-Gews- 7443 Posted March 17, 2013 (edited) The current hand-to-hand combat sucks, since it's just technically a modified shooting system, that's understandable. I was playing Mount and Blade and they have a pretty decent melee system. Not all the aspects of medieval sword combat can apply to DayZ, but some of the features I liked were:-directional attacks: you basically hold the left button and swing your mouse in the direction you want to hit. This allows you to swipe at someone's head, or their legs, or thrust at their stomach, etc.-blocking: same thing, except you click the right mouse button and move it in the correct direction. Pick the wrong direction and you don't block the attack. I'm not very good at that. Problems with this - DayZ uses the right mouse button to zoom in. Also, I don't think random survivors would have great parrying skills with a hatchet or other random objects, but some form of simplified skill-based blocking would be nice.I'd like to see some form of this in the Standalone instead of simply "click the button to repeat the same hit animation". It makes combat a lot more fun.Ideas? More suggestions? Edited March 17, 2013 by Gews 5 Share this post Link to post Share on other sites
Chris529 380 Posted March 17, 2013 maybe if you attack at the same time the weapons clash and that counts as a block instead of a separate block function. 1 Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted March 17, 2013 http://i.imgur.com/tPyTyyd.jpg"] 1 Share this post Link to post Share on other sites
-Gews- 7443 Posted March 17, 2013 maybe if you attack at the same time the weapons clash and that counts as a block instead of a separate block function.Yup, that is also incorporated in Mount & Blade, although it's hard to do (it's gonna be extremely difficult to block some guy going apeshit on your dome with a hatchet in real life, too). 1 Share this post Link to post Share on other sites
BearGravy 53 Posted March 17, 2013 Honestly before we get into the mechanics of melee I think we should work on the weapons first. As of right now there are only two. They should include fists, knives, swords, vases, blunt objects, etc. Then the combat should get a overhaul. But that's jut my opinion. Share this post Link to post Share on other sites
dulix11 731 Posted March 17, 2013 Honestly before we get into the mechanics of melee I think we should work on the weapons first. As of right now there are only two. They should include fists, knives, swords, vases, blunt objects, etc. Then the combat should get a overhaul. But that's jut my opinion.And chainsaws, every zombie apocalypse needs chainsaws. 1 Share this post Link to post Share on other sites
Sozinho 58 Posted March 17, 2013 The only problem with this is I can't see it being used very often. There may be the rare occasion when two guys off the coast just have machetes or something, but the fight probably wouldn't last long enough for this to really make a difference Share this post Link to post Share on other sites
-Gews- 7443 Posted March 17, 2013 The only problem with this is I can't see it being used very often. There may be the rare occasion when two guys off the coast just have machetes or something, but the fight probably wouldn't last long enough for this to really make a differenceMeh, I'm not really talking about long-lasting duels here, that's not the focus of the game, just making hand-to-hand combat a bit more complicated (fun?) than simply spamming the mouse button. Share this post Link to post Share on other sites
Clumzy (DayZ) 377 Posted March 17, 2013 The only problem with this is I can't see it being used very often. There may be the rare occasion when two guys off the coast just have machetes or something, but the fight probably wouldn't last long enough for this to really make a differenceWell, it wouldn't necessarily have to be two people, both with melee weapons. Someone holding a gun could use it as an improvised melee weapon. An unarmed person may have to duck to avoid the blows, making the directional hits more important. You could also try to fight back with just fists, but I imagine it would be quite a challenge. Share this post Link to post Share on other sites
Death_Dealer 3155 Posted March 17, 2013 I can imagine a situation where both players run out of ammo and attempt to use their ammo-less guns to fight each other. That sounds like it came right out of a movie though... Share this post Link to post Share on other sites
wisper 61 Posted March 17, 2013 I would think, different button for each limb/hits with whatever's there, (boot for foot, knife for hand, helmet for head etc) should be enough... if not overcomplicated. Share this post Link to post Share on other sites
Wili 156 Posted March 18, 2013 HiI was playingMount and Blade and they have a pretty decent melee system.Chivalry Medieval Warfare has a good melee system too. Weapon collision is awesome, you can see it at the end of the video: Mortal Online combat is interesting also: 1 Share this post Link to post Share on other sites
DemonGroover 8836 Posted March 18, 2013 I believe Rocket was taking inspiration from Chivalry so hopefully the melee system improves.Remember Arma 2 has no capability for melee weapons - you are right the hatchet and crowbar are modified guns with a very small range, hence the reloading and 9999 "bullets". Share this post Link to post Share on other sites
colekern 1364 Posted March 18, 2013 I believe Rocket was taking inspiration from Chivalry so hopefully the melee system improves.Remember Arma 2 has no capability for melee weapons - you are right the hatchet and crowbar are modified guns with a very small range, hence the reloading and 9999 "bullets".Ahem.The hatchet has 99999 bullets, thank you. Good day, sir. 2 Share this post Link to post Share on other sites
colekern 1364 Posted March 18, 2013 I've actually really been wondering what they've done with melee weapons. Also, I love that directional attack idea. Kind of like Dead Island's alternate control scheme. Share this post Link to post Share on other sites
Very Ape 748 Posted March 18, 2013 (edited) The only problem with this is I can't see it being used very often. There may be the rare occasion when two guys off the coast just have machetes or something, but the fight probably wouldn't last long enough for this to really make a differenceHopefully guns and ammunition will be scarce enough so that melee will occur regularly. Edited March 18, 2013 by Very Ape Share this post Link to post Share on other sites
-Gews- 7443 Posted March 18, 2013 Hopefully guns and ammunition will be scarce enough so that melee will occur regularly.Exactly, not too scarce, but hopefully less available than at present.More advanced melee systems are better because they allow player skill to trump superior weapons and/or numbers. Share this post Link to post Share on other sites
timedance 120 Posted March 18, 2013 yop melee-system in DAYZ sucks...the crowbar is complete useless.. - the hatchet is still good.... - but also an "animated-shootingweapon" :/melee-combat feels so crampy :/ - I also think thats the most reason, why people use it lessYou can not make an melee-attack without getting wounded... thats crap Share this post Link to post Share on other sites
enjsalo 1 Posted March 18, 2013 I think improving melee combat is a very good suggestion. But fighting with fists just be very uneffective vs zombies, going in to combat unarmed vs a zombie should be a very dangerous risk. I also agree that the even bigger problem is the amount and variety of melee weapons. Share this post Link to post Share on other sites
Require 10 Posted March 18, 2013 I'm a M&B/C-RPG junkie so I would love this system... IF it didn't require a hard time implementing it to the current game. Melee combat is rare, but I'm sure it would be more frequent with a better melee system and weapons. Share this post Link to post Share on other sites
Sutinen 635 Posted March 18, 2013 I'm a M&B/C-RPG junkie so I would love this system... IF it didn't require a hard time implementing it to the current game. Melee combat is rare, but I'm sure it would be more frequent with a better melee system and weapons.The reason melee combat is rare is, because no-one except a desperate fresh spawn tries to get in a fight with a hatchet. If you didn't have to drop your rifle to use a melee weapon, more people would use a hatchet to ambush survivors from close range or take out zombies with stealth. Share this post Link to post Share on other sites
Very Ape 748 Posted March 18, 2013 Exactly, not too scarce, but hopefully less available than at present.More advanced melee systems are better because they allow player skill to trump superior weapons and/or numbers.Exactly. If I have a hatchet, and successfully sneak up on someone, I should be able to kill him without him turning around and blowing my head off after the first strike. Observational science has shown that a hatchet to the head does indeed kill! Share this post Link to post Share on other sites