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AfterShave

Why remove the 50?

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On most servers, a 50 does the exact same thing as a DMR due to view distance restriction.

In the woods, well in woods you never see anybody else anyways.

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Because you wouldn't see AS50s and M107s in a place like Chernarus, much less carried by "survivors". Maybe a Zastava.

On the other hand I have no problem with .50s on PvP servers that aren't going for realism... private hives can and should add whatever they like. I only have a problem with them in "vanilla" DayZ and only for the reason mentioned...

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Rifles like that would be way to heavy for you to carry around on long treks and the ammo would be to scarce. And as Gews said, you wouldnt see guns like that in Chernarus.

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They should replace the .50 cals with believable and "balanced" eastern Europeans counterparts, such as the KSVK or the previously mentioned Zastava. The DMR should be completely replaced by the SVD, getting rid of all those CQB sniper hashholes.

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I dont't think they should be removed they should be extremely hard to find. also a ak should also be extremely hard to find in my view.

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Because of how ridiculously overpowering they were in all ranges from 5 metres to 5000. They are literally better than every other weapon at every range. The AS50 can be used as a short-range, single-shot, hip-firing assault rifle. That is NOT okay.

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They should replace the .50 cals with believable and "balanced" eastern Europeans counterparts, such as the KSVK or the previously mentioned Zastava. The DMR should be completely replaced by the SVD, getting rid of all those CQB sniper hashholes.

Then I assume you'd like to see all variants of the M16 gone too. Also, why you're there, delete the M240, the Saw, the M4, the M24, the 1911.... repeat to fade. The NVG's are also of an American design.. also the range finder - get rid of those as well - wtf not. Sorry but US weapons are far more iconic in my personal opinion but hey ho.

Give me a break. As far as 50's go they were there at the start of the game over a year ago and have been ever since..... and you think that by losing them you are improving it?

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Then I assume you'd like to see all variants of the M16 gone too. Also, why you're there, delete the M240, the Saw, the M4, the M24, the 1911.... repeat to fade. The NVG's are also of an American design.. also the range finder - get rid of those as well - wtf not. Sorry but US weapons are far more iconic in my personal opinion but hey ho.

M240 = replace with PKM

M249 = either replace with RPK-74 or modify it to FN Minimi

M4 = leave it in, AR-15 variants are used by several European nations and special forces

M24 = replace with any decent 7.62 sniper rifle

American weapons aren't more "iconic" either. You can't get much more "iconic" than a Kalashnikov.

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Preach on Gews. Have my beans!

Although I didn't like it balance wise. For me to keep it in, it would have to be more rare and either reduce your running speed and/or drop your backpack.

Edited by SteveLord

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The nationality of the factory in which a modern military weapon meets nascence has little to do with where it spends the rest of its functional life. Realism was never a dire issue in DayZ - in my opinon anyway. The .50 removal issue really is not - in my opinion. Rather, the ridiculous discrimination against weapons such as the makarov SD, PDW SD and other weapons functionally similar to those that already spawn in game is more the annoyance. Would it be a gamebreaker if a South African weapon spawned in a former Soviet state? Not for me. At the end of the day, I'd rather Rocket or the mod team here create their own fictional weapons based on real world hardware, rather than worry about breaking expectations of realism. Frankly, it's common perception - based on movies, books and games and internet searches - of military realism that is flawed.

Edited by Saethkept
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Then I assume you'd like to see all variants of the M16 gone too. Also, why you're there, delete the M240, the Saw, the M4, the M24, the 1911.... repeat to fade. The NVG's are also of an American design.. also the range finder - get rid of those as well - wtf not. Sorry but US weapons are far more iconic in my personal opinion but hey ho.

Give me a break. As far as 50's go they were there at the start of the game over a year ago and have been ever since..... and you think that by losing them you are improving it?

Gews just summed it up pretty well. There are counterparts for just about every one of these, but I agree that some very popular American weapons should remain. I just don't think its very realistic that there are more American weapons than Eastern European weapons in an Easter European country. And, who else would just love to see an AR-15? I'd hope it'd be a Bushmaster.

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Remove the .50 because it is not a reasonable and appropriate weapon in a world of sprinting murderers who are attracted by noise.

The only American weapon that even approaches the iconic level of the AK and it's offspring is the M1911 pistol.

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The only American weapon that even approaches the iconic level of the AK and it's offspring is the M1911 pistol.

Hehehe, to be fair...

GQcOFLj.jpg

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M240 = replace with PKM

M249 = either replace with RPK-74 or modify it to FN Minimi

M4 = leave it in, AR-15 variants are used by several European nations and special forces

M24 = replace with any decent 7.62 sniper rifle

American weapons aren't more "iconic" either. You can't get much more "iconic" than a Kalashnikov.

DMR = SVD

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Can't you just make it rare and only allow one or 2 exist? I rarely came across these weapons anyway but it was fun to drop bandits from crazy distances. I think people would get inventive and create all types of ammo. Maybe you would need to make your own bullet casing molds for the casings etc. Maybe too minecraft?

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Can't you just make it rare and only allow one or 2 exist? I rarely came across these weapons anyway but it was fun to drop bandits from crazy distances.

Seeing as most servers had a maximum view distance that was under 1,100 meters I wouldn't say they were too crazy...

If one was ever added back it would ave to be with two caveats:

1. Native weapon to the region (Zastava M93 comes to mind, was actually used somewhat frequently by Serbs)

7c2vZHr.jpg

and

2. Weight system introduced, meaning it is slow to aim (lags behind mouse and shaky when standing), causes your character to run much slower, and requires you to eat and drink more (this would be for all weapons, not just 50s).

I think people would get inventive and create all types of ammo. Maybe you would need to make your own bullet casing molds for the casings etc. Maybe too minecraft?

Uuuuuh no ammunition crafting, at least not sniper ammunition... you realize the precision involved in very long range shooting? Powder weights measured to a seventy-thousandth of a pound... bullets CNC machined from solid brass... not happening in zombieland.

Edited by Gews

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Do you want the game to be about interacting with players and sneaking past zombies or having sniper duels at a thousand meters? I don't care that DayZ has geographically accurate weapons. I don't even care that they have anti-material rifles. But if you are going to have the benefits of a .50 cal rifle (range, instant death, destruction of vehicles) you need to have the weaknesses as well (heavy, bulky, can only be effectively fired from a prone position).

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Do you want the game to be about interacting with players and sneaking past zombies or having sniper duels at a thousand meters?

Sniper duels. ;)

you need to have the weaknesses as well (heavy, bulky, can only be effectively fired from a prone position).

Yes, we need this.

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Look, the huge problem is that 7.62 weapons are superior for this gameplay and mobility hit as hard as a soggy muffin. So there really is no choice but a .50 at range.

Though I would murder for the Lapua to replace them, either the L11 or L96.

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While I love the 50 cals myself, their removal is for the greater good of the game.

If duping, hacking and ammo exploiting weren't a problem, I would agree, but in the current state, simply removing them seems like a solid approach.

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I hope all the weapons are returned in the SA, and then view distance increased to make them different.

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