r4z0r49 4761 Posted June 11, 2013 Current Bug listAmount of the items spawned in vehicles are missing in the column "Inventory" of database "object_spawns".Database "Character_dead" is not using at all, procedure "pCleanup" is just deleting the dead character record.I couldn't set up a tent, can anyone confirm that. ?????????DayZ loading screen logo is blurry.When i attempted to blood bag it said : Bloodbag has been interrupted without even moving.I think the 'Study body' is still not functioning properly... msgs vagueSkin Changes causing kick in BE.Recombining AKM magazines disappear; will find out if same issues apply to other magazines/clips/arrows.Combine Mags now dupes mags ???? need more info.Debug spawning - seems to be an issues with incorrect files (server.pbo & mission).Loot & Zed delayed spawn time.Mission gen site has incorrect files -- This has now been corrected plz make sure to redownload your missionblood bagging is failing on our server, says transfusion was interrupted -- FIXEDMissiles on little bird cant be repaired FPS issuesSkin IssuesAntiTP causing Debug spawns after 30 players -- Disable the antiTPNot a bugScript Restrictions are not issues with DayZ. Server admins must update filters. We will try to update as we go.https://github.com/D...attleye-FiltersWaiting on Logs info.Zombies hit you from 5-10ft away ---- Max zed attack range is 3.2 metersZombies still glitch through objects -- We cant fix this its an model issueZombies still hit you through walls -- Details needed pics anything to show how it happeningFPS-Drops --- Need more infoPitching Tents is buggy --- Need more info about the serverMaking fireplaces is "laggy" / delayed --- Need more info about the serverTents dupe stuff again --- Need more info about the serverVehicles dupe stuff again --- Need more info about the server 3 Share this post Link to post Share on other sites
barrett_killz 229 Posted June 11, 2013 Current Bug listNot a bugSounds cool =) Share this post Link to post Share on other sites
pillerking@yahoo.com 72 Posted June 11, 2013 i just got kicked twice for trying to give blood to someone. restriction #150 :( Share this post Link to post Share on other sites
ash_chan 0 Posted June 11, 2013 Here's the problems I got, but still 1.7.7 is a awesome update! :D1) Kicked: "PublicVariable Value Restriction #150" when player proceed a blood transfer2) Kicked: "RemoteExec Restriction #200" when player crashed a heli/planeAnd here's the problem that I'm not sure if it's my own problem :(3) Amount of the items spawned in vehicles are missing in the column "Inventory" of database "object_spawns"4) Database "Character_dead" is not using at all, procedure "pCleanup" is just deleting the dead character recordDayZ 1.7.7 is awesome, especially the zombies are more difficult to kill than before. Keep going DayZ deve team! Have more beans :rolleyes: :beans: Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 11, 2013 Here's the problems I got, but still 1.7.7 is a awesome update! :D1) Kicked: "PublicVariable Value Restriction #150" when player proceed a blood transfer2) Kicked: "RemoteExec Restriction #200" when player crashed a heli/planeAnd here's the problem that I'm not sure if it's my own problem :(3) Amount of the items spawned in vehicles are missing in the column "Inventory" of database "object_spawns"4) Database "Character_dead" is not using at all, procedure "pCleanup" is just deleting the dead character recordDayZ 1.7.7 is awesome, especially the zombies are more difficult to kill than before.Keep going DayZ deve team! Have more beans :rolleyes: :beans:oh yes sql files need an update sorry we have 3 different versions of these files now :-( ill get this updated1&2 filters are not DayZ issues Share this post Link to post Share on other sites
ryanhop2 2 Posted June 11, 2013 oh yes sql files need an update sorry we have 3 different versions of these files now :-( ill get this updated1&2 filters are not DayZ issuesBloodbags are not working.Also you cansee someone streaming live who cant give bloodbags either.When i attempted to blood bag it said : Bloodbag has been interrupted without even moving Stream of where they can't bloodbag:http://www.twitch.tv/PsiSyndicate Share this post Link to post Share on other sites
Teo (DayZ) 6 Posted June 11, 2013 I think the 'Study body' is still not functioning properly... Share this post Link to post Share on other sites
bca quattro 44 Posted June 11, 2013 -If you change clothes while tent or backpack open youll get kicked and your playermodel is duped.-i was several times in cherno but the hardest thing to find where Zeds - i faced 5 or 6 in hole cherno. so the Zedspawn seems a bit buged. Share this post Link to post Share on other sites
