VooDooator 4 Posted March 24, 2013 (edited) So here is my list what u think guys. Be free to add yours.1# Only headshots can kill a zombie other then that slows thier movement or have a chance % to knock them back.2# Different type of zombies e.g screamer who alerts the rest of dead.3# Walkers- packs of zombies ( 50 ) which may walk across the whole map following/tracking animals if they find a player they come after him if they lose him they are back to original track.Those changes could make game more difficult and force player to think before he gonna shot another living being.sry for my eng i know its not perfect. :) Edited March 24, 2013 by VooDooator 3 Share this post Link to post Share on other sites
King Tubbs 224 Posted March 24, 2013 (edited) omg look in to the stand anlone1 no2 no3 gonna happenzomies ARE going to be a threat in SA because there will be loads of them that will track you properly because there patfinding will be fixedthere is no need for poor ass unrealistic L4D style zombies of land of the dead headshot onlythere are alot of vids and devblogs that tell you this and all you have to do is watch 1 of them to know this Edited March 24, 2013 by King Tubbs Share this post Link to post Share on other sites
Welch (DayZ) 756 Posted March 24, 2013 There's supposed to be like 4,000ish zombies per restart? And so it makes clearing places likely. Share this post Link to post Share on other sites
Hal-9000 8 Posted March 24, 2013 Sorry, but the no headshot/instant kill is completely bs IMHO. This is the #1 classic zombies rule. Brain trauma = dead zombie. Severed or damaged body parts can slow them down, but it doesn't kill them. That simple change would give a whole new perspective to the game. Share this post Link to post Share on other sites
VooDooator 4 Posted March 24, 2013 We have 225 km^2 terrain and 4000 zombies so its like in average a=17 zombies on 1 km^2 so I presume in city zones there will be like 5 * a not a big deal even with propper path finding but time will show it .Headshot only is not unrealistic cuz zombies are not real mate ; ) but i hope they will do some kind of weekend event in alpha to test it out maybe community will like it. Who knows. Share this post Link to post Share on other sites
Hal-9000 8 Posted March 24, 2013 (edited) I just think its stupid to see people going Commando and taking down an undead horde shooting nothing but their foot :/Zombies are fictional characters, of course, but there's a whole concept and set of rules behind them. This isnt some random shit like arcade L4D zombies or Twilight vampires. Edited March 24, 2013 by Hal-9000 Share this post Link to post Share on other sites
-Gews- 7443 Posted March 24, 2013 Sorry, but the no headshot/instant kill is completely bs IMHO. This is the #1 classic zombies rule. Brain trauma = dead zombie.-make them run indoors-make them able to sprint-make them able to grab hold of players-make them do more damage-give them better pathfinding-make them spot players from further away-make players who've been running for miles slow down from fatigue-introduce better wounding system so you have to hit them in the right places 1 Share this post Link to post Share on other sites
Hal-9000 8 Posted March 24, 2013 If they're not zombies, The Z in DayZ stands for...? Share this post Link to post Share on other sites
Hal-9000 8 Posted March 24, 2013 DayZuul http://th06.deviantart.net/fs71/200H/f/2012/293/7/e/zuul__mothafucka__zuul____by_girlgamer1397-d5ifbf4.jpg Share this post Link to post Share on other sites
VooDooator 4 Posted March 24, 2013 (edited) -make them spot players from further awayI like it but is to simple. Let say 10 % of whole population of zombies have ability to scream loud which attracts zombies from further distances. Think of it. its adding game more fun and thrill at the same time and the proper sound makes you a little bit scary in the game. cheers Edited March 24, 2013 by VooDooator Share this post Link to post Share on other sites
sausagekingofchicago 4711 Posted March 24, 2013 (edited) I like the first and third suggestions. Special zombies are kind of lame.edit: oh, for the SA? Only number 3 then. Edited March 24, 2013 by SausageKingofChicago Share this post Link to post Share on other sites
-Gews- 7443 Posted March 24, 2013 I like it but is to simple. Let say 10 % of whole population of zombies have ability to scream loud which attracts zombies from further distances. Think of it. its adding game more fun and thrill at the sime time and the proper sound makes you a little bit scary in the game. cheersPeople seem averse to including different types of zombies. Maybe any zombie could have a chance of screaming, or perhaps every single zombie could start shrieking. The little grunting noises aren't all that scary... Share this post Link to post Share on other sites
Death_Dealer 3155 Posted March 24, 2013 dat scream 1 Share this post Link to post Share on other sites
