zyromkiru 1 Posted June 19, 2012 Can't wait! Seriously... XD Share this post Link to post Share on other sites
hooligan (DayZ) 38 Posted June 19, 2012 so when is this update coming out? Share this post Link to post Share on other sites
Markedgun 15 Posted June 19, 2012 so when is this update coming out? When it is ready, don't expect a exact time or date for stuff like this. :-/ Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 19, 2012 Maybe Rocket is having too much fun hacking Zeds apart with a hatchet. But my guess.....when he's ready. Share this post Link to post Share on other sites
hypernova 0 Posted June 19, 2012 rocket' date=' you are amazing.I will name my first born in your honor.[/quote']SameMe too!! Share this post Link to post Share on other sites
foliveira1982@gmail.com 14 Posted June 19, 2012 Where in the hell is the food? Share this post Link to post Share on other sites
rocket 16567 Posted June 19, 2012 Final closed test now. Share this post Link to post Share on other sites
rocket 16567 Posted June 19, 2012 * [NEW] Tone Mapping to enhance nightlighting conditions * [FIXED] Generic Loot not spawning (such as food etc...) * [FIXED] Animals stand still and HURR DURRR (they now walk around) * [FIXED] New blood values not being saved when a player eats (they do now) * [FIXED] Duplicate players not being removed (should now be removed on login) * [NEW] Melee Weapon introduced: Hatchet (can only drop through right click in gear menu) * [NEW] Maximum animals increased * [NEW] Melee Weapon introduced: Crowbar (can only drop through right click in gear menu) * [NEW] Double Barrelled shotgun sound * [FIXED] Gender assignment broken (working correctly) Share this post Link to post Share on other sites
SnowMan (DayZ) 0 Posted June 19, 2012 Cannot wait for this update! Share this post Link to post Share on other sites
Mars (DayZ) 6 Posted June 19, 2012 * [NEW] Tone Mapping to enhance nightlighting conditions * [FIXED] Generic Loot not spawning (such as food etc...) * [FIXED] Animals stand still and HURR DURRR (they now walk around) * [FIXED] New blood values not being saved when a player eats (they do now) * [FIXED] Duplicate players not being removed (should now be removed on login) * [NEW] Melee Weapon introduced: Hatchet (can only drop through right click in gear menu) * [NEW] Maximum animals increased * [NEW] Melee Weapon introduced: Crowbar (can only drop through right click in gear menu) * [NEW] Double Barrelled shotgun sound * [FIXED] Gender assignment broken (working correctly) Share this post Link to post Share on other sites
Skap3g0at 0 Posted June 19, 2012 Looking forward to the patch. Thank you for dedicating your time to our entertainment. >:D Share this post Link to post Share on other sites
brady0630 0 Posted June 19, 2012 few complaints:1) nothing ever spawns anymore since 1.7.1.1 ... literally.2) not having side stream or a way to communicate is a terrible gaming experience.3) you bleed waaaay to much from zombies now' date=' 1 little tap and your bleeding.[/quote']1) is subjective2 and 3) these aren't exactly new, and if you're using the latest beta client for operation arrowhead, direct chat should work for both text and voice.direct chat is minimal... I have had 10+ (no exaguration) encounters where I teamed up with someone and lost them or my game experience was tarnished because I could not communicate with them. Can you increase direct chat radius to say a city? Or is that unchangable and a fix radius?dir Share this post Link to post Share on other sites
chronologger 0 Posted June 19, 2012 As Reggie would say...My body is ready. Share this post Link to post Share on other sites
brady0630 0 Posted June 19, 2012 Looking forward to the patch. Thank you for dedicating your time to our entertainment. >:Dand investing in his future... having creator and developer of this on your resume will sure look good in the next upcoming months / years. Share this post Link to post Share on other sites
Gman (DayZ) 9 Posted June 19, 2012 so do you code like a million lines a minute? you get this shit out so fast Share this post Link to post Share on other sites
Markedgun 15 Posted June 19, 2012 Imo I really love side chat being gone. It makes the game sorta unrealistic, I mean, do you think we could really yell "Any friendlies?!" and have the entire town to hear us? Share this post Link to post Share on other sites
themaster303 0 Posted June 19, 2012 rocket ? when i read this : * [NEW] Tone Mapping to enhance nightlighting conditionsit came in my mind , if you set the date in teh mission on a date where the moonphase is on full moon, everybody would see enough. or is that already set ?since in arma the moonphase its calculated in realtime that would be great to have that in the mission also. like sometimes you can see, sometimes you can see bad.more immersion ingame ;) Share this post Link to post Share on other sites
killjoy (DayZ) 17 Posted June 19, 2012 New ideas look great! Share this post Link to post Share on other sites
rocket 16567 Posted June 19, 2012 Thread Closed. New thread: http://dayzmod.com/forum/showthread.php?tid=15304 Share this post Link to post Share on other sites