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YassirX

Arma 3 Physics in DayZ Standalone?

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It has been confirmed that DayZ SA will have the Arma2 Engine (2.5 Version).

I do wonder if this engine has the new physics improvements of Arma 3... which can be seen here: http://youtu.be/bz9mIgaBmU8?t=3m. (jump to minute 3:00)

Edited by YassirX

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Well it was confirmed that DayZ would build on Take on Helicopter's version of ArmA 2 in August, but a lot has changed since then. The original release December 2012 was delayed, because they decided instead of releasing a polished mod, they wanted to deliver something more. I think at this point, it doesn't make sense to talk about ArmA 2.5, because for the last couple of months they've been tearing the engine a part and people who've worked on ArmA 3 features are now also working on the standalone.

I don't think we should expect Greek nude beaches, Iranian hover-tanks or zombie scuba-divers, but I'm pretty sure anything that fits into the context of DayZ and doesn't endanger stability, might make it into the standalone in some shape or form. I believe we'll see a lot of recognizable features from ArmA 2, but I've stopped thinking of engine versions and simply thing of DayZ's version as the DayZ standalone engine.

Edited by Dallas
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Physics will only Real Virtuality ver.4. Dayz:S - Real Virtuality ver.3.

VBS2 is on RV3 and has physx

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I don't think we should expect Greek nude beaches,

It was the nude mod that made Skyrim playable

VBS2 is on RV3 and has physx

As in Nvidia physx?

I did get the hybrid Nvidia physx dedicated card with an AMD card working .

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