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DAYZ Developer MINI Blog April 10th

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Thanks Matt, any info is always appreciated no matter how little.

You can get back to Kerbal now :D

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not from what i was told.

Ignore what you've been told. Have you tried it?

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I'm really looking forward to the new Chernarus.

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coolio. those texture bugs are abused so much.

how about admin tools have they been sorted ? or any news on if they will be .

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confused-1.jpg

Haha, I posted a while back about how Rocket gets a little snippy with Matt in almost every devblog. But I was being sarcastic regardless.

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*Not sure if joking or not?* where ever did you get that idea from?

Totally joking Matt. :D

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Thanks for the little update! :D I think it would probably be easier to just do little ones like this here and there in stead of giant ones once a month or so. Just a suggestion.

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Good stuff. This actually had some more content than some of the long devblogs that kept repeating what had already been said.

I'd be happy with these style updates every week because it simply gives an idea of what's being worked on and how it's being handled.

Simple, easy. Good job Matt.

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rocket loves Matt like a little brother!

- SenChi with the help of Ivan are going through existing towns now and making improvements through changing layouts slightly and such.

no, not slightly, do a re-do and have some surprises.

cheers for the update! All it takes is a few words!

Edited by Michaelvoodoo25

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can i say please fix texture bugs on buildings like this

Damn, hoped they forgot about this I like hiding inside the glitch spot and just scaring people :)

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That not alot of info but still good to hear that everything is going fine and advance and not stall at some point.

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coolio. those texture bugs are abused so much.

how about admin tools have they been sorted ? or any news on if they will be .

Dont know about the hospital but the apartments and the statues still have this bug, tried it myself not long ago.

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Have they elaborated at all on whether they're going to try and mitigate the problems with grass rendering at distance or ATOC? I have no idea what it stands for, I just know it makes my trees look fluffier and I have a hard time seeing people hiding in trees at the cost of a better looking game.

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Nice. See, thats all it takes, a small update every 7 days or so and we're happy to know its still being worked on.

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boringggggg

What did you expect? An all dancing all singing extravaganza? Making software is not all fun and games.

Jebus, folk complain with info, folk complain without.

This is why some companies don't bother with the revolting masses.

Rgds

LoK

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What did you expect? An all dancing all singing extravaganza? Making software is not all fun and games.

Jebus, folk complain with info, folk complain without.

This is why some companies don't bother with the revolting masses.

Rgds

LoK

expect something new. i could care less about clothes.

we all know that zombies path needed to be fix and that needed more open houses. seriously

i want to see a good inventory system , new cars , i wanna hear about a decent anti cheat , i wanna see the new guns. 10x more good spawns. new stuffs like a crafted a bow with a tree could be nice.

We only saw the obvious since december so plz.

we all know they are working on stuff like its not even an update.

and saying ''boring'' is not a sign of complain.

Since my brother is working for Ubisoft , i know its long to make a game and dev it.

Edited by monkza

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