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Supercuate

Death by Zombie: Zombie with your gear.

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I apologize for my misplaced trolling, I do not seek to offend. I seek a debate.

I still see a contradiction:

Rage does not directly cause the death of its host, but because the host is solely focused on infecting or killing the uninfected http://28dayslater.w...ki/The_Infected

Hmm. That quote is a bit weird. In the movie, all they want to do is kill people. They go absolutely ballistic when seeing someone - anybody.

You really should watch it, try doing it while stoned. You'll thank me when you reach the bit where they drive into the tunnel.

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its just how rocket described them... sorry for knowing things.

no need to apologize, what I read from Rocket´s interpretation, that description is because the difficulty on programming an infected player in the mod. There are lots of things that were impossible in the mod that are being rewritten in SA right now, why can´t this be one of those things?

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Hmm. That quote is a bit weird. In the movie, all they want to do is kill people. They go absolutely ballistic when seeing someone - anybody.

You really should watch it, try doing it while stoned. You'll thank me when you reach the bit where they drive into the tunnel.

I saw both on the cinema, on 2003 28 days sacared the shit out of me, 1st time I saw marathon-runnig zombies. Saw 28 weeks as well, I just never noticed that the infected were alive only, I had the preconception that the dead rised as well.

The point is still the same though, when your legs are broken, no ammo left, no way to defend yourself, instead of dying at that point get infected. That´s in the case of these kind of zeds the point i want to make with this thread.

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I saw both on the cinema, on 2003 28 days sacared the shit out of me, 1st time I saw marathon-runnig zombies. Saw 28 weeks as well, I just never noticed that the infected were alive only, I had the preconception that the dead rised as well.

The point is still the same though, when your legs are broken, no ammo left, no way to defend yourself, instead of dying at that point get infected. That´s in the case of these kind of zeds the point i want to make with this thread.

The reason the devs and most people are against the idea (IMO) is the excess strain it would put on computers Rocket said last year at some point that, zombies in the mod have 5 sections and because of that when there are a lot of zombies around the fps drops drasticly. He claimed then, that in SA the zombies will be only 1 section.

Essentualy that means that if there are 10 zombies around you, your computer is loading and processing 50 different things at the same time +everything else, weather, player/other players, animals, loot, textures ect.

In the stand alone they want to make it so that zombies are only 1 section which by itself should make a huge difference on performance, but because of the "weapons as entities" thing, its kind of counter balanced it so that in theory the system should run basicly the same for SA and the mod. My point is In the SA players are 5 sections (i think) and zombies are 1. So to reregister a dead player as a zombie would require the system to remove the dead player and replace it with a zombie wearing the same cloths and gear as that player. Zombies arent programmed as players so the gear/clothing would need to be changed or duplicated for zombies to use it as well. Another issue is that zombies do not spawn in unless there are players around, so if you die and your alone then why would the server resurrect you as a zombie when its only suppose to spawn zombies around players.

quite simply It will requir a lot of extra work by the devs and put exta strains on both computers and servers.

This is were he talks about the sections, its in the Q&A session so you can skip to the end
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Guys, at some point in development Rocket said the animations cannot be fixed because of skeletons and stuff have to be remade, but they are doing it, he also said that Zed movement cannot be fixed because they zigzag like soldiers in arma, but it´s being fixed at this very moment, WHY THE HELL CAN´T WE HAVE OUR PREVIOUS SELVES AS ZEDS? come on!

I don´t care if they are called Zeds, zombies, infected, raging rotting cannibals, if %90 of the server population are walking dead/infected because at some point they got bitten, why that doesn´t apply to players when they get killed by zeds? you all know that would be insanely awesome, that has never been seen on a zombie game before, and DayZ SA should be the 1st implementing it.

It's been said many, many times that all survivors are immune. How do you even know that the virus is transferred through bites? There's literally no proof. The virus could be airborne for all we know. And no offense, but it seems like you have no idea about biology.

Regarding the first zombie game to have players that aren't immune: You should do some research before you say things like that. There's a game already out that's going to be implementing that in one of their updates. It's called The Dead Linger. Maybe you'd like that.

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I am afraid I am going to suggest something even more resource hungry and I don't know if it has been told before: Could a blood system be worked out perhaps, where if player loses like 3/4 of total blood by infected asault, he/she will slowly turn without the use of antibiotics? This could add to suspence too, if infected player belongs to uninfected group, (being potential hazard).

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*gets the pitch forks and torches* NECROMANCER!

Seriously though, players are Immune to the Zombie Virus. Stop bringing it up.

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Come on BigMike, admit it, you would love to drop your gun and chiew your friend's neck...

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There is a difference between a disagreement, and assholes telling me not to suggest things like their are entiteled to something. I´m only asking zombies to be zombies and I get douches telling me not to post. dafuq? I thought this to be a happier community, so far this thread looks like eve.

But they are NOT zombies .

They LITERALLY are NOT zombies .

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THEY ARE INFECTED NOT ZOMBIES THEY DO NOT COME TO LIFE THESE POST BLOODY TIRE ME!

A zombie is an "animated corpse resurrected by mystical means, such as witchcraft".

infected aren't zombies in the truest sense, and many (but not all) fans of Zombie fiction feel that the distinction is very important. Infected are people, technically still alive, who's bodies are raveged with some sort of biological pathogen that irrevocably (and fatally) ravages the hosts bodies and minds

there i explained it i cant be arsed anymore

red is for DayZ...i explain this since you don't seem to be able to process what everyone else is trying to say :)

Edited by NeedzBeanz

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the Z in DayZ is confusing then, It should be DayI for Infected. Or the Z is not for Zombie? what is it then?

