piffaroni 13 Posted September 17, 2013 I am having hackers come to my server and are able to mass kill everyone, and also, There was a problemcheaters started to kick users byThen there was another one cheater and killed all the filters in the log at the time empty ...17:14:41 Player Nikita_Rizident kicked off by BattlEye: Script Restriction #2617:14:41 Player Nikita_Rizident disconnected.17:14:42 Player Human kicked off by BattlEye: Script Restriction #2617:14:42 Player Human disconnected.17:14:43 Player HotSauce kicked off by BattlEye: Script Restriction #2617:14:43 Player HotSauce disconnected.17:14:43 Player KeeP kicked off by BattlEye: Script Restriction #2617:14:43 Player KeeP disconnected.17:14:47 Player emmy kicked off by BattlEye: Script Restriction #2617:14:47 Player emmy disconnected.17:14:48 Player XepBCTAKAHE kicked off by BattlEye: Script Restriction #2617:14:48 Player XepBCTAKAHE disconnected.17:14:49 Player gougo kicked off by BattlEye: Script Restriction #2617:14:49 Player gougo disconnected.17:14:59 Player Yarik kicked off by BattlEye: Script Restriction #2629.08.2013 17:14:48: XepBCTAKAHE (178.49.171.147:3223) 0ad981d0aa7a1d4223618de1226b4374 - #25 "[this, 9.80957, 7816.7]spawn BIS_Effects_AirDestructionStage2"29.08.2013 17:14:48: XepBCTAKAHE (178.49.171.147:3223) 0ad981d0aa7a1d4223618de1226b4374 - #26 "[this, 9.80957, 7816.7,false,true]spawn BIS_Effects_Burn"29.08.2013 17:14:49: gougo (95.154.73.85:2304) 57c73f51de2d90e8d9f735b7d8eb28d1 - #25 "[this, 9.80957, 7816.7]spawn BIS_Effects_AirDestructionStage2"29.08.2013 17:14:49: gougo (95.154.73.85:2304) 57c73f51de2d90e8d9f735b7d8eb28d1 - #26 "[this, 9.80957, 7816.7,false,true]spawn BIS_Effects_Burn"29.08.2013 17:14:59: Yarik (95.133.88.2:2305) 0b8b510a6ab8cd839db97b22ca8931da - #24 "[this] spawn BIS_Effects_AirDestruction"29.08.2013 17:14:59: Yarik (95.133.88.2:2305) 0b8b510a6ab8cd839db97b22ca8931da - #25 "[this, 9.80957, 7816.7]spawn BIS_Effects_AirDestructionStage2"29.08.2013 17:14:59: Yarik (95.133.88.2:2305) 0b8b510a6ab8cd839db97b22ca8931da - #25 "_v setVehicleInit format ["[this, %1, %2]spawn BIS_Effects_AirDestructionStage2",_int, _t];processInitCommands; };};"hey how are you? Hackers are able to now kick people on my server too! What can we do to fix this? Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 Filters updated for 1.8. For now there are the default ones.There will be several updates during the week. Share this post Link to post Share on other sites
DJ_Teschmi 31 Posted September 17, 2013 (edited) Hi Faco, thanks for your job :thumbsup: First issues with setvariable.txt filter, lot of setvariable #0 :For example:#0 "remotetargets" = [<NULL-object>] 27:644 z_hunteror#0 "mydest" = [6535.86,2300.59,2.09439] 33:33 z_worker2I get also setvariable #1#1 "usec_sepsis" = false 47:5 Survivor3_DZI get also createvehicle #2 when found a medbox in Berezino hospital:#2 "MedBox1" 81:49 [11949,9113,75]Thanks++ Edited September 17, 2013 by DJ_Teschmi Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 17, 2013 (edited) Great news Faco, got one issue for you.A lot of SetVariable Restriction #0 since the update : 17.09.2013 10:47:48: XXXXXX (xxxxxxxxxx:8410) dexxxxxxxxxxxx66765d - #0 "remotetargets" = [<NULL-object>] 40:299 z_villager3 Ohoh DJ is faster than light ! Edited September 17, 2013 by Ameo Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 strange. these patterns should be addressed already. I will have a look. thanks Share this post Link to post Share on other sites
piffaroni 13 Posted September 17, 2013 I tried these battle eye filters, but battle kicked me, good thing I backed up the ones my provider had given me Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 Hi Faco, thanks for your job :thumbsup: First issues with setvariable.txt filter, lot of setvariable #0 :For example:#0 "remotetargets" = [<NULL-object>] 27:644 z_hunteror#0 "mydest" = [6535.86,2300.59,2.09439] 33:33 z_worker2I get also setvariable #1#1 "usec_sepsis" = false 47:5 Survivor3_DZI get also createvehicle #2 when found a medbox in Berezino hospital:#2 "MedBox1" 81:49 [11949,9113,75]Thanks++Check that you are using latest filters set. the URL is not the same as 1771. Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 17, 2013 (edited) strange. these patterns should be addressed already. I will have a look. thanksThx, I temporarily added !"remotetargets" at the end of the first line.And 1 "remotetargets" on a new line to keep monitoring it. Edit: I took them from cdu, The github has changed ? This one is no more ? https://github.com/DayZMod/Battleye-Filters Edited September 17, 2013 by Ameo Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 I tried these battle eye filters, but battle kicked me, good thing I backed up the ones my provider had given me Theses filters are only for vanilla dayzmod, version 1.8. Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 (edited) Edit: I took them from cdu, The github has changed ? This one is no more ? https://github.com/DayZMod/Battleye-Filters Maybe you were using 1771 branch. I set 1.8 has default branch now. You should check again with the same URL. What is "cdu"? I know only http://cdn.armafiles.info/latest/1.8/ for public repo. Edited September 17, 2013 by facoptere Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 (edited) I am having hackers come to my server and are able to mass kill everyone, and also, In 1771: you have to restart the server when this occurs. In 1.8: if you are using vanilla mission file, this isssue is correcly handled, and you won't have these "[this, <coordinates>]spawn BIS_Effects_AirDestructionStage2" anymore. For mass killing, check your createvehicle.log, you should see tons of explo logs, such: 17.09.2013 18:16:39: Doctor (178.65.181.103:12637) 057f97b858eb11d08f49ca2b80a65684 - #70 "HelicopterExploBig" 250:24 0:0 [10508,2745,49] [0,0,0] Edited September 17, 2013 by facoptere Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 17, 2013 (edited) Maybe you were using 1771 branch. I set 1.8 has default branch now. You should check again with the same URL.What is "cdu"? I know only http://cdn.armafiles.info/latest/1.8/ for public repo.I meant cdn ! ;) Ok ll double check that. BTW we also had a mass kill. Edited September 17, 2013 by Ameo Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 17, 2013 The cdn files, when I took them, were not up to date, it seems ok now. Thx Faco ! Share this post Link to post Share on other sites
ameo_koradi@hotmail.com 103 Posted September 17, 2013 Other case of ZombieFeed: ZombieFeed1 / ZombieFeed3 / ZombieFeed4 Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 (edited) all cases are there already. I added zombiefeed without any number. edit: In fact I noticed we are several to do some commits in past few hours. Edited September 17, 2013 by facoptere Share this post Link to post Share on other sites
DJ_Teschmi 31 Posted September 17, 2013 Hi, Sorry for the filters mistake, it's ok with Ameo now, here one real issue :DOne player was kicked for this pubvar #13: Value Restriction #13 "remExField" = [<NULL-object>,<NULL-object>,"loc","titleText","La transfusion s'est interrompue ! La poche de sang est perdue.","PLAIN DOWN"] Thanks Share this post Link to post Share on other sites
facoptere 180 Posted September 17, 2013 Hi, Sorry for the filters mistake, it's ok with Ameo now, here one real issue :D One player was kicked for this pubvar #13: Thanksthanks. Filters updated. 1 Share this post Link to post Share on other sites
DJ_Teschmi 31 Posted September 18, 2013 (edited) Hi Faco, Other thing to check, we get setvariable #0 kick when wearing a ghillie from backpack of someone: #0 "bis_greetedpeople" = [] 11:386 Sniper1_DZ And PubVar #1 kick when you grab a plant: #1 "PVDZ_objgather_Delete" = [<NULL-object>,<NULL-object>] Thanks Edited September 18, 2013 by DJ_Teschmi Share this post Link to post Share on other sites
facoptere 180 Posted September 18, 2013 Hi Faco, Other thing to check, we get setvariable #0 kick when wearing a ghillie from backpack of someone: And PubVar #1 kick when you grab a plant: ThanksFilters updated, thanks. 1 Share this post Link to post Share on other sites
