it would definitely add a lot to the game, there's no real downside. If you want to go on KOS'ing, you're still free to do so.

There are tons of ways to go about achieving this, I've no clue if rocket intends to.

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I was actually just running through a forest tonight trying to get back to my buddy, and some bastards with NVG's shot me.

And this is beyond the normal KOS that we run into, in which people think, "shoot! He might kill us!"

It was so dark, that they were invisible to me, so the only reason they shot was for the loot, of which I had a fairly basic amount.

And to all those who may ask, no, I was not holding a flare like a jackass, I had no lighting at all, and bang.

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