Day Zero
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i support this suggestion

logical aspect:

you got eaten by zeds untill you became a zed. Otherwise the zeds would eat each other all the time but they dont!zeds want human flesh not zed flesh

Edited by com1
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THEY ARE INFECTED NOT ZOMBIES THEY DO NOT COME TO LIFE THESE POST BLOODY TIRE ME!

A zombie is an "animated corpse resurrected by mystical means, such as witchcraft".

infected aren't zombies in the truest sense, and many (but not all) fans of Zombie fiction feel that the distinction is very important. Infected are people, technically still alive, who's bodies are raveged with some sort of biological pathogen that irrevocably (and fatally) ravages the hosts bodies and minds

there i explained it i cant be arsed anymore

red is for DayZ...i explain this since you don't seem to be able to process what everyone else is trying to say :)

Zombie is more of an umbrella term for a number of things. REAL zombies (ones brought about by voodoo) are merely people who were fed a poison that makes them appear dead, were buried dug up by the one who administered the poison (most of the time after some brain damage occurs) and brain washes them into a slave. Every culture has a zombie story of some kind, most of them dealing with how to properly deal with the dead (in summery, don't give the last rights properly, angry zombie rises up and takes vengeance), as well as 'magic' zombies (voodoo before we knew about the real story, necromancy, ect). Then there's zombie like diseases (Madcow, rabies kuru, ect) and transmited through contact or bodily fluids (blood, saliva, ect) and drugs (bathsalts, meth, crack, ect.), and the 'fantasy' diseases that reanimate the dead somehow (Resident Evil's various Viruses).

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So they are immune from a zombie infection but they get sick from raw food... What kind of immune system is that? %90 of the population is infected, why can´t you join the army of the undead? why does DayZ have to follow the same line of EVERY zombie game with the IMMUNE crap justification?

Brilliance at its finest. Hey, here's a suggestion. Get into your fridge, get out a RAW piece of meat, and chow it down. See how that ends for ya'. Ever heard of a little disease called HIV? There are in fact people immune to it, albeit a VERY small portion of the world population. Why should a zombie infection be any different? I am so sick of the pointless "Why can't I become an undead zombie?" threads.

Such things are about as annoying as, "Why can't I find anything?" or "The devs should stop hackers" threads.

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Brilliance at its finest. Hey, here's a suggestion. Get into your fridge, get out a RAW piece of meat, and chow it down. See how that ends for ya'. Ever heard of a little disease called HIV? There are in fact people immune to it, albeit a VERY small portion of the world population. Why should a zombie infection be any different? I am so sick of the pointless "Why can't I become an undead zombie?" threads.

Such things are about as annoying as, "Why can't I find anything?" or "The devs should stop hackers" threads.

Feel free to get annoyed somewhere else bra, noone cares.

Edited by Supercuate

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Feel free to get annoyed somewhere else bra, noone cares.

Obviously you do, or else you wouldn't have said anything 'bra'.

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Thanks all for the very interesting points, Bigmike´s last post is great. Rocket said that survivors are inmune due to the mods limitation to infect them. There are many limitations the mod has that are being rewriten in SA.

When you are sorrounded by zeds, legs broken, no ammo, no way to fight back, at that point instead of dying you should get infected and recover your loot from a walking infected previous self. That would be crazy cool, doesn´t matter what Zombie scholars say, that´s how an infection works, the "inmune" justification is utter bullshit.

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Your inability to understand how biology works doesn't mean it's "bullshit", dude.

Fact is, it'll be up to Rocket and whoever ends up fleshing out the DayZ lore whether the infection is airborne, spread by physical contact or otherwise and how immunity does or does not play into it.

In-lore logic beats rule of cool. No matter how much you repeat your opinion.

If anything should be considered "utter bullshit" it's your attitude.

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Pointing out my "inability to understand how biology works" on a zombie forum is like questioning skycraper architechture on a minecraft forum.

I support my infection suggestion based on at least %95 (or more) of every zombie themed anything. Only "I am legend" had the inmune shit implemented.

Edited by Supercuate

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Wow. I was wondering why a thread by this name had so many posts and wasn't simply ignored...

Edited by TheSodesa

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*Snip*
Since your obviously simple-minded, I'll try and make it easier for you.

Zombies are fictional. Disease immunity is not.

If you can't tell the difference between works of fiction and reality, you should read more, or take night classes or something.

I'm truly concerned for your wellbeing. Stupidity can be dangerous.

Fire is hot. Don't touch it.

Remember to breathe occasionally.

Don't eat yellow snow.

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i support this suggestion

logical aspect:

you got eaten by zeds untill you became a zed. Otherwise the zeds would eat each other all the time but they dont!zeds want human flesh not zed flesh

they are infected bent on spreading the infection/killing the immune (us) and have became un-intrested in self-nourishment.....we are coing with the 28 days later infected why not go all the way?

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Since your obviously simple-minded, I'll try and make it easier for you.

Zombies are fictional. Disease immunity is not.

If you can't tell the difference between works of fiction and reality, you should read more, or take night classes or something.

I'm truly concerned for your wellbeing. Stupidity can be dangerous.

Fire is hot. Don't touch it.

Remember to breathe occasionally.

Don't eat yellow snow.

I will not feed you.

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Believe it or not, but people can in fact be completely immune to diseases. On DayZ, those people would be the survivors, being immune to the zombie-causing disease. While you may argue players aren't actually immune because they catch infection from zombies, this isn't true. They are rotting corpses, so they will more than likely carry other dangerous pathogens, which is what causes players to get infected.

tl;dr - Rocket has already stated he does not want to add this feature. It will not happen, so don't count on it.

Edited by Willy Wonka

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