TIC 1050 Posted June 11, 2013 (edited) Current issues:Bloodbags: Transfusions set up a Script Restriction #150 that gets you kicked.Player's Character gets duped after death. (Incident happened in Berezino where a bandit spawned in)Zombies: Seems to hit you at a further range in certain occasions.Recombining AKM magazines disappear; will find out if same issues apply to other magazines/clips/arrows.Study Body seems to be fine; will investigate further.Lag seems to be very noticeable. Dsync goes up about 10,000(as said in player list)Suggestions:To make up with the small amount of antibiotics; infections could be treated to reduce the loss of blood. Such as resting in tents, drinking and eating food and not moving a lot would help treat it.Conclusion: As a first day release of the update; it seems to be very enjoyable nonetheless. 8.5/10. :) Good job Edited June 11, 2013 by TIC321 Share this post Link to post Share on other sites
Mad Z 51 Posted June 11, 2013 Im assuming this isn't actually a bug, but getting sick from my first zombie hit gives me roughy 0 motivation not kill myself immediately. Share this post Link to post Share on other sites
Teo (DayZ) 6 Posted June 12, 2013 "I think the 'Study body' is still not functioning properly... ?????? Need More Info"I joined into a server with approximately 20 players. I quickly collided with someone after finding M16 from a firestation. I killed the player, and after I went to the body and selected 'Study body' it said the old thing. (Player _____ seems to have died from) [After the from, there's nothing] Share this post Link to post Share on other sites
messeduprex 5 Posted June 12, 2013 i had a problem after dying, it wouldnt allow me to hit the abort button. it would be white and then grey out really quick. Share this post Link to post Share on other sites
ash_chan 0 Posted June 12, 2013 (edited) A question:Loots ain't despawn even if the server has no player inside, (which means it will not be despawn even if no players in the area)is that normal or a bug causing lag? :( Edited June 12, 2013 by ash_chan Share this post Link to post Share on other sites
Vicco 123 Posted June 12, 2013 Just me and a buddy playing a couple hours on the server, we could barely stay alive traveling in a car back and forth between Cherno and Electro looking for antibiotics and blood bags. Not a single cardboard med box spawned at the hospitals in about 8 trips, and we only found 2 antibiotics - in the grocery.He took his, I blood bagged him, losing a blood bag due to the "interrupted" bug. The second one worked, but it infected him again.Looks like besides getting infected by about every second or third zed hit. the blood bags are tainted too.Losing every other blood bag due to the "interrupted" bug.I'm also getting knocked down from a single zed hit, even with full blood.No way anybody could stay alive if they go anywhere near zeds, unless they spend all their time rolling around prone looking for rare antibiotics.We found a quiet hillside to log out, but we're both infected and out of blood bags.Decided to wait a few days and see if this this gets fixed. It was basically unplayable.And we started the session with about 12 blood bags, and picked up another 6-7. Of course halve that, because you lose every other blood bag doing the transfusion.The infection drains blood pretty fast. Way too fast.So we've quit for now. Share this post Link to post Share on other sites
Ghoul_Life 19 Posted June 12, 2013 Current Bug listAmount of the items spawned in vehicles are missing in the column "Inventory" of database "object_spawns".Database "Character_dead" is not using at all, procedure "pCleanup" is just deleting the dead character record.I couldn't set up a tent, can anyone confirm that.DayZ loading screen logo is blurry.When i attempted to blood bag it said : Bloodbag has been interrupted without even moving.I think the 'Study body' is still not functioning properly... ?????? Need More InfoSkin Changes causing kick in BE.Recombining AKM magazines disappear; will find out if same issues apply to other magazines/clips/arrows.Not a bugScript Restrictions are not issues with DayZ. Server admins must update filters. We will try to update as we go.https://github.com/D...attleye-Filters@3. = I could set up a tent.@4. = Yeah, it is. Share this post Link to post Share on other sites