semi 0 Posted September 18, 2013 My players get kicked by "random" "SetVariable Restriction #0". I found out it is because 'remotetargets', that line is common for every kicked players: Usually same players:18.09.2013 21:19:36: temeeh #0 "remotetargets" = [<NULL-object>] 104:448 z_worker218.09.2013 21:20:05: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 114:163 z_new_villager318.09.2013 21:23:26: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 114:167 z_new_villager318.09.2013 21:25:54: Osteri-Ossi #0 "remotetargets" = [<NULL-object>] 128:40 z_worker318.09.2013 21:26:31: temeeh #0 "remotetargets" = [<NULL-object>] 104:462 z_new_worker218.09.2013 21:27:49: temeeh #0 "remotetargets" = [<NULL-object>] 104:454 z_policeman18.09.2013 21:28:16: [ANAL] JiiZet #0 "remotetargets" = [<NULL-object>] 114:278 zZombie_Base18.09.2013 21:32:16: [ANAL] JiiZet #0 "remotetargets" = [<NULL-object>] 114:276 z_new_villager318.09.2013 21:36:34: RefleX [FIN] #0 "remotetargets" = [<NULL-object>] 116:741 z_suit218.09.2013 21:43:53: RefleX [FIN] #0 "remotetargets" = [<NULL-object>] 116:909 z_villager3 Scripts are latest:$ grep remotetarget setvariable.txt1 !"USEC_" !"NORRN_" !"hit_" !=BIS_greetedPeople !=actionSet !=agentObjectCamps !=armed !=banditKills !=BIS_noCoreConversations !=characterID !=claimed !=combattimeout !=deathType !=doLoiter !=firedDamage !=firedHit !=freeTarget !=headShots !=hitRegistered !=humanity !=humanKills !=lastPos !=looted !=meatHarvested !=medForceUpdate !=messing !=myDest !=owner !=posForceUpdate !=remotetargets !remotetargets !=temperature !=unconsciousTime !=updatePlayer !=zombieKills !=zombieSpawn1=remotetargets - Semi Share this post Link to post Share on other sites
facoptere 180 Posted September 18, 2013 this filter is not really the default one, but your players should not be kicked with it. Share this post Link to post Share on other sites
semi 0 Posted September 18, 2013 Maybe it is because of thevisad version of server (Reality). Also there is reports on log of kicking because of #1 of setvariable. 18.09.2013 23:42:09: RefleX [FIN] - #1 "usec_sepsis" = false 168:347 Bandit1_DZ19.09.2013 00:01:30: Jopez - #1 "usec_sepsis" = false 172:5 Survivor2_DZ I did ask about that from user, and he told me he was using bandage, and got kicked because of that. Again, .txt filter seems to be just fine. Share this post Link to post Share on other sites
facoptere 180 Posted September 19, 2013 (edited) it looks like BE is not using the filter files you think it should use. Edit: New BE filters set update. Less verbose scripts.log, weap&ammo whitelisting. Edited September 19, 2013 by facoptere 2 Share this post Link to post Share on other sites
DJ_Teschmi 31 Posted September 19, 2013 it looks like BE is not using the filter files you think it should use.Edit: New BE filters set update. Less verbose scripts.log, weap&ammo whitelisting. Hi Faco, Is it possible to have less verbose in createvehicle.log? Because we still have a lot of character creation lines: 19.09.2013 08:43:23: LoLkiN - #19 "Survivor1_DZ" 37:12 [-18638,25814,376]19.09.2013 08:43:25: LoLkiN - #19 "Survivor1_DZ" 37:14 [-18639,25825,375]19.09.2013 08:43:43: Mulien - #20 "Survivor2_DZ" 15:795 [-18697,25815,379]19.09.2013 08:44:24: Wipetron - #19 "Survivor1_DZ" 16:504 [-18614,25880,366]19.09.2013 08:44:40: Farvel - #15 "Bandit1_DZ" 39:5 [-18697,25815,379] Thanks Share this post Link to post Share on other sites
DJ_Teschmi 31 Posted September 19, 2013 We just encountered a massive hack, the same as yesterday, all player died in local explosion... A player was kick at the same time for spawning a local vehicle but not for the massive explosion...Any of the filters was not able to dectect this hack..19.09.2013 08:55:52: ya ne nagibator (195.131.110.111:2384) b9910e1c5b2e8f7640de43c74b19f039 - #0 "#line 1 "uninstal.sqf"(vehicle player) addAction ["<t color = '#20f543'>~Spawn Vehicle~", "@TheWarZ\Spawn Vehicle.sqf"];(vehic"19.09.2013 08:55:52: ya ne nagibator (195.131.110.111:2384) b9910e1c5b2e8f7640de43c74b19f039 - #74 "player) addAction ["<t color = '#20f543'>~Spawn Vehicle~", "@TheWarZ\Spawn Vehicle.sqf"];(vehicle player) addAction ["<t color "I'm tired... Share this post Link to post Share on other sites