Hal-9000 8 Posted March 24, 2013 People seem averse to including different types of zombies. Maybe any zombie could have a chance of screaming, or perhaps every single zombie could start shrieking. The little grunting noises aren't all that scary...Oooohhh hmmmmofff grrrr are definitely not scary lolThe thing is there are no different types of zombies, not in a sense of "super powers" or "unique actions". They have basic brain/body functions and an almost unstoppable urge for flesh. That's it. In large numbers they can pose real threat. No need to add other 'new features' to their behaviour (other than some of Gews suggestions like path finding, fatigue, damage, etc).I'd love to have different looks: short, tall, skinny, fat, male/female, old, children \m/ Share this post Link to post Share on other sites
VooDooator 4 Posted March 24, 2013 (edited) I think they can add unigue action like grab or scream with % chance to happen those fit great in dayz realism and are not far-fetched. Edited March 24, 2013 by VooDooator Share this post Link to post Share on other sites
wisper 61 Posted March 24, 2013 They are not zs, they are infected. Been told like a milion times all over. Under this perspective, screemers sounds good, for even rabies infected animals show different levels of brain function. Voodooator's right though, if screemers have their own skin, they will be peaked off first from afar. Instead, having a chance for every infected to be one sounds more interesting. 1 Share this post Link to post Share on other sites
King Tubbs 224 Posted March 24, 2013 dat screambean for having my quote as you're tag line Share this post Link to post Share on other sites
Sutinen 635 Posted March 24, 2013 Make them run indoors and make the zombies do running attacks. That's about it. You run trough Cherno: You're fucked.And just remember, they will use the 3-state thingy, so the zombies will only get alerted once they hear sounds. After they see you, they will run. Share this post Link to post Share on other sites
VooDooator 4 Posted March 24, 2013 They are not zs, they are infected. Been told like a milion times all over. Under this perspective, screemers sounds good, for even rabies infected animals show different levels of brain function. Voodooator's right though, if screemers have their own skin, they will be peaked off first from afar. Instead, having a chance for every infected to be one sounds more interesting.Im glad you get the point Its also add drama to the gameplay ; ) Share this post Link to post Share on other sites
victusmortuus 1074 Posted March 24, 2013 If they're not zombies, The Z in DayZ stands for...?Yeah guys, what DOES the Z stand for? Share this post Link to post Share on other sites
-Gews- 7443 Posted March 24, 2013 Yeah guys, what DOES the Z stand for?Stands for zombie, of course, which means "a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli".Undead doesn't equal zombie (pedantism for the win!) Share this post Link to post Share on other sites
thesodesa 99 Posted March 24, 2013 I like it but is to simple. Let say 10 % of whole population of zombies have ability to scream loud which attracts zombies from further distances. Think of it. its adding game more fun and thrill at the same time and the proper sound makes you a little bit scary in the game. cheersWhy not just give this ability to all of the zombies infected? To balance this out make the zombies only react to you if you get very close to them, or when you are running when they spot you. Essentially the lore would be, that the infected are made more aggressive by the virus and therefore react to any sudden movements and loud noises. Share this post Link to post Share on other sites
thesodesa 99 Posted March 24, 2013 Stands for zombie, of course, which means "a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli".Undead doesn't equal zombie (pedantism for the win!)This.Zombies were first depicted in African/Haitian voodoo folklore as people who were raised from the dead. Turns out that the people performing voodoo rites had a slightly different definition of death than we do. Basically anyone who went into a comatose state of some sort during these rites and awakened later in a psychotic state (because of the drugs introduced into their bloodstream) were classified as a zombie They were believed in some cultures to be possessed by the spirits of the dead.Therefore, historically zombies have existed, but they were never actually reanimated corpses. Share this post Link to post Share on other sites
Private Evans 1303 Posted March 24, 2013 Yeah guys, what DOES the Z stand for?Day Zero Share this post Link to post Share on other sites
victusmortuus 1074 Posted March 24, 2013 Stands for zombie, of course, which means "a hypnotized person bereft of consciousness and self-awareness, yet ambulant and able to respond to surrounding stimuli".Undead doesn't equal zombie (pedantism for the win!)I didn't realise this, maybe we should be able to shake them and wake em up. <_< Share this post Link to post Share on other sites