metaminer 28 Posted June 12, 2013 (edited) Not a single cardboard med box spawned at the hospitals in about 8 tripsI second this claim. I was playing on a vanilla 1.7.7 server earlier cycling through all of the medical loot spots in cherno (both hospitals, tents). I didn't see a single cardboard box spawn during my ~2 hours of searching. That's quite disappointing to me considering the buffed infection rates and zombie damage. Perhaps this is a bug with the boxes having an unintentionally low spawn rate. If not, this design decision should definitely be looked over in my opinion. Edited June 12, 2013 by metaminer Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 12, 2013 "I think the 'Study body' is still not functioning properly... ?????? Need More Info"I joined into a server with approximately 20 players. I quickly collided with someone after finding M16 from a firestation. I killed the player, and after I went to the body and selected 'Study body' it said the old thing. (Player _____ seems to have died from) [After the from, there's nothing]Thanks.A question:Loots ain't despawn even if the server has no player inside, (which means it will not be despawn even if no players in the area)is that normal or a bug causing lag? :(Loot will be removed by the server every hour. Outside of this loot will stay.Just me and a buddy playing a couple hours on the server, we could barely stay alive traveling in a car back and forth between Cherno and Electro looking for antibiotics and blood bags. Not a single cardboard med box spawned at the hospitals in about 8 trips, and we only found 2 antibiotics - in the grocery.He took his, I blood bagged him, losing a blood bag due to the "interrupted" bug. The second one worked, but it infected him again.Looks like besides getting infected by about every second or third zed hit. the blood bags are tainted too.Losing every other blood bag due to the "interrupted" bug.I'm also getting knocked down from a single zed hit, even with full blood.No way anybody could stay alive if they go anywhere near zeds, unless they spend all their time rolling around prone looking for rare antibiotics.We found a quiet hillside to log out, but we're both infected and out of blood bags.Decided to wait a few days and see if this this gets fixed. It was basically unplayable.And we started the session with about 12 blood bags, and picked up another 6-7. Of course halve that, because you lose every other blood bag doing the transfusion.The infection drains blood pretty fast. Way too fast.So we've quit for now.Stop looking for antibiotics find another way.I second this claim. I was playing on a vanilla 1.7.7 server earlier cycling through all of the medical loot spots in cherno (both hospitals, tents). I didn't see a single cardboard box spawn during my ~2 hours of searching. That's quite disappointing to me considering the buffed infection rates and zombie damage. Perhaps this is a bug with the boxes having an unintentionally low spawn rate. If not, this design decision should definitely be looked over in my opinion.Medical box's are very rare now.Updated to this point Share this post Link to post Share on other sites
HIHBGaming 14 Posted June 12, 2013 I am getting multiple people spawning into the Debug Zone continuously. Some can log out and log back in normally, others it may take multiple times to login normally and others still may not be able to login normally until a server restart. Not exactly sure what is causing this problem but had to do 2 server restarts within about 3 - 4hrs.Some of these people have stated that it's happening on other servers as well but I haven't seen anything posted.All scripts have been updated from Github as of this morning. Could this be the anti teleport doing the dirty or something else? Share this post Link to post Share on other sites
r4z0r49 4761 Posted June 12, 2013 I am getting multiple people spawning into the Debug Zone continuously. Some can log out and log back in normally, others it may take multiple times to login normally and others still may not be able to login normally until a server restart. Not exactly sure what is causing this problem but had to do 2 server restarts within about 3 - 4hrs.Some of these people have stated that it's happening on other servers as well but I haven't seen anything posted.All scripts have been updated from Github as of this morning. Could this be the anti teleport doing the dirty or something else?This is being looked into. The server ive been playing on seems to be working ok no issues with debug spawns. Share this post Link to post Share on other sites
Rozzok 20 Posted June 12, 2013 If you roll with your primary out infront of a zombie hitting you it launches you really high into the air.. unless it was just a bug on my end Share this post Link to post Share on other sites
ash_chan 0 Posted June 12, 2013 New:SeaGull problem seems like still exist(?)12.06.2013 16:22:20: Jay (61.219.194.34:63923) f35d21e82151664beefc3c5435dd2968 - #1 "SeaGull" 76:121 [-18649,25812,397] Share this post Link to post Share on other sites
entspeak 374 Posted June 12, 2013 (edited) This is being looked into. The server ive been playing on seems to be working ok no issues with debug spawns.If that's the test server, I spawned in debug today on that server.On logging back in just now, I spawned in Electro. Edited June 12, 2013 by entspeak Share this post Link to post Share on other sites
daaim0 0 Posted June 12, 2013 I would like to +1 the debug issue. I've had up to 14 people chilling there. Thanks for your hard work R4Z0R49. Share this post Link to post Share on other sites