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Hi all, Don't know if this point was already discussed (already search on the forum) but there is an issue with the SVD camo in this version, impossible to use scope. There is also an error message when you log in for the first time in the game, something like "SVD_Camo scope multiplier error" Thanks
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BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
Thanks, good to know ;) -
BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
We just encountered a massive hack, the same as yesterday, all player died in local explosion... A player was kick at the same time for spawning a local vehicle but not for the massive explosion... Any of the filters was not able to dectect this hack.. 19.09.2013 08:55:52: ya ne nagibator (195.131.110.111:2384) b9910e1c5b2e8f7640de43c74b19f039 - #0 "#line 1 "uninstal.sqf"(vehicle player) addAction ["<t color = '#20f543'>~Spawn Vehicle~", "@TheWarZ\Spawn Vehicle.sqf"];(vehic"19.09.2013 08:55:52: ya ne nagibator (195.131.110.111:2384) b9910e1c5b2e8f7640de43c74b19f039 - #74 "player) addAction ["<t color = '#20f543'>~Spawn Vehicle~", "@TheWarZ\Spawn Vehicle.sqf"];(vehicle player) addAction ["<t color "I'm tired... -
BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
Hi Faco, Is it possible to have less verbose in createvehicle.log? Because we still have a lot of character creation lines: 19.09.2013 08:43:23: LoLkiN - #19 "Survivor1_DZ" 37:12 [-18638,25814,376] 19.09.2013 08:43:25: LoLkiN - #19 "Survivor1_DZ" 37:14 [-18639,25825,375] 19.09.2013 08:43:43: Mulien - #20 "Survivor2_DZ" 15:795 [-18697,25815,379] 19.09.2013 08:44:24: Wipetron - #19 "Survivor1_DZ" 16:504 [-18614,25880,366] 19.09.2013 08:44:40: Farvel - #15 "Bandit1_DZ" 39:5 [-18697,25815,379] Thanks -
BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
Hi Faco, Other thing to check, we get setvariable #0 kick when wearing a ghillie from backpack of someone: And PubVar #1 kick when you grab a plant: Thanks -
BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
Hi, Sorry for the filters mistake, it's ok with Ameo now, here one real issue :D One player was kicked for this pubvar #13: Thanks -
BattlEye Server Filters for DayZ Mod 1.8.4
DJ_Teschmi replied to facoptere's topic in Server Owners and Admins
Hi Faco, thanks for your job :thumbsup: First issues with setvariable.txt filter, lot of setvariable #0 : For example: #0 "remotetargets" = [<NULL-object>] 27:644 z_hunteror #0 "mydest" = [6535.86,2300.59,2.09439] 33:33 z_worker2I get also setvariable #1 #1 "usec_sepsis" = false 47:5 Survivor3_DZI get also createvehicle #2 when found a medbox in Berezino hospital: #2 "MedBox1" 81:49 [11949,9113,75]Thanks ++ -
Hi, You are welcome on our public hive server FR 808: http://dayzmod.com/forum/index.php?/topic/139756-fr-808-1771103718-regular-utc-4-50-slots-shaddaa-server-public-hive-custom-anti-hack-tools-teamspeak-server/ Located in France, active admins, good community, custom anti-hack tools, TS server... See u soon !
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:D m107 and AS50 are not available in the official DayZ mod anymore...
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Hi, This is a know issue with the last version of the mod, something wrong with the BIS library. Here my explanation on another topic: http://dayzmod.com/forum/index.php?/topic/144403-what-is-remoteexec-allunits/?p=1431467 If you get Script restriction #25 kicks at server start-up, that probably means you have an chopper crash at server start-up. You should see some BIS effect xxx logs from each players in the script.log file. A server restart should temporarily fix the issue. Anyway this BIS library bug will be fixed with the new version of the mod 1.7.8.
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'Official Hive' servers with custom buildings, heli lift etc...
DJ_Teschmi replied to shotdownzero's topic in Mod Servers & Private Hives
Hi Razor, This kind of server (With extra loot, extra buldings) has to be private. These servers are not allowed on the public hive, right? -
what is RemoteExec "allUnits = [];"
DJ_Teschmi replied to guitz59@hotmail.com's topic in Mod Servers & Private Hives
Yes you will be more vulnerable, Faco can explain you much more than me. If you change this line to 1 all cheats related to the BIS library will be possible. But one little issue remains with the current version of the mod, something wrong with the way the BIS library is used. For example if someone crash a chopper the pilot will be kicked for Script restriction #27 and all the people on the server will be kicked for script restriction #24 #25. If you see some "BIS_Effect ...." events in the script.log you have to restart the server to temporary fix the problem. This issue should be fixed in the next release. -
what is RemoteExec "allUnits = [];"
DJ_Teschmi replied to guitz59@hotmail.com's topic in Mod Servers & Private Hives
You have to restart the server -
Looking for a serverside death logging system
DJ_Teschmi replied to crazykid1297's topic in Mod Servers & Private Hives
was in 1.7.5 in PubVar log if i remember well... Good news, helpful to catch hacker -
Sure ! if you want to destroy a car or an heli you will need a MK48 or M240 ! The M249 wouldn't be enough powerfull